Description
Impossible to fill required Enforcer and Entertainer jobs at the same time
Game Version
Cepheus v3.4.3 (9d15)
What version do you use?
GoG
What expansions do you have installed?
Synthetic Dawn, Utopia, Leviathans Story Pack, Apocalypse, Megacorp, Distant Stars, Ancient Relics, Lithoids, Federations
Do you have mods enabled?
No
Please explain your issue is in as much detail as possible.
Robots prefer soldier jobs over enforcer or entertainer jobs and will prefer displacing other pops from soldier jobs to filling open specialist jobs of these types. In the observed case, only my main species and robots can take these jobs. However, there are not sufficient main pops to fill the required enforcer and entertainer jobs, and the available robots who could fill them too prefer soldiering. The other pops are not allowed to take these jobs and will simply stay unemployed, because the robots push them out of soldier jobs whenever possible.
Steps to reproduce the issue.
Load attached save. Open Planet view for "#ECU a Pollban Kir". Try arranging jobs so that 1 enforcer, 3 entertainer, and all 6 soldier jobs are filled. It isn't possible!
Disabling soldier jobs frees up robots to fill open entertainer jobs, but when i open up the soldier jobs again, rather than the unemployed slave(s) taking the job, the employed entertainer robots will demote to grab it,
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Impossible to fill required Enforcer and Entertainer jobs at the same time
Game Version
Cepheus v3.4.3 (9d15)
What version do you use?
GoG
What expansions do you have installed?
Synthetic Dawn, Utopia, Leviathans Story Pack, Apocalypse, Megacorp, Distant Stars, Ancient Relics, Lithoids, Federations
Do you have mods enabled?
No
Please explain your issue is in as much detail as possible.
Robots prefer soldier jobs over enforcer or entertainer jobs and will prefer displacing other pops from soldier jobs to filling open specialist jobs of these types. In the observed case, only my main species and robots can take these jobs. However, there are not sufficient main pops to fill the required enforcer and entertainer jobs, and the available robots who could fill them too prefer soldiering. The other pops are not allowed to take these jobs and will simply stay unemployed, because the robots push them out of soldier jobs whenever possible.
Steps to reproduce the issue.
Load attached save. Open Planet view for "#ECU a Pollban Kir". Try arranging jobs so that 1 enforcer, 3 entertainer, and all 6 soldier jobs are filled. It isn't possible!
Disabling soldier jobs frees up robots to fill open entertainer jobs, but when i open up the soldier jobs again, rather than the unemployed slave(s) taking the job, the employed entertainer robots will demote to grab it,
Upload Attachment
File(s) attached
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