Stellaris: Dev Diary Summer Hiatus

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grekulf

Stellaris Game Director
Paradox Staff
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Aug 13, 2012
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Hello everyone!

Although challenging, we’ve had a great start to the year. The launch of Federations was a huge success for us as a game and we passed 3 million base game copies sold in March.

The 2.7 Anniversary Update gave us an opportunity to add some game features that timing didn’t allow us to fit in for Federations release, add a little more life and ambiance to the galaxy by refreshing some of our in-game visuals, as well as remastering our sound assets.

Also, in case any of you missed the Anniversary Trailer, you can watch it here:

As some of you already know, most of Paradox takes a Summer break during July, and after the 2.7 Update and associated hotfixes, the we have been busy planning the future development for Stellaris. Since we want everyone to have an opportunity to have a break, especially with the world in the state that it’s in, we’re having a Dev Diary hiatus until later in the Summer.

We don’t yet have any specific dates for when the Dev Diaries will resume, but rest assured, we remain committed to working on the game, making important improvements, and adding some new fun stuff. We will be sharing more progress after the summer!

We hope you all will enjoy your summer, stay safe, stay healthy and we’ll be back later in the Summer!
 
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Hello everyone!

Although challenging, we’ve had a great start to the year. The launch of Federations was a huge success for us as a game and we passed 3 million base game copies sold in March.

The 2.7 Anniversary Update gave us an opportunity to add some game features that timing didn’t allow us to fit in for Federations release, add a little more life and ambiance to the galaxy by refreshing some of our in-game visuals, as well as remastering our sound assets.

Also, in case any of you missed the Anniversary Trailer, you can watch it here:

As some of you already know, most of Paradox takes a Summer break during July, and after the 2.7 Update and associated hotfixes, the we have been busy planning the future development for Stellaris. Since we want everyone to have an opportunity to have a break, especially with the world in the state that it’s in, we’re having a Dev Diary hiatus until later in the Summer.

We don’t yet have any specific dates for when the Dev Diaries will resume, but rest assured, we remain committed to working on the game, making important improvements, and adding some new fun stuff. We will be sharing more progress after the summer!

We hope you all will enjoy your summer, stay safe, stay healthy and we’ll be back later in the Summer!
Thank you for posting this. It's that usually you all mention a break after you release the patches for your update, when you didn't mention it we all assumed it meant you'd be squeezing out another update. But thank you and enjoy your summer break, with how crazy this has been going I think all of humanity deserves a summer break.
 
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Add warning - GC vote is about to be cast, 30 days before final votes
Allow AI federation members to decide becoming vassals instead
Add laws to shorten voting time on proposals
Make ground combat abstract, just a part of extended bombardement
 
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Thanks for telling us this... now :rolleyes:
In any case stay safe and healthy, the bugs will stay where they are when you return... and later after that :p
 
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I Hope You are going to fix more and less major issues od the game, like AI and balance ^.^
 
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Dang. You guys are just leaving for break now? I assumed you were all already on break during the last month of radio silence following the 2.7.2 patch.

Your communication has been so great for the past four years, it's hard not to assume "bad things" when you suddenly stop communicating.

Well, as others have said, have a great break. I'm sure you all work harder than we realize.

The solar storms are great, the new wildlife is great, and the new precursor relic wars ... wait that last one was Giulli's Planetary Modifier's recent update :p (shout out).

But seriously, thanks for getting the 2.7.2 fixes, and thanks for all the great additions in 2.7.x
 
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