Description
Federation fleets merging into one super fleet, well beyond command limits
Game Version
3.0.2. (91c1)
What version do you use?
Steam
What expansions do you have installed?
All expansions installed.
Do you have mods enabled?
Yes
Please explain your issue is in as much detail as possible.
I'm finding across two games that fleets in a federation, custodian/empire are merging beyond their stated command limits into single mega fleets. In the attached instance, federation presidency rotated to my player empire, and the AI had built a single large federation fleet.
In another instance when I was custodian/galactic imperium, the multiple fleets I commanded merged after being given a return to base order. Note, each fleet was given the same home base.
Mods for attached file are cosmetic: ":Marauders Remodelled" and "Blue-Violet Galaxy Map" which were activated by accident in the launcher. The other game where I was custodian/empire had no mods enabled.
Steps to reproduce the issue.
The only way this has happened under my control is after directing individual fleets simultaneously, having each fleet 'belong' to the same shipyard as base, and directing them simultaneously to return to base.
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Federation fleets merging into one super fleet, well beyond command limits
Game Version
3.0.2. (91c1)
What version do you use?
Steam
What expansions do you have installed?
All expansions installed.
Do you have mods enabled?
Yes
Please explain your issue is in as much detail as possible.
I'm finding across two games that fleets in a federation, custodian/empire are merging beyond their stated command limits into single mega fleets. In the attached instance, federation presidency rotated to my player empire, and the AI had built a single large federation fleet.
In another instance when I was custodian/galactic imperium, the multiple fleets I commanded merged after being given a return to base order. Note, each fleet was given the same home base.
Mods for attached file are cosmetic: ":Marauders Remodelled" and "Blue-Violet Galaxy Map" which were activated by accident in the launcher. The other game where I was custodian/empire had no mods enabled.
Steps to reproduce the issue.
The only way this has happened under my control is after directing individual fleets simultaneously, having each fleet 'belong' to the same shipyard as base, and directing them simultaneously to return to base.
Upload Attachment
File(s) attached