Stellaris Dev Diary #57: Species Rights

  • Crusader Kings II Expansion Subscription

    Subscribe to the CK II Expansion and enjoy unlimited access to 13 major expansions and more!


  • Crusader Kings III Available Now!

    The realm rejoices as Paradox Interactive announces the launch of Crusader Kings III, the latest entry in the publisher’s grand strategy role-playing game franchise. Advisors may now jockey for positions of influence and adversaries should save their schemes for another day, because on this day Crusader Kings III can be purchased on Steam, the Paradox Store, and other major online retailers.


    Real Strategy Requires Cunning

SLangan

Recruit
36 Badges
May 13, 2016
5
3
  • Crusader Kings II: Charlemagne
  • Stellaris: Synthetic Dawn
  • Crusader Kings II: Reapers Due
  • Crusader Kings II
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: The Republic
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Legacy of Rome
  • Stellaris: Lithoids
  • Cities: Skylines - Green Cities
  • Crusader Kings II: Jade Dragon
  • Stellaris: Humanoids Species Pack
  • Stellaris: Apocalypse
  • Cities: Skylines - Parklife Pre-Order
  • Cities: Skylines - Parklife
  • Stellaris: Distant Stars
  • Stellaris: Megacorp
  • Crusader Kings II: Holy Fury
  • Stellaris: Ancient Relics
  • Age of Wonders: Planetfall Sign Up
  • Cities: Skylines - Mass Transit
  • Stellaris - Path to Destruction bundle
  • Crusader Kings II: Monks and Mystics
  • Cities: Skylines - Natural Disasters
  • Stellaris: Leviathans Story Pack
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Galaxy Edition
  • Stellaris: Galaxy Edition
  • Stellaris
  • Crusader Kings II: Conclave
  • Crusader Kings II: Horse Lords
  • Crusader Kings II: Way of Life
  • Cities: Skylines
As of right now, no. It's something we're considering if there's time.

Would be a good thing to add in time, because I normally use the core systems to build up new interesting planets myself while my actual 'core systems' are locked in a 'core sector' in my case . I guess that will change as I trust sectors more.
 
  • 3
Reactions:

Pyramid_Head

Banned
29 Badges
Aug 13, 2013
1.517
3.344
  • Europa Universalis IV
  • Steel Division: Normand 44 - Second Wave
  • Age of Wonders: Shadow Magic
  • Europa Universalis IV: Third Rome
  • Stellaris - Path to Destruction bundle
  • Stellaris: Leviathans Story Pack
  • Major Wiki Contributor
  • Tyranny: Gold Edition
  • Hearts of Iron IV: Field Marshal
  • Stellaris: Galaxy Edition
  • Cities: Skylines - Snowfall
  • Cities: Skylines - After Dark
  • Magicka 2
  • Stellaris: Galaxy Edition
  • Europa Universalis IV: Pre-order
  • Europa Universalis IV: Res Publica
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Art of War
  • Crusader Kings II
  • Hearts of Iron IV: Expansion Pass
  • Stellaris: Megacorp
  • Crusader Kings II: Holy Fury Pre-order
  • Stellaris: Distant Stars Pre-Order
  • DJ Plantage
  • PDXCON 2018 "The King"
  • PDXCON 2018 "The Emperor"
  • Tyranny - Tales from the Tiers
  • Stellaris: Synthetic Dawn
  • Hearts of Iron II: Beta
And if I eat half of some race, then outright change my policies to refugees welcome, full citizenship for everyone, high standarts of living etc. etc. etc. and then change it back and continue eating all refugees and others - will othe rraces remember your actions?
 
  • 13
  • 2
Reactions:

erkkijuusto

First Lieutenant
89 Badges
Jul 22, 2011
280
573
  • Victoria 2
  • Europa Universalis III: Chronicles
  • Europa Universalis IV
  • Crusader Kings II
  • Darkest Hour
  • Hearts of Iron III
  • Hearts of Iron IV: Colonel
  • Rome: Vae Victis
  • Imperator: Rome
  • Stellaris: Galaxy Edition
  • Crusader Kings III
Please tell me there's going to be a 'Tasty' Trait that increases the food output of Livestock or increase happiness of others if held as such. At least have mod hooks for something like this.
This is something I'd love to see.
 
