• We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.
Status
Not open for further replies.

Wagonlitz

Resident WW Foreigner
103 Badges
Jul 19, 2010
8.196
5.453
  • Hearts of Iron IV: Expansion Pass
  • Europa Universalis III: Chronicles
  • Hearts of Iron IV: Expansion Pass
  • Stellaris
  • Europa Universalis IV
  • Hearts of Iron IV: Death or Dishonor
  • Europa Universalis 4: Emperor
  • Crusader Kings III
  • Victoria 3 Sign Up
  • Hearts of Iron III Collection
  • Europa Universalis IV: Dharma
  • Crusader Kings III: Royal Edition
  • Supreme Ruler 2020
  • Pirates of Black Cove
  • Crusader Kings Complete
  • Hearts of Iron IV: Cadet
  • Europa Universalis IV: Cradle of Civilization
  • Steel Division: Normand 44 Sign-up
  • Europa Universalis IV: Mandate of Heaven
  • Stellaris: Digital Anniversary Edition
  • Europa Universalis III Complete
  • Crusader Kings II: Reapers Due
  • Europa Universalis: Rome
  • Hearts of Iron IV: Field Marshal
  • Hearts of Iron IV: Colonel
  • Europa Universalis III Complete
  • Crusader Kings II: Conclave
  • War of the Roses
  • 500k Club
  • Europa Universalis IV: El Dorado
  • Crusader Kings II: Way of Life
  • Humble Paradox Bundle
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Cossacks
  • Imperator: Rome Sign Up
  • Stellaris: Humanoids Species Pack
  • Stellaris: Apocalypse
  • Imperator: Rome Deluxe Edition
  • Europa Universalis IV: Golden Century
  • Europa Universalis IV: Rule Britannia
  • Crusader Kings III Referal
  • Imperator: Rome - Magna Graecia
  • Europa Universalis IV: Dharma Pre-order
  • Stellaris: Distant Stars
  • Rome Gold
  • Deus Vult
  • Europa Universalis IV: Common Sense
  • Europa Universalis III
  • Europa Universalis III Complete
  • Heir to the Throne

Daltesh

Sergeant
6 Badges
Feb 22, 2013
82
280
  • Crusader Kings II
  • Europa Universalis IV
  • Hearts of Iron III
  • Victoria 2
  • Cities: Skylines
  • Stellaris Sign-up
One thing I would really like to see is the ability to rename AI controlled races and factions in-game, like CK2's dynasty editing or EU4's client/colonial state name changing but for all AI.
If I find an alien race in Alpha Centauri, I'd rather name then Centaurians than some randomly generated amalgamation of consonants and apostrophes.
This also fits in with the real world penchant for countries to invent their own names for other cultures and countries, like Japan, Persia, and Germany.
 

Black Conqueror

Scholar of Enigmas
4 Badges
Jul 21, 2012
92
71
  • Crusader Kings II
  • Europa Universalis IV
  • 500k Club
  • Stellaris Sign-up
One thing I would really like to see is the ability to rename AI controlled races and factions in-game, like CK2's dynasty editing or EU4's client/colonial state name changing but for all AI.
If I find an alien race in Alpha Centauri, I'd rather name then Centaurians than some randomly generated amalgamation of consonants and apostrophes.
This also fits in with the real world penchant for countries to invent their own names for other cultures and countries, like Japan, Persia, and Germany.

Well I'm sure that the Adufibduids'ibwrgbj race will be insulted by your inability to pronounce the humble species' simple name.
But really I'm sure that Paradox won't torture us with unpronounceable race/star names. ;)
 

