Stellaris Dev Diary #185: Announcing Necroids

Stellaris Dev Diary #185: Announcing Necroids

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    The realm rejoices as Paradox Interactive announces the launch of Crusader Kings III, the latest entry in the publisher’s grand strategy role-playing game franchise. Advisors may now jockey for positions of influence and adversaries should save their schemes for another day, because on this day Crusader Kings III can be purchased on Steam, the Paradox Store, and other major online retailers.


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I am not entirely sure it is the first time. Species packs almost always get mixed reviews because they suffer from the stigma of being essentially quick buck instalments. While that is exactly what they are, they do put new things in the game so I do not resent them as such. What is new in this case is that things are starting to come to ahead; a lot of people, myself included, who could support changes to the game on the grounds that "once we get a fix for X the game will be better than its ever been" can't make that argument anymore because in two years it hasn't happened. I still think if the game was properly fixed it would be pretty good, but rather then fix things as they emerged, problems have accumulated to the point there is just no avoiding them.

As to how Paradox will cope; it depends. They could easily just go on ignoring this, they could try to repair to a minimal degree that will at least restore playability enough to rig the next DLC to it (meaning keep it static) or they could make a more concentrated effort to repair the game. Personally, I don't think they can ignore it anymore, minimalist fixes might let them rig other DLC's but in order for the game to go on to 3.X, I do think it is in their interests to eventually fix it properly. My guess, is that they will ignore it for now, try to make minimal repairs for the remaining 2X content, and then either choose between making an effort or at least the appearance of an effort of major patching for 3.X or gradually discontinue development (perhaps for Stellaris 2, who knows).

Talking to us would be a start, but I can see why they'd be queasy about doing that if they have nothing to tell us.

For sure they can ignore the all thing, quarantine threads exist for a reason. Maybe somewhat justify like FTL changes or sector, but the one for performance is just a middle finger for players, pretexting the uncivilian behavior of a few to discard a legitimate criticism. Even if the topic is less taboo today.
I wouldn't be surprised if the current matter is treated the same way, but I hope to be wrong, sincerely.
 
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For sure they can ignore the all thing, quarantine threads exist for a reason. Maybe somehow justify like FTL changes or sector, but the one for performance is just a middle finger for players, pretexting the uncivilian behavior of a few to discard a legitimate criticism. Even if the topic is less taboo today.
I wouldn't be surprised if the current matter is treated the same way, but I hope to be wrong, sincerely.
My biggest concern is that they've realized they can't really do anything about it with the resources they have available and have thus delayed dealing with it to an indefinite period (in other words, occasional fixes, vague promises of more, but not much in the way of solutions) I don't think they are being purposely mean, but I agree that the end result is the same; it is rather insulting to be expected to pay for new content when the existing content does not work.

Well, while I play on downgraded versions of the game, I am in no hurry to get new content until I am satisfied the live version works.
 
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In my opinion, a bit of honesty from them is the strict minimum, even to admit they don't have the time/people/money (lol) to fix the game, regarding the fact that most of us spend more than 100e on this game.

It's something that blow my mind, how costly Pdx games are, and how buggy and half finished they stay. I don't understand how they manage to survive on this unstable and crumbling house of cards
 
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In my opinion, a bit of honesty from them is the strict minimum, even to admit they don't have the time/people/money (lol) to fix the game, regarding the fact that most of us spend more than 100e on this game.

It's something that blow my mind, how costly Pdx games are, and how buggy and half finished they stay. I don't understand how they manage to survive on this unstable and crumbling house of cards
because they decided to open their games to more people, attracting more casual players, thus increasing the pool of people who will blindly defend their inexscusable behavior( and most importantly keep buying regardless of the quality of the content)
 
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because they decided to open their games to more people, attracting more casual players, thus increasing the pool of people who will blindly defend their inexscusable behavior( and most importantly keep buying regardless of the quality of the content)
I think I'm guilty here, I come with Stellaris and buy all DLC :/ even if I knew all the issues of the game after spending hundreds of hours into it, I always had the hope that devs would make their product work as intended...
 
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...

It's not about you, stop thinking you're the center of this tread. Nobody here insult the devs, nobody show them real disrespect, end of the story. Maybe you play the white knight to grab some attention, great, you succeed, you got it.

