Stellaris Dev Diary #183 : Memory Allocation

Stellaris Dev Diary #183 : Memory Allocation

  • Crusader Kings III Available Now!

    The realm rejoices as Paradox Interactive announces the launch of Crusader Kings III, the latest entry in the publisher’s grand strategy role-playing game franchise. Advisors may now jockey for positions of influence and adversaries should save their schemes for another day, because on this day Crusader Kings III can be purchased on Steam, the Paradox Store, and other major online retailers.


    Real Strategy Requires Cunning

doc_miller

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Considering this is talking about Machine Empires, wouldn't it be the Simulation Site that's being replaced?

Also in regards to the extra options for events, It would be great if more civics gave these.
The Simulation SIte is the robot replacement for Holo-Theatres; Uplink Nodes replace Autochthon Monuments, which is why I'm concerned. If the Memorial replaces the Sim Site, that's cool, it's just not what I would expect from what's been described.
 

CrazyJ

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honestly the sim site is rubbish, that civic that makes it so that maintenance drones provide unity is all you need. it it brokenly overpowered? yes. is it simply the best choice? also yes.
 

HFY

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2 -> 4 -> 6 jobs? That's different. Why the change?

Do the Death Chronicler jobs change somehow when your empire overcomes death?
 

Scanz

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what the point add new buildings which replace old ;(
 
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Tamwin5

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The Simulation SIte is the robot replacement for Holo-Theatres; Uplink Nodes replace Autochthon Monuments, which is why I'm concerned. If the Memorial replaces the Sim Site, that's cool, it's just not what I would expect from what's been described.
They just use the same icons (reversed). If you conquer a planet with an autochthon monument, it coverts to a simulation site, not an uplink node.
 
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Primarch Victus

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This is all interesting, but my Stellaris Galaxy will be a place of life, not death.
 

Jim Slickens

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Alright, time to establish the Foundation in Stellaris.