Otto of england

Never Forget Java
81 Badges
Dec 25, 2011
3.100
396
  • Crusader Kings II: Legacy of Rome
  • Stellaris - Path to Destruction bundle
  • Stellaris: Leviathans Story Pack
  • Europa Universalis IV: Third Rome
  • Cities: Skylines - After Dark
  • Steel Division: Normand 44 - Second Wave
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Semper Fi
  • Victoria: Revolutions
  • Europa Universalis IV: Res Publica
  • Heir to the Throne
  • Hearts of Iron III: Their Finest Hour
  • Hearts of Iron III
  • Europa Universalis IV: Wealth of Nations
  • Crusader Kings II
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Europa Universalis III
  • Europa Universalis III: Chronicles
  • Divine Wind
  • For the Motherland
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Art of War
  • Europa Universalis III Complete
  • Stellaris
  • Europa Universalis IV: Mandate of Heaven
  • Cities: Skylines - Mass Transit
  • Steel Division: Normandy 44
  • Crusader Kings II: Monks and Mystics
  • Hearts of Iron IV: Expansion Pass
  • Cities: Skylines - Natural Disasters
  • Stellaris: Digital Anniversary Edition
  • Europa Universalis IV: Rights of Man
  • Crusader Kings II: Reapers Due
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV: No Step Back
  • Hearts of Iron IV Sign-up
  • Cities: Skylines - Snowfall
  • Crusader Kings II: Conclave
  • Europa Universalis III Complete
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: El Dorado
  • Europa Universalis III Complete
  • 500k Club
  • Europa Universalis IV
I hope that Paradox will have a more realistic population modeling. Its irritating seeing earth like planets having populations of 20+ billion consistently, when the earth would be hard pressed to sustain that without importing massive amounts of food from else where. Having a few planets that become super populated is reasonable, just like how some areas on earth are very densely populated, but every planet shouldn't be Macao in planet form, that's just not possible.
 

Wikiultimate

Sergeant
73 Badges
Jul 9, 2012
69
30
  • Cities: Skylines
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Steel Division: Normandy 44
  • Stellaris: Megacorp
  • Europa Universalis IV: Mandate of Heaven
  • Steel Division: Normandy 44 Deluxe Edition
  • BATTLETECH
  • Surviving Mars
  • Hearts of Iron IV: Death or Dishonor
  • Stellaris: Humanoids Species Pack
  • Stellaris: Apocalypse
  • Cities: Skylines - Parklife
  • Hearts of Iron IV: Expansion Pass
  • Stellaris: Distant Stars
  • Surviving Mars: First Colony Edition
  • BATTLETECH: Flashpoint
  • Hearts of Iron IV: Expansion Pass
  • Imperator: Rome Deluxe Edition
  • Prison Architect
  • Surviving Mars: First Colony Edition
  • Stellaris: Ancient Relics
  • BATTLETECH: Season pass
  • BATTLETECH: Heavy Metal
  • Hearts of Iron IV: La Resistance
  • Stellaris: Federations
  • Crusader Kings III
  • Europa Universalis IV
  • Sword of the Stars
  • Victoria 2
  • 500k Club
  • Europa Universalis IV: El Dorado
  • Mount & Blade: Warband
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Conclave
  • Stellaris
  • Stellaris: Galaxy Edition
  • Hearts of Iron IV Sign-up
  • Stellaris Sign-up
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV: Colonel
  • Europa Universalis IV: Rights of Man
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Crusader Kings II: Monks and Mystics
  • Victoria: Revolutions
  • Hearts of Iron III
  • Hearts of Iron III: Their Finest Hour
  • For the Motherland
I hope that Paradox will have a more realistic population modeling. Its irritating seeing earth like planets having populations of 20+ billion consistently, when the earth would be hard pressed to sustain that without importing massive amounts of food from else where. Having a few planets that become super populated is reasonable, just like how some areas on earth are very densely populated, but every planet shouldn't be Macao in planet form, that's just not possible.

i'm hoping for accurate population growth. It annoys me to no end that in games like GalCiv you can star with 10bil on your home world, and withing 2 game years have 5 planets each with 10bil.
 

Sernista

She/Her, thank you
142 Badges
Apr 12, 2007
408
710
Credible timescales would be -fantastic-, yes. The problem, though, is that the modern expectations so far as rate of technological growth, pace of travel, etc are just not at all compatible with the conceit of colonizing and peopling multiple worlds so far as the actual population growth required - let alone clogging them up enough you need to fight over the resources!
 

