Stellaris - Marauder Hostility Change [Cepheus v3.4.2] [7836]

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Deathly_God

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Description
Marauder Hostility Change [Cepheus v3.4.2] [7836]

Game Version
[Cepheus v3.4.2] [7836]

What version do you use?
Steam

What expansions do you have installed?
Synthetic Dawn, Utopia, Leviathans Story Pack, Apocalypse, Megacorp, Distant Stars, Ancient Relics, Lithoids, Federations, Nemesis, Aquatics

Do you have mods enabled?
No

Please explain your issue is in as much detail as possible.
When you hire a Marauder against another faction that owns one of your planets, and they path to that planet. If you use armies to take back the planet as it is being bombarded, the Marauders become hostile to you and will blow up your armies, and force you to pay them (instead of your raiding target, or moving to another target). This happened to me with a Fanatic Purifier who had one of my systems, I hired Marauders to help me out, and they turned on me immediately and destroyed half of my empire pathing back to their base.

Steps to reproduce the issue.
Enter into a war with someone. Hire marauders, and wait for them to start raiding a planet (Don't know if it works while they are picking the planet). As the bombardment is happening, send in ground troops to takeover the planet. Marauders are now hostile to you.

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