- Dec 13, 2013
This is going to be eliminated in the new building system, though, because as previewed you'll be able to build that Robot Factory in any colony regardless of population.It feels like the devs are completely misunderstanding the point of manual resettlement, and what's the optimal way to do it. Which is hard to believe, so there is probably some utter motive that I'm missing.
You resettle primarily to:
- Get to 5 pops ASAP (ideally, literally the same day the colony is established, ignoring habitability, employment, housing, stability etc) and drop the Robot factory. Nothing else (with a single exception of the egg event) matters about the world in question, because this is how you snowball in Stellaris. The world can have all non-world-exploding negative modifiers that exist in the game, and people will still do it, so long the world is physically capable of starting producing robots. 10 influence per pop? Whatever. I'll just include these 30 influence into the cost of grabbing the system