Cikomyr

Major
26 Badges
Mar 15, 2008
689
525
  • Europa Universalis III Complete
  • Warlock 2: The Exiled
  • Crusader Kings II
  • 500k Club
  • Shadowrun: Hong Kong
  • Shadowrun: Dragonfall
  • Shadowrun Returns
  • Stellaris: Apocalypse
  • Age of Wonders III
  • Stellaris: Synthetic Dawn
  • Surviving Mars
  • Stellaris - Path to Destruction bundle
  • Stellaris: Leviathans Story Pack
  • Stellaris Sign-up
  • Stellaris
  • Pillars of Eternity
  • Warlock: Master of the Arcane
  • Sword of the Stars II
  • Sword of the Stars
  • Europa Universalis III Complete
  • Magicka
  • Knights of Pen and Paper +1 Edition
  • Europa Universalis III Complete
  • Europa Universalis IV
  • Crusader Kings II: The Republic
  • Crusader Kings II: Legacy of Rome
One thing I would really like to see is the ability to rename AI controlled races and factions in-game, like CK2's dynasty editing or EU4's client/colonial state name changing but for all AI.
If I find an alien race in Alpha Centauri, I'd rather name then Centaurians than some randomly generated amalgamation of consonants and apostrophes.
This also fits in with the real world penchant for countries to invent their own names for other cultures and countries, like Japan, Persia, and Germany.

If I find an alien race in Alpha Centauri, I shall name them the Centauri, and have them form the Glorious Centauri Republic!
 

Otto of england

Never Forget Java
81 Badges
Dec 25, 2011
3.100
396
  • Crusader Kings II: Legacy of Rome
  • Stellaris - Path to Destruction bundle
  • Stellaris: Leviathans Story Pack
  • Europa Universalis IV: Third Rome
  • Cities: Skylines - After Dark
  • Steel Division: Normand 44 - Second Wave
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Semper Fi
  • Victoria: Revolutions
  • Europa Universalis IV: Res Publica
  • Heir to the Throne
  • Hearts of Iron III: Their Finest Hour
  • Hearts of Iron III
  • Europa Universalis IV: Wealth of Nations
  • Crusader Kings II
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Europa Universalis III
  • Europa Universalis III: Chronicles
  • Divine Wind
  • For the Motherland
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Art of War
  • Europa Universalis III Complete
  • Stellaris
  • Europa Universalis IV: Mandate of Heaven
  • Cities: Skylines - Mass Transit
  • Steel Division: Normandy 44
  • Crusader Kings II: Monks and Mystics
  • Hearts of Iron IV: Expansion Pass
  • Cities: Skylines - Natural Disasters
  • Stellaris: Digital Anniversary Edition
  • Europa Universalis IV: Rights of Man
  • Crusader Kings II: Reapers Due
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV: No Step Back
  • Hearts of Iron IV Sign-up
  • Cities: Skylines - Snowfall
  • Crusader Kings II: Conclave
  • Europa Universalis III Complete
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: El Dorado
  • Europa Universalis III Complete
  • 500k Club
  • Europa Universalis IV
i'm hoping for accurate population growth. It annoys me to no end that in games like GalCiv you can star with 10bil on your home world, and withing 2 game years have 5 planets each with 10bil.

You make a very good point, that kind of population ballooning is very immersion breaking. It also undermines the importance of population, because who cares if 5 billion people died if you'll get 10 billion more by next year.
 

Wagonlitz

Resident WW Foreigner
103 Badges
Jul 19, 2010
8.196
5.453
  • Hearts of Iron IV: Expansion Pass
  • Europa Universalis III: Chronicles
  • Hearts of Iron IV: Expansion Pass
  • Stellaris
  • Europa Universalis IV
  • Hearts of Iron IV: Death or Dishonor
  • Europa Universalis 4: Emperor
  • Crusader Kings III
  • Victoria 3 Sign Up
  • Hearts of Iron III Collection
  • Europa Universalis IV: Dharma
  • Crusader Kings III: Royal Edition
  • Supreme Ruler 2020
  • Pirates of Black Cove
  • Crusader Kings Complete
  • Hearts of Iron IV: Cadet
  • Europa Universalis IV: Cradle of Civilization
  • Steel Division: Normand 44 Sign-up
  • Europa Universalis IV: Mandate of Heaven
  • Stellaris: Digital Anniversary Edition
  • Europa Universalis III Complete
  • Crusader Kings II: Reapers Due
  • Europa Universalis: Rome
  • Hearts of Iron IV: Field Marshal
  • Hearts of Iron IV: Colonel
  • Europa Universalis III Complete
  • Crusader Kings II: Conclave
  • War of the Roses
  • 500k Club
  • Europa Universalis IV: El Dorado
  • Crusader Kings II: Way of Life
  • Humble Paradox Bundle
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Cossacks
  • Imperator: Rome Sign Up
  • Stellaris: Humanoids Species Pack
  • Stellaris: Apocalypse
  • Imperator: Rome Deluxe Edition
  • Europa Universalis IV: Golden Century
  • Europa Universalis IV: Rule Britannia
  • Crusader Kings III Referal
  • Imperator: Rome - Magna Graecia
  • Europa Universalis IV: Dharma Pre-order
  • Stellaris: Distant Stars
  • Rome Gold
  • Deus Vult
  • Europa Universalis IV: Common Sense
  • Europa Universalis III
  • Europa Universalis III Complete
  • Heir to the Throne
Would be cool to see some mechanics like terraforming so uninhabitable planets or moons could become habitable to whatever kind of environment your species thrives on.
That takes thousands of years though.
 

Joppos

Major
35 Badges
Jan 6, 2005
764
456
  • Crusader Kings II: Way of Life
  • Magicka
  • Europa Universalis III Complete
  • Victoria: Revolutions
  • Semper Fi
  • Victoria 2
  • 500k Club
  • Europa Universalis III: Collection
  • Europa Universalis IV: Pre-order
  • Europa Universalis III Complete
  • Stellaris
  • Stellaris: Galaxy Edition
  • Stellaris: Galaxy Edition
  • Hearts of Iron IV Sign-up
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV: Together for Victory
  • Hearts of Iron IV: Death or Dishonor
  • Hearts of Iron IV: Expansion Pass
  • Europa Universalis III
  • Crusader Kings II
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sword of Islam
  • Hearts of Iron II: Armageddon
  • Divine Wind
  • Europa Universalis IV
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • For the Motherland
  • Hearts of Iron III
  • Heir to the Throne
I would have loved to see the primary scenario having had a completely pre-designed map, deep and interesting lore, with symmetry and map randomness as a side scenario. The strength of paradox games is the richness of and ability to relate to the lore, which up until now have been real history and by default very deep and interesting. You just cant synthesize similar backgrounds based on a symmetrical and pseudo-randomly generated map.
 

Wagonlitz

Resident WW Foreigner
103 Badges
Jul 19, 2010
8.196
5.453
  • Hearts of Iron IV: Expansion Pass
  • Europa Universalis III: Chronicles
  • Hearts of Iron IV: Expansion Pass
  • Stellaris
  • Europa Universalis IV
  • Hearts of Iron IV: Death or Dishonor
  • Europa Universalis 4: Emperor
  • Crusader Kings III
  • Victoria 3 Sign Up
  • Hearts of Iron III Collection
  • Europa Universalis IV: Dharma
  • Crusader Kings III: Royal Edition
  • Supreme Ruler 2020
  • Pirates of Black Cove
  • Crusader Kings Complete
  • Hearts of Iron IV: Cadet
  • Europa Universalis IV: Cradle of Civilization
  • Steel Division: Normand 44 Sign-up
  • Europa Universalis IV: Mandate of Heaven
  • Stellaris: Digital Anniversary Edition
  • Europa Universalis III Complete
  • Crusader Kings II: Reapers Due
  • Europa Universalis: Rome
  • Hearts of Iron IV: Field Marshal
  • Hearts of Iron IV: Colonel
  • Europa Universalis III Complete
  • Crusader Kings II: Conclave
  • War of the Roses
  • 500k Club
  • Europa Universalis IV: El Dorado
  • Crusader Kings II: Way of Life
  • Humble Paradox Bundle
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Cossacks
  • Imperator: Rome Sign Up
  • Stellaris: Humanoids Species Pack
  • Stellaris: Apocalypse
  • Imperator: Rome Deluxe Edition
  • Europa Universalis IV: Golden Century
  • Europa Universalis IV: Rule Britannia
  • Crusader Kings III Referal
  • Imperator: Rome - Magna Graecia
  • Europa Universalis IV: Dharma Pre-order
  • Stellaris: Distant Stars
  • Rome Gold
  • Deus Vult
  • Europa Universalis IV: Common Sense
  • Europa Universalis III
  • Europa Universalis III Complete
  • Heir to the Throne
I would have loved to see the primary scenario having had a completely pre-designed map, deep and interesting lore, with symmetry and map randomness as a side scenario. The strength of paradox games is the richness of and ability to relate to the lore, which up until now have been real history and by default very deep and interesting. You just cant synthesize similar backgrounds based on a symmetrical and pseudo-randomly generated map.
This. Symmetical start is very unrealistic and immersion breaking.
 

Wagonlitz

Resident WW Foreigner
103 Badges
Jul 19, 2010
8.196
5.453
  • Hearts of Iron IV: Expansion Pass
  • Europa Universalis III: Chronicles
  • Hearts of Iron IV: Expansion Pass
  • Stellaris
  • Europa Universalis IV
  • Hearts of Iron IV: Death or Dishonor
  • Europa Universalis 4: Emperor
  • Crusader Kings III
  • Victoria 3 Sign Up
  • Hearts of Iron III Collection
  • Europa Universalis IV: Dharma
  • Crusader Kings III: Royal Edition
  • Supreme Ruler 2020
  • Pirates of Black Cove
  • Crusader Kings Complete
  • Hearts of Iron IV: Cadet
  • Europa Universalis IV: Cradle of Civilization
  • Steel Division: Normand 44 Sign-up
  • Europa Universalis IV: Mandate of Heaven
  • Stellaris: Digital Anniversary Edition
  • Europa Universalis III Complete
  • Crusader Kings II: Reapers Due
  • Europa Universalis: Rome
  • Hearts of Iron IV: Field Marshal
  • Hearts of Iron IV: Colonel
  • Europa Universalis III Complete
  • Crusader Kings II: Conclave
  • War of the Roses
  • 500k Club
  • Europa Universalis IV: El Dorado
  • Crusader Kings II: Way of Life
  • Humble Paradox Bundle
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Cossacks
  • Imperator: Rome Sign Up
  • Stellaris: Humanoids Species Pack
  • Stellaris: Apocalypse
  • Imperator: Rome Deluxe Edition
  • Europa Universalis IV: Golden Century
  • Europa Universalis IV: Rule Britannia
  • Crusader Kings III Referal
  • Imperator: Rome - Magna Graecia
  • Europa Universalis IV: Dharma Pre-order
  • Stellaris: Distant Stars
  • Rome Gold
  • Deus Vult
  • Europa Universalis IV: Common Sense
  • Europa Universalis III
  • Europa Universalis III Complete
  • Heir to the Throne
I would say it would have to be high end tech but no reason you shouldn't be able to change it.
Would still take thousands of years.
 

Otto of england

Never Forget Java
81 Badges
Dec 25, 2011
3.100
396
  • Crusader Kings II: Legacy of Rome
  • Stellaris - Path to Destruction bundle
  • Stellaris: Leviathans Story Pack
  • Europa Universalis IV: Third Rome
  • Cities: Skylines - After Dark
  • Steel Division: Normand 44 - Second Wave
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Semper Fi
  • Victoria: Revolutions
  • Europa Universalis IV: Res Publica
  • Heir to the Throne
  • Hearts of Iron III: Their Finest Hour
  • Hearts of Iron III
  • Europa Universalis IV: Wealth of Nations
  • Crusader Kings II
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Europa Universalis III
  • Europa Universalis III: Chronicles
  • Divine Wind
  • For the Motherland
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Art of War
  • Europa Universalis III Complete
  • Stellaris
  • Europa Universalis IV: Mandate of Heaven
  • Cities: Skylines - Mass Transit
  • Steel Division: Normandy 44
  • Crusader Kings II: Monks and Mystics
  • Hearts of Iron IV: Expansion Pass
  • Cities: Skylines - Natural Disasters
  • Stellaris: Digital Anniversary Edition
  • Europa Universalis IV: Rights of Man
  • Crusader Kings II: Reapers Due
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV: No Step Back
  • Hearts of Iron IV Sign-up
  • Cities: Skylines - Snowfall
  • Crusader Kings II: Conclave
  • Europa Universalis III Complete
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: El Dorado
  • Europa Universalis III Complete
  • 500k Club
  • Europa Universalis IV
Would still take thousands of years.

Its estimated that if you used the right technique it could be at little as 120 years to start a run away greenhouse effect on Mars with our current technology. We don't know how long that would take to make its habitable though, since we haven't tried. Though I doubt it would take longer then 120 years. So your looking at 240 years with our current technology, though it would consume a lot of energy. Though I bet in 300 years we could do terraform mars in less in 30-60 years at most, andwith longer lifespans that we will also likely have by then it wouldn't be too absurd. Though the energy requirement would still be huge.

I should note that this is to make the atmosphere able to sustain liquid water/have enough pressure for us to walk comfortable without space suits. It's hard to find information on bringing plants and such there, though I would still wager it would only be 50 years to get plants to start taking root and self replicating. So that gives you a 300 year period with our current technology. Again not actually that far fetched.
 

Wagonlitz

Resident WW Foreigner
103 Badges
Jul 19, 2010
8.196
5.453
  • Hearts of Iron IV: Expansion Pass
  • Europa Universalis III: Chronicles
  • Hearts of Iron IV: Expansion Pass
  • Stellaris
  • Europa Universalis IV
  • Hearts of Iron IV: Death or Dishonor
  • Europa Universalis 4: Emperor
  • Crusader Kings III
  • Victoria 3 Sign Up
  • Hearts of Iron III Collection
  • Europa Universalis IV: Dharma
  • Crusader Kings III: Royal Edition
  • Supreme Ruler 2020
  • Pirates of Black Cove
  • Crusader Kings Complete
  • Hearts of Iron IV: Cadet
  • Europa Universalis IV: Cradle of Civilization
  • Steel Division: Normand 44 Sign-up
  • Europa Universalis IV: Mandate of Heaven
  • Stellaris: Digital Anniversary Edition
  • Europa Universalis III Complete
  • Crusader Kings II: Reapers Due
  • Europa Universalis: Rome
  • Hearts of Iron IV: Field Marshal
  • Hearts of Iron IV: Colonel
  • Europa Universalis III Complete
  • Crusader Kings II: Conclave
  • War of the Roses
  • 500k Club
  • Europa Universalis IV: El Dorado
  • Crusader Kings II: Way of Life
  • Humble Paradox Bundle
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Cossacks
  • Imperator: Rome Sign Up
  • Stellaris: Humanoids Species Pack
  • Stellaris: Apocalypse
  • Imperator: Rome Deluxe Edition
  • Europa Universalis IV: Golden Century
  • Europa Universalis IV: Rule Britannia
  • Crusader Kings III Referal
  • Imperator: Rome - Magna Graecia
  • Europa Universalis IV: Dharma Pre-order
  • Stellaris: Distant Stars
  • Rome Gold
  • Deus Vult
  • Europa Universalis IV: Common Sense
  • Europa Universalis III
  • Europa Universalis III Complete
  • Heir to the Throne
Its estimated that if you used the right technique it could be at little as 120 years to start a run away greenhouse effect on Mars with our current technology. We don't know how long that would take to make its habitable though, since we haven't tried. Though I doubt it would take longer then 120 years. So your looking at 240 years with our current technology, though it would consume a lot of energy. Though I bet in 300 years we could do terraform mars in less in 30-60 years at most, andwith longer lifespans that we will also likely have by then it wouldn't be too absurd. Though the energy requirement would still be huge.

I should note that this is to make the atmosphere able to sustain liquid water/have enough pressure for us to walk comfortable without space suits. It's hard to find information on bringing plants and such there, though I would still wager it would only be 50 years to get plants to start taking root and self replicating. So that gives you a 300 year period with our current technology. Again not actually that far fetched.
There still is the problem of Mars not being able to retain a thick atmosphere tough.
 
Status
Not open for further replies.