Stellaris Dev Diary #205: Announcing the 3.0 ‘Dick’ Update

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Liggi

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I have a question... how many more Operations are there than the ones we've already seen? Or have we seen everything?

How many in each category?
 
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Pale Blue

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So the espionage system become just like in other games were random number rolls against random number until something bad happens to the spied on empire. I hoped for something more engaging.

Will criminal megacorps/subversive cults have some special missions/effects to make them fun to play as and against?
 
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Phlopsi

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Our product manager, Simon, can now finally list his Mining 01, Mining 02, Mining 03 etc. planets in the correct, and very German, order.
As a German, I found this both funny and true about me. Thanks a lot!
 
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Bayes

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How much from dev diary 191 is going to make it in?

 
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mial42

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I am... so conflicted about this update. I love the modding changes, the first contact system, the new intel system, and the outliner reorganizing. I hate the economic restructuring for being pointlessly disruptive and smashing every economic AI mod into tiny little bits. I've been mostly won over by the new pop resettlement system, especially since it should be easy to mod it to be faster while still having much better performance than current GTOS, although I still think it's way overcomplicated. I am profoundly ambivalent about the DLC and about espionage, neither of which matter to me at all. Still haven't decided whether or not I'm going to update to 3.0; probably depends on whether or not Starnet gets updated, although maybe I'll make a 3.0 version for myself if Salvor doesn't.
 
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Borgratz

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Is there a way to take a planet out of the outliner?
 
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Garatgh Deloi

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Okey... you know people are gonna take the update name the wrong way :p Why not the "Philip" update :p
 
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GoguRomania

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I have been browsing for a few hours now to buy me a new CPU. If we're going to play, we're going to do it right! All the way to the end game and beyond!
 

Thecarlocarlone

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I love the changes to how espionage works. Really seems more streamlined and less complex, all without removing choices.

Complex can be fun, but only because it adds more options. We are playing a game, not solving math problems.
This is why I also love the changes to how we can list planets! Damn, micromanaging should be hard because you are undecided on what to do, not hard because you have to scroll a infinite list over and over!

I can't wait to try it.

PS: I know that "Dick" is supposed to be the author, but it made be laugh. Especially since pre-contact conflits are a "Dick" move, since they couldn't be done before this update.
 

Askorti

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I'm not a fan of the change to make it only possible to have one operation against a particular empire at a time. It feels completely arbitrary and gamey.
 
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InvisibleBison

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1616066627081.png


Is this event going to require us to actually disable a science ship from the other nation, or is it another instance of the sort of "phantom ships" that we see in the Awakened Empire/War In Heaven events?
 
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Garatgh Deloi

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Second Question:

I've matched this hidden portrait

View attachment 694407
with any existing species portraits in the wiki and game (clothes and profile) and i can't find any match.

Am i just blind or is this something new?

From the text below the picture "The silhouette in the bottom-right is supposed to be generic, and will reveal a portrait once you’ve progressed far enough into the first contact chain."
 
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