  • 14
Reactions:

General Retreat

Void Syndicate
26 Badges
Oct 29, 2016
479
644
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Call to arms event
  • Europa Universalis IV
  • Stellaris: Synthetic Dawn
  • Stellaris: Federations
  • Stellaris: Lithoids
  • Stellaris: Ancient Relics
  • Surviving Mars: First Colony Edition
  • Stellaris: Megacorp
  • Surviving Mars: First Colony Edition
  • Stellaris: Distant Stars
  • Stellaris: Apocalypse
  • Stellaris: Humanoids Species Pack
  • Cities: Skylines - Green Cities
  • Surviving Mars
  • Stellaris - Path to Destruction bundle
  • Stellaris: Leviathans Story Pack
  • Stellaris: Digital Anniversary Edition
  • Cities: Skylines - Snowfall
  • Cities: Skylines - After Dark
  • Europa Universalis IV: Pre-order
  • Cities: Skylines
  • War of the Roses
  • Warlock: Master of the Arcane
  • Stellaris
You did intend to write enabled here? I read that and said wait why are slaves and pops destined to death able to move freely through my empire? Perhaps this is a mistype and you meant disabled, or it isn't and it's enabled for systematic purposes probably for the purge methods that require freedom of movement?
As in, population controls are enabled by default. They can't move, breed, etc unless you specifically disable those controls.
 
  • 3
Reactions:

WiseGreen

Captain
74 Badges
Jun 22, 2013
340
318
  • Cities: Skylines - After Dark
  • Heir to the Throne
  • Magicka
  • Europa Universalis IV: Res Publica
  • Victoria: Revolutions
  • Crusader Kings II
  • Victoria 2: Heart of Darkness
  • Warlock 2: The Exiled
  • Europa Universalis IV: Pre-order
  • Victoria 2: A House Divided
  • Knights of Pen and Paper 2
  • Europa Universalis IV: Cossacks
  • Cities: Skylines - Snowfall
  • Europa Universalis IV: Mare Nostrum
  • Stellaris
  • Stellaris: Synthetic Dawn
  • Europa Universalis IV: Third Rome
  • Europa Universalis IV: Wealth of Nations
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Europa Universalis III
  • Europa Universalis III: Chronicles
  • Europa Universalis IV: Call to arms event
  • Europa Universalis III Complete
  • Divine Wind
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Art of War
  • Crusader Kings II: Conclave
  • Stellaris - Path to Destruction bundle
  • Crusader Kings II: Monks and Mystics
  • Stellaris: Leviathans Story Pack
  • Stellaris: Digital Anniversary Edition
  • Europa Universalis III Complete
  • Crusader Kings II: Reapers Due
  • Stellaris Sign-up
  • Europa Universalis III Complete
  • Warlock: Master of the Arcane
  • Europa Universalis IV
  • Victoria 2
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Common Sense
  • Europa Universalis 4: Emperor
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: El Dorado
I feel sort of conflicted by some of this stuff, specially the purging/slavery. I don't know, I think it leaves a bad taste in the mouth if you stop to think about it - but at the same time, I think it *should* leave that bad taste if these things are ever present as game features.
 
  • 9
  • 5
  • 1
Reactions:

BlackUmbrellas

Field Marshal
17 Badges
Nov 22, 2016
9.301
3.627
  • Stellaris: Synthetic Dawn
  • Stellaris: Humanoids Species Pack
  • Prison Architect: Psych Ward
  • Stellaris: Lithoids
  • Stellaris: Ancient Relics
  • Prison Architect
  • Stellaris: Megacorp
  • Shadowrun Returns
  • Stellaris: Distant Stars
  • Stellaris: Apocalypse
  • Stellaris - Path to Destruction bundle
  • Stellaris: Leviathans Story Pack
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Galaxy Edition
  • Stellaris
  • Teleglitch: Die More Edition
  • Crusader Kings II
Please tell me there's going to be a 'Tasty' Trait that increases the food output of Livestock or increase happiness of others if held as such. At least have mod hooks for something like this.
Agreed! If its moddable, my mod might still have a point to it! xD
 
  • 2
Reactions:

Tim_Ward

General
24 Badges
Sep 7, 2015
2.308
5.939
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Wealth of Nations
  • Hearts of Iron III
  • Naval War: Arctic Circle
  • Europa Universalis IV: Res Publica
  • Stellaris
  • Stellaris: Federations
  • Stellaris: Lithoids
  • Stellaris: Ancient Relics
  • Stellaris: Megacorp
  • Stellaris: Distant Stars
  • Stellaris: Apocalypse
  • Stellaris: Humanoids Species Pack
  • Stellaris: Synthetic Dawn
  • Stellaris - Path to Destruction bundle
  • Stellaris: Leviathans Story Pack
  • Stellaris: Digital Anniversary Edition
  • Europa Universalis IV: Cossacks
  • Europa Universalis IV: Common Sense
  • Pillars of Eternity
  • Europa Universalis IV: El Dorado
  • Victoria 2
  • Europa Universalis IV
  • Crusader Kings II
Question: when you make it so everyone is robots with that ascension perk, can this be done on a more selective basis (like, full citizens only for shiny immortality, or make it voluntary so pops with, say, spiritualist ethos's remain as biologicals) and then, e.g. be really shitty to everyone who choose not to become a robot, like a bunch of silicon fascists?
 
  • 10
Reactions:

Ixal

General
75 Badges
Apr 5, 2008
2.421
2.797
  • Crusader Kings II: Jade Dragon
  • Pillars of Eternity
  • Europa Universalis IV: Pre-order
  • Crusader Kings II: Reapers Due
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Conclave
  • Europa Universalis IV: Mare Nostrum
  • Stellaris
  • Stellaris: Galaxy Edition
  • Europa Universalis 4: Emperor
  • Stellaris Sign-up
  • Europa Universalis IV: Rule Britannia
  • Stellaris: Leviathans Story Pack
  • Crusader Kings II: Monks and Mystics
  • Stellaris - Path to Destruction bundle
  • Europa Universalis IV: Mandate of Heaven
  • BATTLETECH
  • Stellaris: Synthetic Dawn
  • Tyranny - Bastards Wound
  • Age of Wonders III
  • Stellaris: Apocalypse
  • Europa Universalis IV: Dharma
  • Mount & Blade: With Fire and Sword
  • Shadowrun: Hong Kong
  • Stellaris: Megacorp
  • Shadowrun Returns
  • Crusader Kings III
  • Stellaris: Federations
  • Prison Architect: Psych Ward
  • Stellaris: Ancient Relics
  • Crusader Kings III: Royal Edition
  • Europa Universalis IV
  • Prison Architect
  • Europa Universalis IV: Golden Century
  • Crusader Kings II: Holy Fury
  • Cities: Skylines - Parklife
  • Stellaris: Distant Stars
  • Victoria 2
  • BATTLETECH - Backer
  • Warlock: Master of the Arcane
  • Shadowrun: Dragonfall
  • 500k Club
  • Cities: Skylines - Parklife Pre-Order
  • Europa Universalis IV: El Dorado
  • Crusader Kings II: Way of Life
  • Stellaris: Galaxy Edition
  • Europa Universalis IV: Third Rome
  • Tyranny: Archon Edition
I didnt expect purges to be that detailed. To be honest I find that degree of detail a bit weird and scary.
 
Last edited:
  • 12
  • 8
Reactions:

Tim_Ward

General
24 Badges
Sep 7, 2015
2.308
5.939
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Wealth of Nations
  • Hearts of Iron III
  • Naval War: Arctic Circle
  • Europa Universalis IV: Res Publica
  • Stellaris
  • Stellaris: Federations
  • Stellaris: Lithoids
  • Stellaris: Ancient Relics
  • Stellaris: Megacorp
  • Stellaris: Distant Stars
  • Stellaris: Apocalypse
  • Stellaris: Humanoids Species Pack
  • Stellaris: Synthetic Dawn
  • Stellaris - Path to Destruction bundle
  • Stellaris: Leviathans Story Pack
  • Stellaris: Digital Anniversary Edition
  • Europa Universalis IV: Cossacks
  • Europa Universalis IV: Common Sense
  • Pillars of Eternity
  • Europa Universalis IV: El Dorado
  • Victoria 2
  • Europa Universalis IV
  • Crusader Kings II
I feel sort of conflicted by some of this stuff, specially the purging/slavery. I don't know, I think it leaves a bad taste in the mouth if you stop to think about it - but at the same time, I think it *should* leave that bad taste if these things are ever present as game features.

A lot of historical games shy away from presenting slavery in any meaningful way, because it's so controversial and, well, on the nose for a lot of people. Science fiction can sometimes deal with these issues better by fantasticalizing (?) the elements.
 
  • 31
Reactions:

Connll

Second Lieutenant
26 Badges
Oct 17, 2015
183
31
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Sword of the Stars II
  • Crusader Kings II: Reapers Due
  • Prison Architect
  • Crusader Kings II: Holy Fury
  • Stellaris: Humanoids Species Pack
  • Crusader Kings II: Jade Dragon
  • Stellaris: Synthetic Dawn
  • Stellaris - Path to Destruction bundle
  • Crusader Kings II: Monks and Mystics
  • Stellaris: Leviathans Story Pack
  • Stellaris: Galaxy Edition
  • Stellaris: Galaxy Edition
  • Stellaris
  • Crusader Kings II: Horse Lords
  • Crusader Kings II: Way of Life
  • Mount & Blade: Warband
  • Warlock: Master of the Arcane
  • Sword of the Stars
  • Crusader Kings II: The Republic
  • Crusader Kings II: Rajas of India
Did I miss something, or the practical effect of Consumer goods is just to add yet another maintenance fee to your empire, one that grows along with your population?

Wouldn´t it be better if a Trade system is developed (both national and international) to cover that area? Or maybe a few strategic resources?
 
  • 15
Reactions:

Nobody987

Second Lieutenant
48 Badges
Aug 4, 2009
187
252
  • Crusader Kings II
  • Hearts of Iron IV: Field Marshal
  • Stellaris - Path to Destruction bundle
  • Hearts of Iron IV: Colonel
  • Stellaris: Federations
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Cities: Skylines - Natural Disasters
  • Cities: Skylines - Mass Transit
  • Hearts of Iron IV: Death or Dishonor
  • Age of Wonders III
  • Cities: Skylines - Green Cities
  • Hearts of Iron IV: Expansion Pass
  • Stellaris: Humanoids Species Pack
  • Stellaris: Apocalypse
  • Cities: Skylines - Parklife
  • Stellaris: Distant Stars
  • Cities: Skylines Industries
  • Hearts of Iron IV: Expansion Pass
  • Cities: Skylines - Campus
  • Stellaris: Ancient Relics
  • Stellaris: Lithoids
  • Hearts of Iron IV: La Resistance
  • Stellaris Sign-up
  • Europa Universalis IV
  • Teleglitch: Die More Edition
  • Victoria 2
  • War of the Roses
  • Cities: Skylines
  • Magicka: Wizard Wars Founder Wizard
  • Cities: Skylines - After Dark
  • Hearts of Iron IV: Cadet
  • Cities: Skylines - Snowfall
  • Stellaris
  • Stellaris: Galaxy Edition
  • Hearts of Iron IV Sign-up
  • Humble Paradox Bundle
  • Magicka
  • Impire
  • Knights of Pen and Paper +1 Edition
  • Crusader Kings II: Sons of Abraham
  • Sengoku
  • Ship Simulator Extremes
  • Hearts of Iron III
  • Cities: Skylines Deluxe Edition
  • Cities: Skylines - Parklife Pre-Order
  • Stellaris: Synthetic Dawn
  • Stellaris: Megacorp
Haven't noticed if there is something like this;

As far as I can see there is no 'macro' way of setting population rights. I imagine it will be a click fest to try to change 20 species in your empire.
So if I want to change mid game living standards for 20 species I will have to open each one and set the value, is this correct?

If yes, then I think there should be some checkbox or something that will apply selections for all.
 