Now, try to really understand why there is so much rage and salt on this topic. People who get the game from release, spend hundreds of euros on it just see their game decaying months after months. They search solutions, propose them, complain... So little attention from the devs, and things get worse and worse on this matter. This year (OK there was covid, but com on...) total radio silence, no fix, and suddenly, 3 DD where the only goal is to sell a cosmetic (and quite empty) DLC...

People anger come from a really, really bad communication from Pdx. Nobody insult the devs or the art team, they rage against this desastrous politic of comm and marketing, and they are right to be. Sometimes, when someone don't want to listen, you have to scream a bit. With respect, what you seem to not understand, proud white knight
...
well, i understand the problems people have, i also understand that they become angry and are complaining, its not that i have a problem with it, its just that, in my opinion, some posts here don't look respectful, maybe its because english isn't my main language and i see some things a bit to... yah however, what you call "scream a bit" i call "flaming" ... well, if thats my fault, if i see things a little too strictly (in case of my bad english) so, sorry for that...
 
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I think I'm guilty here, I come with Stellaris and buy all DLC :/ even if I knew all the issues of the game after spending hundreds of hours into it, I always had the hope that devs would make their product work as intended...
i am guilty of this too, i trusted them with federation and bought it bc performance did improve a little. Never again i'll do this mistake thou
 
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It's something that blow my mind, how costly Pdx games are, and how buggy and half finished they stay. I don't understand how they manage to survive on this unstable and crumbling house of cards
I always get everything on sale, full CK2 was still cheaper than RDR2 and the likes, aalso I think prices in Europe are much higher than in my region. I remember when I was doing my masters in England how everything spiked, but with my mexican card I could still buy cheap games

...thus increasing the pool of people who will blindly defend their inexscusable behavior( and most importantly keep buying regardless of the quality of the content)
You are the same, just on the other extreme
 
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I always get everything on sale, full CK2 was still cheaper than RDR2 and the likes,


You are the same, just on the other extreme
So, for you it's just a matter of perspective? The game is objectively fine with no issues at all?
 
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So, for you it's just a matter of perspective? The game is objectively fine with no issues at all?
those 2 things are not related at all. You kind of proved dmy second point: You're just as fanatical a hater as the lovers you're complaining about. Which is why you confalated two independent things. Sad and pathetic, I guess you also say We Won when your sports team wins?
 
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Yes, I spend shitton of money just to complain about a game, anyone has his hobbies after all ;)
 
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Yes, I spend shitton of money just to complain about a game, anyone has his hobbies after all ;)
in that case you're not very smart are you? I spent less money that I would've to go out to the clubs, and I spent about 500 hours before I eventually got bored. Not a perfect game by any means, but it was an efficent time/money investment for some fun.
 
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in that case you're not very smart are you? I spent less money that I would've to go out to the clubs, and I spent about 500 hours before I eventually got bored. Not a perfect game by any means, but it was an efficent time/money investment for some fun.
There's no need to get personal, especially after failing to read the other posters sarcasm.
 
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I'm hyped.
I'll have to stop rewatching the announcement trailer at some point ....
 
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those 2 things are not related at all. You kind of proved dmy second point: You're just as fanatical a hater as the lovers you're complaining about. Which is why you confalated two independent things. Sad and pathetic, I guess you also say We Won when your sports team wins?
what's fanatical about asking the devs to fix their game, for which i paid for? you do realise you arent making any sense right?
 
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what's fanatical about asking the devs to fix their game, for which i paid for? you do realise you arent making any sense right?
1601424709648.png
 
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Also since paradox are not the best at gauging the atmosphere here I'll say this plainly:

Most of us would rather puke our balls out through our mouths than read another "wE aRe AlWaYS WoRkINg On PeRfOrMaNcE aNd Ai" post.

4.

Years.

And it's WORSE.
I quite like my gonads where they are, thanks!

Also, what about those without testes? :p
 
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1.9 was the high point of the ai as I recall. There were even threads of people complaining that it had been made to hard to casual players....
True! It’s where the ensign difficulty setting came from - they had to create a new, easier difficulty!
 
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