I am not among themwith the understanding that it is a framework for future development.
I am not among themwith the understanding that it is a framework for future development.
I mean, I do understand people's frustration from having spent money and not feeling like they are satisfied with their purchase. It's a valid feeling, and a good point can be made for it.I am not among them![]()
Paradox is known for making games that change and expand over their lifetime, to me it's hard to understand how anyone doesn't expect this.Some threads make it feel like I'm one of the VERY few that entered this game with the understanding that it is a framework for future development. You know, like other Paradox grand strategy games.
Paradox is known for making games that change and expand over their lifetime, to me it's hard to understand how anyone doesn't expect this.
I've put 460 hours into the game and have enjoyed that time. For the money I have invested, I would say that it was a worthwhile purchase. Most games I play for less than 100 hours. If you pay 40€ to get 100 hours of play time, about the average for my non Paradox games, then Stellaris could cost 160€ and still be a worthwhile investment.I'm not sure that's a problem so much as the cost and time involved are. It's one thing to release a good game that, with time and money, will become great. But Stellaris is a flat game filled with exciting ideas and poor execution; I can see people being legitimately upset when they hear "but after two years and another $140 in DLC you'll love it."
Expecting to be in it for the long haul isn't unreasonable given the nature of PDX games.Paradox is known for making games that change and expand over their lifetime, to me it's hard to understand how anyone doesn't expect this.
I've put 460 hours into the game and have enjoyed that time. For the money I have invested, I would say that it was a worthwhile purchase. Most games I play for less than 100 hours. If you pay 40€ to get 100 hours of play time, about the average for my non Paradox games, then Stellaris could cost 160€ and still be a worthwhile investment.
And as I said before, if you treat Stellaris more like a sandbox game rather than some kind of competitive game, than it changes your expectations, which makes it a lot more fun to play.
The requirement for "Constructive" criticism makes no sense to me.I understand where you're coming from and I do appreciate that the OP's post was not a vitriolic bile fuelled rant (as is seen all too often here), if it had been I never would have engaged with the thread. However I don't think it's really true to say that OP was not entertained. Sure they are bored with the game now, and that's fine. Maybe they'll take some time away from it and come back to a game that feels fresh again. Or maybe they'll never play it again. But OP pre-ordered Stellaris. They have been playing the game for over a year. I think it's pretty fair to say that they must have gotten some serious amount of entertainment out of this game in that year, even if they are now fed up with it.
I don't want to seem like I'm attacking the OP, because that's not my intention. Their post was a respectful airing of grievance.
The only thing that worries me is that it seems there are many others who are very vocal on these forums, usually in a much more bitterly negative manner than OP and the common denominator between them seems to be this belief that this:
Is the only way to play the game.
I'd be bored if I played like that. None of good my friends who play the game (but never visit/post on the forum) would enjoy the game if we all just played our mp games like that. It would be boring.
I just hope that Paradox don't start catering too much to that crowd just because they're the ones making all the noise..
I'm all for constructive feedback but as @Morbid Gerbil points out, many simply aren't capable of it, instead acting like spoiled children throwing their toys out of the pram.
Except Stellaris was marketed, advertised, and SOLD (with Paradox receiving money) as a completed game, not as a "framework for future development".Some threads make it feel like I'm one of the VERY few that entered this game with the understanding that it is a framework for future development. You know, like other Paradox grand strategy games.
On the other hand, in Medium and smaller, every advantage counts. Every planet colonized or taken is valuable.
Still, the "you're not playing it right" idea feels very reminiscent of MOOIII. During that famous train wreck the devs kept insisting that their players didn't understand the game, but really... you're either having fun or you're not. There's not really a lot more to get, I don't think.
Problem is that people (I was also caught by this thought) seem to think that Stellaris is properly released game.
Actually this is a big mistake. It is early access game and actual version of this game is deduced via formula actual game version = "listed game version" - 1
So now we have 0.6.1 version of early access game, and for early access game that is only 60% complete it's more or less decent.
I'd say that's a pretty close to how I'd see it. To me Stellaris feels a lot like EU3 - pretty good basics, but oh so much room for more meat on those bones.Some threads make it feel like I'm one of the VERY few that entered this game with the understanding that it is a framework for future development. You know, like other Paradox grand strategy games.
After thinking about this for a while, and going over my own list of "wanted QoL improvements" like auto-upgrading of buildings, various " _____ all" options, I might have to agree, because taking away all the extra clicking that can be streamlined through various UI improvements, I think I spend about 90% of my time in-game just... waiting. I AM in the late-game, so it's exaggerated, but I there's a rush of new and interesting stuff in the early-game, and then not much until the end-game crisis (which I'd say really is the mid-game), and then consolidating my hold over the galaxy.If stellaris had major UI improvements, such as macro builders and whatnot, there wouldn't be any clicking left. Only thing left would be few more clicks and staring blankly at the screen, and watch your precious time go by. Honestly, this is one of those games you just leave and not come back to it after a while. A WHILE. Gonna go play some ES2 and Andromeda until stellaris fever comes back.