- Jan 23, 2017
This looks like a great change! One question; when a first contact event is started does it create this kind of narrative quest for both parties? Or is it just the initiator of first contact?
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Wouldn't this make first contact rather tedious after the first ones? You meet a lot of empires in some games after all...
I really like how your contact message now has an effect on your initial relationship!
Looks really good. One thing I hope you pay special attention to, is getting AI with aggressive first contact to act on that behavior. Right now, starting fleets mostly just sit around doing nothing for the first 20 years. This is a big waste of potential gameplay IMO. If these aggressive AI were sending its 3 starting corvettes out roaming around and causing problems for your science and construction vessels, it could make things much more interesting (and personal!).