The_Meme_Man

General
84 Badges
Dec 27, 2014
1.774
2.577
  • Crusader Kings II: Charlemagne
  • Stellaris: Galaxy Edition
  • Europa Universalis IV: Third Rome
  • Europa Universalis IV: Mare Nostrum
  • Cities: Skylines - Snowfall
  • Crusader Kings II: Reapers Due
  • Crusader Kings II: Jade Dragon
  • Cities: Skylines - After Dark
  • Crusader Kings II: Monks and Mystics
  • Stellaris - Path to Destruction bundle
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Semper Fi
  • Victoria: Revolutions
  • Europa Universalis IV: Res Publica
  • Hearts of Iron III: Their Finest Hour
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Hearts of Iron III
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Call to arms event
  • For the Motherland
  • Hearts of Iron IV: Colonel
  • Hearts of Iron IV: Cadet
  • Europa Universalis IV: Mandate of Heaven
  • Hearts of Iron IV: Field Marshal
  • Europa Universalis IV: Rights of Man
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Steel Division: Normandy 44
  • Cities: Skylines - Mass Transit
  • Stellaris: Necroids
  • Hearts of Iron IV Sign-up
  • Stellaris: Galaxy Edition
  • Crusader Kings II: Conclave
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Way of Life
  • Mount & Blade: With Fire and Sword
  • Europa Universalis IV: El Dorado
  • Cities: Skylines
  • Victoria 2
You get citizenship, You get citizenship, YOU get citizenship, YOU GET CITIZENSHIP

EVERYONE GETS CITIZENSHIP!!
 
  • 21
  • 2
  • 2
Reactions:

Zoinker

First Lieutenant
84 Badges
May 17, 2013
232
253
  • Europa Universalis IV: Cossacks
  • Cities: Skylines Deluxe Edition
  • Victoria 2: Heart of Darkness
  • Europa Universalis IV: Mare Nostrum
  • Hearts of Iron IV: Cadet
  • Europa Universalis IV: El Dorado
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Crusader Kings II: Conclave
  • Stellaris: Galaxy Edition
  • Stellaris Sign-up
  • Hearts of Iron IV: Expansion Pass
  • Hearts of Iron IV: Colonel
  • Hearts of Iron IV: Field Marshal
  • Europa Universalis IV: Rights of Man
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Cities: Skylines - Natural Disasters
  • Crusader Kings II: Monks and Mystics
  • BATTLETECH
  • Hearts of Iron IV: Death or Dishonor
  • Cities: Skylines - Green Cities
  • Hearts of Iron IV: Expansion Pass
  • Imperator: Rome Deluxe Edition
  • Prison Architect
  • Stellaris: Ancient Relics
  • Stellaris: Lithoids
  • Hearts of Iron IV: La Resistance
  • Stellaris: Federations
  • Crusader Kings III
  • Battle for Bosporus
  • Stellaris: Necroids
  • Europa Universalis IV
  • Cities: Skylines
  • Stellaris: Apocalypse
  • Europa Universalis IV: Rule Britannia
  • BATTLETECH - Digital Deluxe Edition
  • Stellaris: Distant Stars
  • Europa Universalis IV: Dharma
  • Europa Universalis IV: Golden Century
  • Shadowrun: Dragonfall
  • Shadowrun Returns
  • Stellaris: Humanoids Species Pack
  • Victoria 2
  • Crusader Kings II: Reapers Due
  • Europa Universalis IV: Mandate of Heaven
  • Cities: Skylines - Mass Transit
  • Stellaris - Path to Destruction bundle
  • Victoria 2: A House Divided
I'm understand that you probably did it because they haven't been fleshed out yet, but the tool-tip covering the Military service and Population control options still bugs the hell out of me!
 

General Retreat

Void Syndicate
26 Badges
Oct 29, 2016
479
644
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Call to arms event
  • Europa Universalis IV
  • Stellaris: Synthetic Dawn
  • Stellaris: Federations
  • Stellaris: Lithoids
  • Stellaris: Ancient Relics
  • Surviving Mars: First Colony Edition
  • Stellaris: Megacorp
  • Surviving Mars: First Colony Edition
  • Stellaris: Distant Stars
  • Stellaris: Apocalypse
  • Stellaris: Humanoids Species Pack
  • Cities: Skylines - Green Cities
  • Surviving Mars
  • Stellaris - Path to Destruction bundle
  • Stellaris: Leviathans Story Pack
  • Stellaris: Digital Anniversary Edition
  • Cities: Skylines - Snowfall
  • Cities: Skylines - After Dark
  • Europa Universalis IV: Pre-order
  • Cities: Skylines
  • War of the Roses
  • Warlock: Master of the Arcane
  • Stellaris
I feel sort of conflicted by some of this stuff, specially the purging/slavery. I don't know, I think it leaves a bad taste in the mouth if you stop to think about it - but at the same time, I think it *should* leave that bad taste if these things are ever present as game features.
Fortunately Wiz has indicated that there's going to be new features for xenophile moral crusaders as well, it's just the purge and slavery mechanics are getting the spotlight right now. Between unannounced features and the new ascension perks, there should be plenty for good empires to get up to.

Besides, the darkest evil provides a sharper contrast to the brightest good. Get out there and make the galaxy a better place! :p
 
  • 8
  • 1
Reactions:

Wizzington

Game Director (Secret Project)
Moderator
41 Badges
Nov 15, 2007
11.846
88.412
  • Hearts of Iron II: Armageddon
  • Rome: Vae Victis
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Sword of the Stars II
  • Sengoku
  • Europa Universalis: Rome
  • Victoria: Revolutions
  • Europa Universalis III Complete
  • March of the Eagles
  • Majesty 2
  • Magicka
  • Heir to the Throne
  • Arsenal of Democracy
  • Crusader Kings II
  • Darkest Hour
  • Europa Universalis III Complete
  • Deus Vult
  • East India Company
  • Europa Universalis III
  • Divine Wind
  • For The Glory
  • Hearts of Iron III: Their Finest Hour
  • Hearts of Iron III Collection
  • Prison Architect
  • Shadowrun: Hong Kong
  • Shadowrun: Dragonfall
  • Shadowrun Returns
  • Stellaris: Humanoids Species Pack
  • Stellaris: Synthetic Dawn
  • Stellaris - Path to Destruction bundle
  • Stellaris: Leviathans Story Pack
  • Stellaris Sign-up
  • Stellaris: Galaxy Edition
  • Stellaris: Galaxy Edition
  • Stellaris: Galaxy Edition
  • Mount & Blade: Warband
  • Magicka: Wizard Wars Founder Wizard
  • Crusader Kings II: Holy Knight (pre-order)
  • 500k Club
  • Victoria 2
Sounds amazing. And I could be wrong but it sounds above and beyond what any other similar type games has to offer in terms of species management. Distant Worlds was even more lacking in these types of tools and I don't remember What Gal Civ offered.

Half way through I did stop reading and thing oh god how are they going to interface all of these options. But that pop up is a nice easy way to do it.



You did intend to write enabled here? I read that and said wait why are slaves and pops destined to death able to move freely through my empire? Perhaps this is a mistype and you meant disabled, or it isn't and it's enabled for systematic purposes probably for the purge methods that require freedom of movement?

As in, Migration Controls are enabled. I'll reword to be clearer.
 
  • 25
Reactions:

PAnZuRiEL

Field Marshal
82 Badges
Dec 27, 2012
2.689
1.421
  • Crusader Kings II
  • Europa Universalis IV: Third Rome
  • Tyranny: Archon Edition
  • Europa Universalis IV: Rights of Man
  • Stellaris: Synthetic Dawn
  • Stellaris: Galaxy Edition
  • Stellaris: Galaxy Edition
  • Europa Universalis IV: Mare Nostrum
  • Crusader Kings II: Jade Dragon
  • Pillars of Eternity
  • Europa Universalis IV: Pre-order
  • Europa Universalis IV: Res Publica
  • Magicka
  • Heir to the Throne
  • Europa Universalis IV: Call to arms event
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Art of War
  • Cities in Motion
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Europa Universalis III
  • Europa Universalis III Complete
  • Europa Universalis IV: Conquest of Paradise
  • Divine Wind
  • Europa Universalis III: Chronicles
  • Hearts of Iron IV: Cadet
  • Mount & Blade: Warband
  • Crusader Kings II: Monks and Mystics
  • Hearts of Iron IV: Together for Victory
  • Stellaris: Leviathans Story Pack
  • Stellaris: Digital Anniversary Edition
  • Europa Universalis IV
  • Crusader Kings II: Way of Life
  • Europa Universalis III Complete
  • Hearts of Iron IV: Colonel
  • Stellaris: Necroids
  • Stellaris Sign-up
  • Europa Universalis IV: El Dorado
  • Europa Universalis III Complete
  • Stellaris: Galaxy Edition
  • Stellaris
  • 500k Club
  • War of the Roses
  • Europa Universalis IV: Cossacks
Is it possible to set slavery or purge type on a per-pop basis, like how we can manually choose to enslave or purge certain pops but not others? What if I want to set some slaves of my own species to be domestic servants ... or livestock?
 
