- Aug 4, 2011
I hope their gameplay isn't mostly about ground combat, that's not really that interesting, you just spam armies and dump them when needed.
The realm rejoices as Paradox Interactive announces the launch of Crusader Kings III, the latest entry in the publisher’s grand strategy role-playing game franchise. Advisors may now jockey for positions of influence and adversaries should save their schemes for another day, because on this day Crusader Kings III can be purchased on Steam, the Paradox Store, and other major online retailers.
The whole idea of a suggestion is that someone will do it. If that's not the result you want you shouldn't suggest it. No where does it say you'll get acknowledgment for it. No one lied.You can define suggestion like an idea.
And whenever you use someone else idea, without even crediting them, its a stolen idea, or at least very bad move.
When someone described you a way to produce something, and you use this, you should credit that person.
If someone send to other company suggestion that will be taken into account, they always credit that person.
I mostly agree.The whole idea of a suggestion is that someone will do it. If that's not the result you want you shouldn't suggest it. No where does it say you'll get acknowledgment for it. No one lied.
I've read about what happens when people post idea on an official forum and get mad when they're used. The creators stop reading the forums to avoid the hassle.
If you want ownership of an idea, keep it to yourself and use if on your own project. Three times I pitched ideas and had them end up in a game. I got what I wanted, to see them happen. If anyone expects more, they misunderstood the situation.
I agree with you.Because some of us really hated linking portraits to mechanics. Why can't I have rock eating dwarfs or food eating rock creatures? Or for that matter use the golem looking rock creatures for machine empires?
You're a real piece of work, buddy.
I mean, all you had to say was "I'm not buying this because I don't want the DLC to add these fantasy features to my game."
Instead you have to act rudely.
Thematic or not, we're all overlooking the primary problem here: will the AI be able to handle any of this? My money's on no.
Maybe you have a big old friend group that you can play MP with and the AI problems don't bother you. Good for you. Most of us play single player, or fill out our MP lobbies with AI.
Game is broken, Species Packs won't fix it. Pass.
I hate Multiplayer games. I prefer to play only with the empires I create -- never with the vanilla ones.Even if you have people to play mp with it is a pain, because you either have a huge ruleset, use a mod to improve the balance or always play the same kind of empires.
When I saw the re-animated armies civic my enthusiasm for this started to bleed away.I hope their gameplay isn't mostly about ground combat, that's not really that interesting, you just spam armies and dump them when needed.
Despite my enthusiasm for other aspects of the species pack, I agree.When I saw the re-animated armies civic my enthusiasm for this started to bleed away.
Create undead armies! - All right, not a strong point in Stellaris but could be interesting and unique. What do they do?
Oh they take no morale damage and do increased morale damage of their own! All for the price of a civic slot!
So like robot armies then...... Well there's a civic I'll never take. How underwhelming.
You're assuming sinister motive and assuming there is a need to change things so it doesn't look like someone else's idea. They don't need to; if it's in their suggestions forum it's fair game. Also, this is not our workplace so your example is irrelevant.I mostly agree.
But what in situation, when you suggest something, and then devs use it but in some different way just for it to looks like not your idea?
How would you feel if you suggest to make something in your work to improve everyones qol, and that idea was used by your boss, but he changed some details so it would not be exact idea and said that it was entirely his creation?
Yeah, that too.And management that'll allow them.
For that, they would need a notebook -- a very, very big notebook...and a consistent vision of what the game is supposed to be so the same mechanics don't keep getting continually reinvented and changes to one mechanic don't get undercut by changes to a different one...
I feel the same way, the ship designs look great- kudos to the art team; and the overall concept is fun. It's just a shame one of the key civics would be appear to be so bland.Despite my enthusiasm for other aspects of the species pack, I agree.