Man, this is one of the best DD diaries in a long, long time. A massive rebalance patch was long overdue in many areas (ascensions, economy, civics, government authorities, etc), growth, and immigration rework were pressing issues, as well as late-game lag. Killing these 3 birds in one single stone is awesome news! Now, some random musings of mine:
- World designations seem much more interesting and impactful than before
- Carrying capacity would be better if it would be tied to planet size & type rather than housing per se, in order to avoid meta-gaming unnatural tricks such as building tons of housing on a recently colonized planet. Not only that, but it would allow you to give more flavour and strategic relevance to different planet types (for example, hive worlds giving massive growth bonuses in order to compensate hiveminds for their lack of ecumenopolis, or Gaia worlds having a bit more carrying capacity than regular planets in order to bring a bit of flavour to their paradisiacal biosphere, etc)
- Also, why not tie carrying capacity to empire sprawl rather than pop numbers per se? It would make empire administration and overexpansion a much more pressing issue
- Having an organic assembly brings me joy. I have waited for this for so much long
- The new democracy bonus rocks and it is quite thematically fitting! Much better than before. Not convinced about dictatorship, tho.
- Glad to see that other non-standard empire types such as Voidborne are not neglected and forgotten anymore. Now, about hiveminds...
- There's still a long, long list of things to balanced and reworked: Psi ascension, leaders, internal politics, civics... but this is a really great start!