  • 7
Reactions:

tanny

Second Lieutenant
Dec 9, 2016
116
12
From you ethics rework to ascension perks. You're trying to diversify stellaris? Please make sure all AI don't follow the same build due to the same threat. Please add more events to diversify it. Also these might be a good example. If you add more complex. Then maybe you add extinction and make less food. Or if you leave your citizens too capitalistic then punish them with economic crises. I don't have any mean to restrict these builds. These race might have powerful bonuses to compensate for the risks.
 

Jean-Luc

General
43 Badges
Jan 22, 2014
1.996
1.237
  • Ancient Space
  • Imperator: Rome - Magna Graecia
  • Age of Wonders: Planetfall - Revelations
  • Stellaris: Federations
  • Tyranny - Bastards Wound
  • Age of Wonders III
  • Stellaris: Humanoids Species Pack
  • Stellaris: Apocalypse
  • BATTLETECH - Backer
  • Stellaris: Distant Stars
  • Shadowrun Returns
  • Shadowrun: Dragonfall
  • Stellaris: Megacorp
  • Imperator: Rome Deluxe Edition
  • Stellaris: Ancient Relics
  • Age of Wonders: Planetfall
  • Age of Wonders: Planetfall Premium edition
  • Age of Wonders: Planetfall Season pass
  • Age of Wonders: Planetfall Sign Up
  • Stellaris: Lithoids
  • Stellaris - Path to Destruction bundle
  • Europa Universalis IV
  • Warlock: Master of the Arcane
  • Warlock 2: The Exiled
  • Europa Universalis IV: Pre-order
  • Pillars of Eternity
  • Stellaris
  • Hearts of Iron IV Sign-up
  • Stellaris Sign-up
  • Tyranny: Archon Edition
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • BATTLETECH
  • Europa Universalis IV: Call to arms event
  • Impire
  • King Arthur II
  • Majesty 2
  • Sword of the Stars II
  • Imperator: Rome
  • Age of Wonders: Planetfall Deluxe edition
  • Crusader Kings II
  • Tyranny - Tales from the Tiers
  • Stellaris: Synthetic Dawn
You get citizenship, You get citizenship, YOU get citizenship, YOU GET CITIZENSHIP

EVERYONE GETS CITIZENSHIP!!

tumblr_mxbrsepkqP1r6m3eno1_500.jpg
 
  • 47
  • 2
Reactions:

DarthHammer

Sergeant
50 Badges
Jan 19, 2017
72
16
  • Ancient Space
  • Stellaris: Galaxy Edition
  • Hearts of Iron IV: Expansion Pass
  • Steel Division: Normand 44 - Second Wave
  • Stellaris: Synthetic Dawn
  • Sword of the Stars II
  • Sword of the Stars
  • Europa Universalis IV: Res Publica
  • Naval War: Arctic Circle
  • Magicka
  • Europa Universalis IV: Call to arms event
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Art of War
  • Dungeonland
  • Cities in Motion 2
  • Hearts of Iron IV: La Resistance
  • Stellaris: Humanoids Species Pack
  • Stellaris: Apocalypse
  • Stellaris: Distant Stars
  • Hearts of Iron IV: Death or Dishonor
  • Shadowrun Returns
  • Shadowrun: Hong Kong
  • BATTLETECH: Flashpoint
  • Prison Architect
  • Stellaris: Ancient Relics
  • BATTLETECH: Season pass
  • Stellaris: Lithoids
  • BATTLETECH: Heavy Metal
  • BATTLETECH
  • Europa Universalis IV: El Dorado
  • Europa Universalis IV: Common Sense
  • Europa Universalis IV: Cossacks
  • Europa Universalis IV: Mare Nostrum
  • Stellaris
  • Stellaris: Galaxy Edition
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV: Colonel
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Hearts of Iron IV: Together for Victory
  • Steel Division: Normandy 44
  • Steel Division: Normandy 44 Deluxe Edition
  • Steel Division: Normand 44 Sign-up
  • Steel Division: Normandy 44 -  Back to Hell
  • Stellaris: Megacorp
  • Hearts of Iron IV: Expansion Pass
  • Stellaris - Path to Destruction bundle
  • Crusader Kings II
Since this new system works on a per-species basis for slavery and purging, does that mean it replaces the ability to selectively purge/enslave individual pops, or is it in addition to that?
 
  • 5
Reactions: