Stellaris - Machine empire cannot protect against piracy from other empires [v2.2.7] [b1a8]

  • We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.

DuckOfDuckness

Recruit
27 Badges
Mar 12, 2015
9
0
  • Cities in Motion 2
  • Stellaris: Distant Stars Pre-Order
  • PDXCON 2017 Standard Ticket holder
  • Stellaris: Ancient Relics
  • Prison Architect
  • Stellaris: Megacorp
  • Stellaris: Distant Stars
  • Surviving Mars: Digital Deluxe Edition
  • Stellaris: Apocalypse
  • Stellaris: Humanoids Species Pack
  • Age of Wonders III
  • Stellaris: Synthetic Dawn
  • Surviving Mars
  • Cities: Skylines - Mass Transit
  • Stellaris - Path to Destruction bundle
  • Stellaris: Galaxy Edition
  • Stellaris: Galaxy Edition
  • Stellaris
  • Cities: Skylines - After Dark
  • Magicka 2
  • Magicka: Wizard Wars Founder Wizard
  • Cities: Skylines
  • Teleglitch: Die More Edition
Description
Machine empire cannot protect against piracy from other empires [v2.2.7] [b1a8]

Game Version
v2.2.7 (b1a8)

What version do you use?

Steam

What expansions do you have installed?
All of the above

Do you have mods enabled?
Yes

Please explain your issue is in as much detail as possible.
When playing as a machine empire/gestalt consciousness (that cannot create trade routes themselves), building gun/missile batteries does not mitigate piracy stemming from trade routes that *other* empires make.


About the annotated screenshot.

Red = Shows the trade route I'm assuming the organic empire has made
Green = My station that should be mitigating piracy
Purple = Shows that my gun/missile battery has no effect on piracy mitigation

The enemy fleet in the Kastaba system is a *machine* pirate fleet. This makes absolutely no sense.
The pirate fleet should never have appeared to begin with because of my starbase in Zedran. But if piracy does get bad enough, I think that an organic pirate fleet should be spawned instead. It's the organics that are doing piracy, not the machines.

My only mod is a UI mod. Has no effect on anything else.

Steps to reproduce the issue.
1. Play as machine empire/gestalt consciousness (I play as determined exterminator)
2. Make it so another empire's trade route goes through your territory
3. Build starbases with gun/missile batteries and see that they don't mitigate piracy

Upload Attachment
 

Attachments

  • stellaris_3Yc143HKQQ_annotated.png
    stellaris_3Yc143HKQQ_annotated.png
    4 MB · Views: 4