As a fan of pdox games from the very first Europa, it's extremely exciting to see the studio put out a space game where the game's best mechanics can really run wild. That said, the concept brings some questions and I'm wondering the community's thoughts.
Space is a very big place so at the starting point, does it really make sense that all starting races are the same technology? How likely is it that all these disparate lifeforms in the galaxy would have progressed exactly the same way? (so flavor between nations is probably a lot more important in this game than other pdox games). Even before a race achieves FTL type ability to explore the galaxy they would have reached out with all kinds of sensors and experiments such that they would have discovered each other if they were really just a solar system away.
If the game or a mod made it so that the early game involves mostly exploration and development before discovering other races, would that be something that interests you all in the community? (if we think of early mid and late as definitions, in this case the early game would be about really defining your nation as a galactic polity within a much bigger galaxy before even discovering other nations, kind of like a game within a game).
I think distant worlds has an interesting concept for this, although it's so cumbersome in it's execution it isn't really fun or even playable. Just curious about people's thoughts out there, bit of a long-winded post.
Space is a very big place so at the starting point, does it really make sense that all starting races are the same technology? How likely is it that all these disparate lifeforms in the galaxy would have progressed exactly the same way? (so flavor between nations is probably a lot more important in this game than other pdox games). Even before a race achieves FTL type ability to explore the galaxy they would have reached out with all kinds of sensors and experiments such that they would have discovered each other if they were really just a solar system away.
If the game or a mod made it so that the early game involves mostly exploration and development before discovering other races, would that be something that interests you all in the community? (if we think of early mid and late as definitions, in this case the early game would be about really defining your nation as a galactic polity within a much bigger galaxy before even discovering other nations, kind of like a game within a game).
I think distant worlds has an interesting concept for this, although it's so cumbersome in it's execution it isn't really fun or even playable. Just curious about people's thoughts out there, bit of a long-winded post.
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