The realm rejoices as Paradox Interactive announces the launch of Crusader Kings III, the latest entry in the publisher’s grand strategy role-playing game franchise. Advisors may now jockey for positions of influence and adversaries should save their schemes for another day, because on this day Crusader Kings III can be purchased on Steam, the Paradox Store, and other major online retailers.
You mean Vic3 confirmed!Looking for producer and a bunch of programmers and artists? EU5 confirmed!
Well, you could conceivably bribe citizens of the empire, or perhaps blackmail them into helping you. At least that's what I'm hoping for in cases like this. I would really hate to see gestalts and genocidal empires left out yet again from new content.Will espionage abilities also be affected by the appearance of the species or organic/non organic/hive mind status of the involved empires? It would be rather difficult for a religious empire without robots to infiltrate determined exterminators or the other way around or infiltration of fanatic purifiers that have a different portrait unless one has the genetic tech to allow changing of appearance should be rather difficult... So some opposing empires should simply be difficult if not impossible to properly infiltrate without certain tech(s) unless they have your pops on some of their planets and not under the quicker purge types either.
100 %I fully agree with this. Espionage is more like getting intel about the other empires, how strong are they where are the colony worlds and so on. I won't mind the occasional sabotage or assasination mission but those should be hard, long tasks that happen only from time to time and would give you some sort of immunity as your security is up to their tasks after the enemy killed a governor.
Speaking of Espionage I'd like to to a Cato and repeat my biggest wish, no reveal of an empires homeworld after a first contact. Thats either up to the information policy or a very good espionage agency to determine where the homeworld is.
Do you have any plans to give the espionage against an empire a slight boost after you've occupied one of their colonies?
What I would love to do is form an industry collaboration with Paradox Interactive. I think there are some legitimate research questions that could be interesting with respect to video game artificial intelligence. Paradox gets improvements to AI that would be both practical and effective (and I think from a marketing perspective being able to say that your AIs use real-world algorithms and were developed in conjunction with experts from the University of X is valuable). I get to publish papers. And I am dead serious about this. If this is of interest to you or the executives at Paradox Interactive then message me, and we can see what we can work out. I can send you my CV and some of my thoughts. To preserve my anonymity, I do not want to put such things in a post.If any of those roles sounds interesting and well-suited for you, or if you know someone who might be, please don’t hesitate to apply!
Despite of this jobs being mentioned at https://career.paradoxplaza.com/ you still posted 'em in Stellaris. Seems fishy IMO.We’re currently looking for: