Stellaris Dev Diary #186: Necroid Ships & the Art process

Stellaris Dev Diary #186: Necroid Ships & the Art process

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CrazyJ

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devs read the room, you could not have chosen a worse time for this. the game is a mess, the forum is on fire, my cat is oblivious and so are you if you think people are going to be happy when you add more unnecessary stuff on top of a broken game. then you say that you won't be fixing it with this update even though you know full well how busted it is? You are releasing something on par with many mods on the workshop and are expecting people to buy it at a time like this?

i have nothing against the species pack and if the game was in a functional state i would buy it just for those gorgeous ships alone, i don't much care for the morbid theme but the ships are cool enough for me to be willing to buy it. IF THE GAME WASN'T BROKEN. fix the damned game and i'l pick this pack up the day after i check to see that the ai actually works and micro isn't hell, but until that day i will being giving this pack a pass.
 
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I will never understand how management or marketing would ever allow a post like this to happen. There hasn't been a patch in 4 months, almost no communication we finally get is "don't expect anything to be fixed."


I have a fairly high end PC but play on small maps in 4x games for quicker, 1 day games.

I loaded up on large one time and my brain meltee because I was always someone with no performance issues... ouch.

I'll almost certain buy this pack on day 1, but the people that play on bigger SUPPORTED BY PARADOX maps have a legit gripe.

I honestly would love 3.0 to basically go back to a tile system and cap planets at 50 pops. Wiz's New Economy flatlined the game.
Stellaris must be in a bad place when you can suggest bringing back the old tile system and not have heaps of negativity thrown at you.
 
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CrazyJ

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Stellaris must be in a bad place when you can suggest bringing back the old tile system and not have heaps of negativity thrown at you.
it's actually the most common suggestion to fix the ai and the micro hell and the lag, believe it or not it would almost certainly work
 
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it's actually the most common suggestion to fix the ai and the micro hell and the lag, believe it or not it would almost certainly work
I preferred the tiled versions to be fair. It was minimalistic but it didn't break everything else in the process.
 
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I preferred the tiled versions to be fair. It was minimalistic but it didn't break everything else in the process.
i actually enjoy the new economy but its problems outweigh any benefit it has, i'd rather have the simple boring old system over our current micro dumpsterfire
 
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The Devs don't play their own game. Otherwise, they would have noticed every issue we are complaining about for almost 2 years. Nothing will change in the future.
 
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The Devs don't play their own game. Otherwise, they would have noticed every issue we are complaining about for almost 2 years. Nothing will change in the future.
i try to stay positive, although that has been difficult as of late. i know the devs are at least trying to fix the game, there has to be some reasonable explanation why they have not been able to repair the game after two years. at least that's what i tell myself
 
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sillyrobot

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i try to stay positive, although that has been difficult as of late. i know the devs are at least trying to fix the game, there has to be some reasonable explanation why they have not been able to repair the game after two years. or at least that's what i tell myself
Well, at the beginning of Sep, a Dev Diary had this nugget:

I can’t write this dev diary without telling you about the “Happy New Year” bug. Basically, we were playing dev MP on a reasonably large galaxy and reached reasonably late into the game, and since we were all working remotely on wildly varying computers and internet connection speeds, the performance was perhaps a tad sluggish, but still acceptable for the most part. Then, suddenly, we noticed huge lag spikes - 20 seconds and more - on the 1st of January. So noticeable were these spikes that we began wishing each other a Happy New Year each time the game froze!

Now, I know this has been a known and reported issue since at least 1.8. In fact, for as long as assimilation has been a thing. So, having a dev notice now was... striking to me.
 
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Unpopular opinion: The developers are human, too, and harping on them for not releasing a free update to a game that is still very much playable and enjoyable is selfish and rude. I don't see you jumping up and down, waving your arms and screaming "Paradox, hire me, I can fix your broken game!" Yes the mid/late-game slowdown fucking sucks, yes, I get it, yes, I want to see it change, too. Yes, I'm going to buy this species pack, because I like space liches. Fight me. But, please, just remember that these people are people, too, man.

Edit: Imagine getting downvoted because people refuse to believe that game developers are people
 

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The communication this year has been of poor quality when compared to the standards set by Paradox communication in previous years.

In previous years, we knew that a diplomatic update was coming at some stage in the future. Now I don't think anyone knows what the direction is that Stellaris is heading in. What features are being looked at and worked on? A 'roadmap' dev diary would be very welcome.
 
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Species packs, content packs, any other form of DLC..

I will not be investing another penny into the game, no matter how attractive they look, until the fundamentals of this game that have been mentioned a thousand times already are addressed.

I haven't played Stellaris for around 6 months, and yet I check each week for the dev diaries, in the hope that this week is the week I see some progress being made. I do this because I am desperate to play the game again. But I simply refuse to load it up again while it is in its current state.

It's a real shame, because a working Stellaris is easily one of my favourite games of all time.

It's just a big shame really.
 
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Unpopular opinion: The developers are human, too, and harping on them for not releasing a free update to a game that is still very much playable and enjoyable is selfish and rude.
I'd say it's "just about playable and enjoyable" rather than "very much playable and enjoyable", and I don't have much performance issues.
 

Darth.

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Soon™.

We have a number of different topics we're looking into, but we won't be talking about them in more detail right now. We don't want to deploy something too risky along with the species pack, but when we make progress in something it's likely to find its way to a public beta branch sometime after that.
For the record, next time please include this in the dev diary itself. I can understand not wanting to promise or give away too much, but I think your core customers deserve something more reassuring than silence and "look shinies!". No matter how pretty and well done those ships are, there's no way I'm buying the pack simply because I can't play the game. I can run the game, I want to play, but everything is so borked and mid/lategame so slow, what's even the point?

Stuck at home for 7 months in quarantine, haven't played Stellaris for 6 of those. That should be a clue as to how mind-numbingly annoying the game's issues have become now. I suspect this DLC will go over about as well as EU4's Golden Century and Imperator at release did. Imperator and EU4 redeemed themselves with large-scale redos and time investments, I just hope Stellaris can do the same.
 
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I'd say it's "just about playable and enjoyable" rather than "very much playable and enjoyable", and I don't have much performance issues.
Guess what, AI issues are deep-set in the code. Fixing a single issue means reading through what is probably hundreds of lines of code, isolating the problem, and then fixing it, and likely re-writing hundreds of lines of code to actually be able to run now that the issue has been fixed.

Again, do you know how to code AI? No? Then give the poor bastards time.
 
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Imagine thinking that two years isn't somehow plenty of time to get their s*** in order.
Fix the problem yourself if you're so much better at it than them.
 
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We have Starnet and Glavius, so we know that the AI can be fixed, even with limited resources and without access to the source code.
 
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We have Starnet and Glavius, so we know that the AI can be fixed, even with limited resources and without access to the source code.
Then, like I said... Fix it.
 
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Then, like I said... Fix it.
Did you miss the part where he pointed out that other people literally already have? Nevermind that they're the developers, fixing the game is their job. Your argument of "Well you fix it then!" is tantamount to "This movie sucks." "Well I don't see you making a better one so shut it!"
 
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