Stellaris Dev Diary #180 - DLC Visibility Experiment

Stellaris Dev Diary #180 - DLC Visibility Experiment

  • Crusader Kings III Available Now!

    The realm rejoices as Paradox Interactive announces the launch of Crusader Kings III, the latest entry in the publisher’s grand strategy role-playing game franchise. Advisors may now jockey for positions of influence and adversaries should save their schemes for another day, because on this day Crusader Kings III can be purchased on Steam, the Paradox Store, and other major online retailers.


    Real Strategy Requires Cunning

Methone

Field Marshal
13 Badges
Oct 27, 2018
6.434
947
  • Stellaris: Synthetic Dawn
  • Stellaris
  • Stellaris: Galaxy Edition
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Stellaris - Path to Destruction bundle
  • Stellaris: Humanoids Species Pack
  • Stellaris: Apocalypse
  • Stellaris: Distant Stars
  • Stellaris: Megacorp
  • Stellaris: Ancient Relics
  • Stellaris: Lithoids
Religious or sacred robots, adeptus mechanicus cult. This is what is missing.
That should, under no circumstance, be an Origin.
 
  • 3
  • 2Like
  • 1Love
Reactions:

MGSteve

Second Lieutenant
28 Badges
Apr 15, 2019
128
111
  • Surviving Mars
  • Stellaris: Lithoids
  • Surviving Mars: First Colony Edition
  • Crusader Kings II: Holy Fury
  • Stellaris: Megacorp
  • Surviving Mars: First Colony Edition
  • Stellaris: Distant Stars
  • Cities: Skylines - Parklife
  • Cities: Skylines - Parklife Pre-Order
  • Surviving Mars: Digital Deluxe Edition
  • Stellaris: Apocalypse
  • Stellaris: Humanoids Species Pack
  • Cities: Skylines - Mass Transit
  • Stellaris - Path to Destruction bundle
  • Crusader Kings II: Monks and Mystics
  • Stellaris: Leviathans Story Pack
  • Stellaris: Digital Anniversary Edition
  • Crusader Kings II: Reapers Due
  • Stellaris
  • Crusader Kings II: Conclave
  • Crusader Kings II: Way of Life
  • Cities: Skylines
  • Crusader Kings II
  • Stellaris: Synthetic Dawn
  • Cities: Skylines Deluxe Edition
  • Crusader Kings II: Sons of Abraham
  • Stellaris: Ancient Relics
  • Crusader Kings II: Legacy of Rome
Grumble grumble... Don't care about your experiments, I'm still not buying any more DLC until you make the mid/late game experience substantially better.
If you're talking about speed, 2.6.x was a huge improvement, I can actually play past 2400 without it going real time.

That was until 2.7.1, that is. 2.7.2 will fix this though. If you're talking about the grind that starts to kick in around then, yeah, that's a different matter.
 
  • 1
Reactions:

Akamia

First Lieutenant
18 Badges
Mar 30, 2019
276
112
  • Stellaris: Apocalypse
  • BATTLETECH: Heavy Metal
  • Stellaris: Lithoids
  • BATTLETECH: Season pass
  • Stellaris: Ancient Relics
  • Stellaris: Megacorp
  • BATTLETECH: Flashpoint
  • Stellaris: Distant Stars
  • BATTLETECH - Digital Deluxe Edition
  • Stellaris
  • Stellaris: Humanoids Species Pack
  • BATTLETECH
  • Stellaris - Path to Destruction bundle
  • Stellaris: Leviathans Story Pack
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Galaxy Edition
  • Stellaris: Synthetic Dawn
  • Stellaris: Galaxy Edition
Did I miss something? I haven't really played a game in 2.7 yet, but I don't see any threads complaining about performance in the forums. What happened? Can you explain please?
Factions happened.
Pops are shuffling between them on a daily basis (literally; the game is updating the numbers every in-game day) and it’s bogging things down something fierce. The system went from being borderline irrelevant and extremely sluggish to hyperactive and erratic.
 
  • 9
  • 1Like
  • 1
Reactions:

monkeypunch87

Captain
83 Badges
Jun 1, 2018
417
308
  • Crusader Kings II: Monks and Mystics
  • Europa Universalis IV: Rule Britannia
  • Europa Universalis III Complete
  • Prison Architect: Psych Ward
  • Crusader Kings II: Conclave
  • Victoria 2
  • Shadowrun Returns
  • Prison Architect
  • Stellaris: Lithoids
  • Europa Universalis III Complete
  • Cities: Skylines
  • Cities: Skylines - Parklife Pre-Order
  • Europa Universalis IV: El Dorado
  • Surviving Mars: First Colony Edition
  • Magicka: Wizard Wars Founder Wizard
  • Crusader Kings II: Way of Life
  • Magicka 2
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Stellaris: Leviathans Story Pack
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Distant Stars
  • Stellaris: Humanoids Species Pack
  • Europa Universalis IV: Rights of Man
  • Crusader Kings II: Reapers Due
  • Surviving Mars
  • Stellaris: Megacorp
  • Cities: Skylines - Parklife
  • Cities: Skylines - Mass Transit
  • Stellaris: Galaxy Edition
  • Cities: Skylines - Campus
  • Cities: Skylines - Natural Disasters
  • Stellaris: Apocalypse
  • Cities: Skylines - Green Cities
  • Europa Universalis IV: Mandate of Heaven
  • Europa Universalis IV: Golden Century
  • Europa Universalis IV: Dharma
  • Stellaris - Path to Destruction bundle
  • Semper Fi
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Rome Gold
  • Knights of Pen and Paper +1 Edition
  • Divine Wind
  • Europa Universalis III Complete
  • Europa Universalis III
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Legacy of Rome
Did I miss something? I haven't really played a game in 2.7 yet, but I don't see any threads complaining about performance in the forums.
Yes, they stated the issue with the release of 2.7.1. An in the performance megathread are some posts about it.
 
  • 5
Reactions:

MGSteve

Second Lieutenant
28 Badges
Apr 15, 2019
128
111
  • Surviving Mars
  • Stellaris: Lithoids
  • Surviving Mars: First Colony Edition
  • Crusader Kings II: Holy Fury
  • Stellaris: Megacorp
  • Surviving Mars: First Colony Edition
  • Stellaris: Distant Stars
  • Cities: Skylines - Parklife
  • Cities: Skylines - Parklife Pre-Order
  • Surviving Mars: Digital Deluxe Edition
  • Stellaris: Apocalypse
  • Stellaris: Humanoids Species Pack
  • Cities: Skylines - Mass Transit
  • Stellaris - Path to Destruction bundle
  • Crusader Kings II: Monks and Mystics
  • Stellaris: Leviathans Story Pack
  • Stellaris: Digital Anniversary Edition
  • Crusader Kings II: Reapers Due
  • Stellaris
  • Crusader Kings II: Conclave
  • Crusader Kings II: Way of Life
  • Cities: Skylines
  • Crusader Kings II
  • Stellaris: Synthetic Dawn
  • Cities: Skylines Deluxe Edition
  • Crusader Kings II: Sons of Abraham
  • Stellaris: Ancient Relics
  • Crusader Kings II: Legacy of Rome
what's the issue with the performance?
A bug was introduced where the faction membership appears to being calculated daily, causing massive slowdown late game and even noticeable slow down in the early game. On my game in 2412 it was taking about 5-10 seconds per day. reverted back to 2.6.3 and it was back to whizzing along at about 2-3 days a second.

As far as I know, no changes were made to this, so it was either a regression that wasn't noticed or a side effect of another change. Either way, there's no way this shouldn't have been caught before release.
 
  • 13
Reactions:

Spaninq

Logoarch
54 Badges
Dec 24, 2013
776
180
  • Crusader Kings II
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Holy Fury
  • Crusader Kings II: Conclave
  • Stellaris
  • Stellaris: Galaxy Edition
  • Crusader Kings III
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV: Colonel
  • Europa Universalis IV: Rights of Man
  • Stellaris: Leviathans Story Pack
  • Hearts of Iron IV: Together for Victory
  • Crusader Kings II: Monks and Mystics
  • Europa Universalis IV: Mandate of Heaven
  • Stellaris: Ancient Relics
  • Hearts of Iron IV: Death or Dishonor
  • Stellaris: Synthetic Dawn
  • Europa Universalis IV: Cradle of Civilization
  • Europa Universalis IV: Golden Century
  • Hearts of Iron IV: Expansion Pass
  • Stellaris: Apocalypse
  • Europa Universalis IV: Rule Britannia
  • Stellaris: Distant Stars
  • Europa Universalis IV: Dharma
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: El Dorado
  • Europa Universalis III Complete
  • Europa Universalis III Complete
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sword of Islam
  • Europa Universalis III
  • Europa Universalis III Complete
  • Divine Wind
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Stellaris - Path to Destruction bundle
  • Europa Universalis IV: Wealth of Nations
  • Heir to the Throne
  • Magicka
  • Crusader Kings II: Reapers Due
  • Europa Universalis IV: Res Publica
  • Europa Universalis IV: Pre-order
It dropped because of factions.
You know, in my test game, I did notice that pops were flipping factions just about every day, and that was only a few decades in on 3 habitats (no planets colonized). I can definitely see it becoming an issue by the midgame
 
  • 2
Reactions:

monkeypunch87

Captain
83 Badges
Jun 1, 2018
417
308
  • Crusader Kings II: Monks and Mystics
  • Europa Universalis IV: Rule Britannia
  • Europa Universalis III Complete
  • Prison Architect: Psych Ward
  • Crusader Kings II: Conclave
  • Victoria 2
  • Shadowrun Returns
  • Prison Architect
  • Stellaris: Lithoids
  • Europa Universalis III Complete
  • Cities: Skylines
  • Cities: Skylines - Parklife Pre-Order
  • Europa Universalis IV: El Dorado
  • Surviving Mars: First Colony Edition
  • Magicka: Wizard Wars Founder Wizard
  • Crusader Kings II: Way of Life
  • Magicka 2
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Stellaris: Leviathans Story Pack
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Distant Stars
  • Stellaris: Humanoids Species Pack
  • Europa Universalis IV: Rights of Man
  • Crusader Kings II: Reapers Due
  • Surviving Mars
  • Stellaris: Megacorp
  • Cities: Skylines - Parklife
  • Cities: Skylines - Mass Transit
  • Stellaris: Galaxy Edition
  • Cities: Skylines - Campus
  • Cities: Skylines - Natural Disasters
  • Stellaris: Apocalypse
  • Cities: Skylines - Green Cities
  • Europa Universalis IV: Mandate of Heaven
  • Europa Universalis IV: Golden Century
  • Europa Universalis IV: Dharma
  • Stellaris - Path to Destruction bundle
  • Semper Fi
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Rome Gold
  • Knights of Pen and Paper +1 Edition
  • Divine Wind
  • Europa Universalis III Complete
  • Europa Universalis III
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Legacy of Rome
hmm, I am checking the patch notes, and there seem to be no changes in behavior of factions.
It is confirmed by the devs that this is probably the issue. And you can see the bugfix of the ethic change with your own eyes ingame. Problem is: They change daily.
 
  • 8
  • 1Like
Reactions:

arosenberger14

Captain
72 Badges
Jun 22, 2011
310
604
  • Semper Fi
  • Europa Universalis IV: Res Publica
  • Heir to the Throne
  • Hearts of Iron III: Their Finest Hour
  • Hearts of Iron III
  • For the Motherland
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Art of War
  • Divine Wind
  • Rome: Vae Victis
  • Crusader Kings II: Sword of Islam
  • Victoria 2: Heart of Darkness
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: The Republic
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: Charlemagne
  • Crusader Kings II
  • Victoria 2: A House Divided
  • Europa Universalis IV: Cradle of Civilization
  • Europa Universalis IV: El Dorado
  • Victoria 2
  • 500k Club
  • Europa Universalis IV: Dharma
  • Pride of Nations
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Conclave
  • Europa Universalis IV: Rights of Man
  • Stellaris
  • Crusader Kings II: Reapers Due
  • Stellaris: Digital Anniversary Edition
  • Age of Wonders III
  • Stellaris: Leviathans Story Pack
  • Crusader Kings II: Monks and Mystics
  • Stellaris: Humanoids Species Pack
  • Europa Universalis IV: Golden Century
  • Europa Universalis IV: Rule Britannia
  • Stellaris: Megacorp
  • Crusader Kings II: Holy Fury
  • Stellaris - Path to Destruction bundle
  • Stellaris: Distant Stars
  • Stellaris: Ancient Relics
  • Europa Universalis IV: Mandate of Heaven
  • Majesty 2
If you're talking about speed, 2.6.x was a huge improvement, I can actually play past 2400 without it going real time.

That was until 2.7.1, that is. 2.7.2 will fix this though. If you're talking about the grind that starts to kick in around then, yeah, that's a different matter.
I'm talking about the grind. The horrific planetary micro management. The broken crises. The fleet manager. The unbalanced research rates. The AI being unable to keep up even on highest difficulties. All of these have been around on some form or another for over a year now and just kill the mid/end game experience for me.
 
  • 11
  • 3Like
Reactions:

Fampat

Second Lieutenant
70 Badges
Mar 5, 2018
165
226
  • Europa Universalis IV: Dharma
  • Hearts of Iron IV: Death or Dishonor
  • Age of Wonders III
  • Europa Universalis IV: Cradle of Civilization
  • Hearts of Iron IV: Expansion Pass
  • Stellaris: Humanoids Species Pack
  • Stellaris: Apocalypse
  • Europa Universalis IV: Rule Britannia
  • Cities: Skylines - Parklife Pre-Order
  • Cities: Skylines - Parklife
  • Stellaris: Distant Stars
  • Surviving Mars
  • Shadowrun Returns
  • Shadowrun: Dragonfall
  • Surviving Mars: First Colony Edition
  • Crusader Kings II: Holy Fury
  • Europa Universalis IV: Golden Century
  • Prison Architect
  • Imperator: Rome Sign Up
  • Age of Wonders: Planetfall Sign Up
  • Stellaris: Lithoids
  • Stellaris: Galaxy Edition
  • Cities: Skylines
  • Europa Universalis IV: El Dorado
  • Crusader Kings II: Way of Life
  • Magicka 2
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Conclave
  • Stellaris
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV: Colonel
  • Crusader Kings II: Reapers Due
  • Europa Universalis IV: Rights of Man
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Hearts of Iron IV: Together for Victory
  • Crusader Kings II: Monks and Mystics
  • Europa Universalis IV: Mandate of Heaven
It is confirmed by the devs that this is probably the issue. And you can see the bugfix of the ethic change with your own eyes ingame. Problem is: They change daily.
Not confirmed, any1 came up with his "discovery" that this is related, since then everyone produces kinda fakenews i guess... could be true, could also be false...
 
  • 13
Reactions:

Tobasco da Gama

Major
51 Badges
May 12, 2016
571
312
  • Crusader Kings II: Charlemagne
  • Stellaris
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Crusader Kings II
  • Victoria: Revolutions
  • Heir to the Throne
  • Divine Wind
  • Europa Universalis III: Chronicles
  • Europa Universalis III
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: The Republic
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings III: Royal Edition
  • Stellaris: Apocalypse
  • Surviving Mars: Digital Deluxe Edition
  • Cities: Skylines - Parklife Pre-Order
  • Cities: Skylines - Parklife
  • Stellaris: Distant Stars
  • Stellaris: Humanoids Species Pack
  • Shadowrun Returns
  • Surviving Mars: First Colony Edition
  • Cities: Skylines Industries
  • BATTLETECH: Flashpoint
  • Stellaris: Megacorp
  • Surviving Mars: First Colony Edition
  • BATTLETECH: Season pass
  • Stellaris: Lithoids
  • BATTLETECH: Heavy Metal
  • Crusader Kings III
  • Stellaris: Digital Anniversary Edition
  • Victoria 2
  • Cities: Skylines
  • Crusader Kings II: Way of Life
  • Crusader Kings II: Horse Lords
  • Cities: Skylines - After Dark
  • Crusader Kings II: Conclave
  • Cities: Skylines - Snowfall
  • Crusader Kings II: Reapers Due
  • Age of Wonders III
  • Stellaris: Leviathans Story Pack
  • Crusader Kings II: Monks and Mystics
  • Stellaris - Path to Destruction bundle
  • Cities: Skylines - Mass Transit
  • BATTLETECH
  • Surviving Mars
  • Stellaris: Ancient Relics
  • Stellaris: Distant Stars Pre-Order
I appreciate the teasers, but I hate everything else about this dev diary. Listen, the amount of DLC already puts new players off this game, shoving it in their faces even harder is just going to reinforce their concerns.
 
  • 13
  • 5Like
  • 1
Reactions:

monkeypunch87

Captain
83 Badges
Jun 1, 2018
417
308
  • Crusader Kings II: Monks and Mystics
  • Europa Universalis IV: Rule Britannia
  • Europa Universalis III Complete
  • Prison Architect: Psych Ward
  • Crusader Kings II: Conclave
  • Victoria 2
  • Shadowrun Returns
  • Prison Architect
  • Stellaris: Lithoids
  • Europa Universalis III Complete
  • Cities: Skylines
  • Cities: Skylines - Parklife Pre-Order
  • Europa Universalis IV: El Dorado
  • Surviving Mars: First Colony Edition
  • Magicka: Wizard Wars Founder Wizard
  • Crusader Kings II: Way of Life
  • Magicka 2
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Stellaris: Leviathans Story Pack
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Distant Stars
  • Stellaris: Humanoids Species Pack
  • Europa Universalis IV: Rights of Man
  • Crusader Kings II: Reapers Due
  • Surviving Mars
  • Stellaris: Megacorp
  • Cities: Skylines - Parklife
  • Cities: Skylines - Mass Transit
  • Stellaris: Galaxy Edition
  • Cities: Skylines - Campus
  • Cities: Skylines - Natural Disasters
  • Stellaris: Apocalypse
  • Cities: Skylines - Green Cities
  • Europa Universalis IV: Mandate of Heaven
  • Europa Universalis IV: Golden Century
  • Europa Universalis IV: Dharma
  • Stellaris - Path to Destruction bundle
  • Semper Fi
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Rome Gold
  • Knights of Pen and Paper +1 Edition
  • Divine Wind
  • Europa Universalis III Complete
  • Europa Universalis III
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Legacy of Rome
Not confirmed, any1 came up with his "discovery" that this is related, since then everyone produces kinda fakenews i guess... could be true, could also be false...
We had a Dev statement about it that this is probably related.
 
  • 1
Reactions:

Fampat

Second Lieutenant
70 Badges
Mar 5, 2018
165
226
  • Europa Universalis IV: Dharma
  • Hearts of Iron IV: Death or Dishonor
  • Age of Wonders III
  • Europa Universalis IV: Cradle of Civilization
  • Hearts of Iron IV: Expansion Pass
  • Stellaris: Humanoids Species Pack
  • Stellaris: Apocalypse
  • Europa Universalis IV: Rule Britannia
  • Cities: Skylines - Parklife Pre-Order
  • Cities: Skylines - Parklife
  • Stellaris: Distant Stars
  • Surviving Mars
  • Shadowrun Returns
  • Shadowrun: Dragonfall
  • Surviving Mars: First Colony Edition
  • Crusader Kings II: Holy Fury
  • Europa Universalis IV: Golden Century
  • Prison Architect
  • Imperator: Rome Sign Up
  • Age of Wonders: Planetfall Sign Up
  • Stellaris: Lithoids
  • Stellaris: Galaxy Edition
  • Cities: Skylines
  • Europa Universalis IV: El Dorado
  • Crusader Kings II: Way of Life
  • Magicka 2
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Conclave
  • Stellaris
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV: Colonel
  • Crusader Kings II: Reapers Due
  • Europa Universalis IV: Rights of Man
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Hearts of Iron IV: Together for Victory
  • Crusader Kings II: Monks and Mystics
  • Europa Universalis IV: Mandate of Heaven
I'm talking about the grind. The horrific planetary micro management. The broken crises. The fleet manager. The unbalanced research rates. The AI being unable to keep up even on highest difficulties. All of these have been around on some form or another for over a year now and just kill the mid/end game experience for me.
^THIS!
 
  • 5
Reactions:

Ffc

Galactic Emperor
50 Badges
Jan 27, 2016
142
110
  • Stellaris: Apocalypse
  • Stellaris: Galaxy Edition
  • Crusader Kings II: Reapers Due
  • Europa Universalis IV: Rights of Man
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Crusader Kings II: Monks and Mystics
  • Europa Universalis IV: Mandate of Heaven
  • Europa Universalis IV: Cradle of Civilization
  • Stellaris: Humanoids Species Pack
  • Hearts of Iron IV: Cadet
  • Europa Universalis IV: Rule Britannia
  • Stellaris: Distant Stars
  • Europa Universalis IV: Dharma
  • Stellaris: Megacorp
  • Crusader Kings II: Holy Fury
  • Europa Universalis IV: Golden Century
  • Stellaris: Ancient Relics
  • Stellaris: Lithoids
  • Imperator: Rome - Magna Graecia
  • Crusader Kings III
  • Europa Universalis IV: Conquest of Paradise
  • Crusader Kings II: Conclave
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: El Dorado
  • Stellaris
  • Cities: Skylines
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: The Republic
  • Crusader Kings II: Rajas of India
  • Imperator: Rome
  • Crusader Kings II: Jade Dragon
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: Charlemagne
  • Crusader Kings II
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Res Publica
  • Stellaris: Synthetic Dawn
  • Europa Universalis IV: Third Rome
  • Stellaris - Path to Destruction bundle
  • Europa Universalis IV: Pre-order
  • Stellaris: Galaxy Edition
  • Europa Universalis IV: Mare Nostrum
A little bit short but better than nothing
Also, I've every DLC so I'm not sure i'm concerned by the visibility thing
 
  • 1
Reactions:

Pancakelord

Colonel
37 Badges
Apr 7, 2018
924
1.703
  • Cities: Skylines - Parklife Pre-Order
  • Hearts of Iron IV: Together for Victory
  • Cities: Skylines - Mass Transit
  • Hearts of Iron IV: Death or Dishonor
  • Cities: Skylines - Green Cities
  • Hearts of Iron IV: Expansion Pass
  • Stellaris: Humanoids Species Pack
  • Stellaris: Apocalypse
  • Cities: Skylines - Natural Disasters
  • Cities: Skylines - Parklife
  • Stellaris: Distant Stars
  • Shadowrun Returns
  • Cities: Skylines Industries
  • Stellaris: Ancient Relics
  • Stellaris: Lithoids
  • Crusader Kings III
  • Stellaris: Digital Anniversary Edition
  • War of the Roses
  • Cities: Skylines
  • Magicka: Wizard Wars Founder Wizard
  • Cities: Skylines - After Dark
  • Cities: Skylines - Snowfall
  • Stellaris: Galaxy Edition
  • Stellaris: Galaxy Edition
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV: Colonel
  • Stellaris: Leviathans Story Pack
  • Stellaris: Synthetic Dawn
  • Stellaris
  • Stellaris - Path to Destruction bundle
  • Cities: Skylines Deluxe Edition
  • Sword of the Stars II
  • Stellaris: Megacorp
  • March of the Eagles
  • Darkest Hour
  • Crusader Kings II
Before clicking on this, I honestly thought this would be a dev diary talking about a new DLC/Patch that would change how visibility and information availability in the game work.
  • I.E reworking sensor range / our ability to see everything other empires can do with literally no effort (made worse by the border changes post 1.9.1).
  • Its absurd that this has been the case for so long, scouting/information gathering should be a vital part of your strategy [and falls under the Explore in 4x],
    • yet it isnt even a consideration in the mid/late game for stellaris after you're done surveying your local uncharted systems.
      • we dont even have a (heat)map mode to view sensor range! and just have to rely on tooltips for intel levels (Low-high-Full).
 
  • 9Like
  • 6
  • 1
Reactions:

laptor

Captain
13 Badges
Nov 19, 2016
363
67
  • Stellaris - Path to Destruction bundle
  • Stellaris: Synthetic Dawn
  • Cities: Skylines
  • Cities: Skylines - After Dark
  • Stellaris
  • Hearts of Iron IV: Cadet
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Stellaris: Apocalypse
  • Stellaris: Distant Stars
  • Stellaris: Megacorp
  • Imperator: Rome
  • Prison Architect
getting the available DLC's shown is ok, but I find it rather annoying that recommendations are made for my empires
 
  • 5
Reactions:

monkeypunch87

Captain
83 Badges
Jun 1, 2018
417
308
  • Crusader Kings II: Monks and Mystics
  • Europa Universalis IV: Rule Britannia
  • Europa Universalis III Complete
  • Prison Architect: Psych Ward
  • Crusader Kings II: Conclave
  • Victoria 2
  • Shadowrun Returns
  • Prison Architect
  • Stellaris: Lithoids
  • Europa Universalis III Complete
  • Cities: Skylines
  • Cities: Skylines - Parklife Pre-Order
  • Europa Universalis IV: El Dorado
  • Surviving Mars: First Colony Edition
  • Magicka: Wizard Wars Founder Wizard
  • Crusader Kings II: Way of Life
  • Magicka 2
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Stellaris: Leviathans Story Pack
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Distant Stars
  • Stellaris: Humanoids Species Pack
  • Europa Universalis IV: Rights of Man
  • Crusader Kings II: Reapers Due
  • Surviving Mars
  • Stellaris: Megacorp
  • Cities: Skylines - Parklife
  • Cities: Skylines - Mass Transit
  • Stellaris: Galaxy Edition
  • Cities: Skylines - Campus
  • Cities: Skylines - Natural Disasters
  • Stellaris: Apocalypse
  • Cities: Skylines - Green Cities
  • Europa Universalis IV: Mandate of Heaven
  • Europa Universalis IV: Golden Century
  • Europa Universalis IV: Dharma
  • Stellaris - Path to Destruction bundle
  • Semper Fi
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Rome Gold
  • Knights of Pen and Paper +1 Edition
  • Divine Wind
  • Europa Universalis III Complete
  • Europa Universalis III
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Legacy of Rome
getting the available DLC's shown is ok, but I find it rather annoying that recommendations are made for my empires
Oh, could you make a screenshot, so we are able to see the changes and suggestions during empire creation?
 
  • 2
  • 1Like
Reactions:

Spaceception

Lt. General
9 Badges
Jan 25, 2018
1.285
168
  • Stellaris
  • Stellaris: Leviathans Story Pack
  • Stellaris - Path to Destruction bundle
  • Stellaris: Synthetic Dawn
  • Stellaris: Apocalypse
  • Stellaris: Distant Stars
  • Stellaris: Megacorp
  • Stellaris: Ancient Relics
  • Stellaris: Lithoids
View attachment 577156
That would be the new “necromancy” species origin.
Centuries ago your species came to dominate your home planet. But then the catastrophe happened. Within years every member of your species was dead. Your last hope had been a radio message sent to the stars begging anyone who hears you for assistance.
Centuries later a helpful ship of nomads received your message and came to help. Realizing they were far too late to save you, they instead resurrected your race from extinction using biomatter found in naturally frozen regions of your planet and brain scans you had stored away in giant computer banks.
With their help your civilization new stands ready to seek the stars!
That's a cool origin idea. I presume that your race is janky in some way, and that you have communication with the nomads (it could even be the ones from before 2.2)
Before clicking on this, I honestly thought this would be a dev diary talking about a new DLC/Patch that would change how visibility and information availability in the game work.
  • I.E reworking sensor range / our ability to see everything other empires can do with literally no effort (made worse by the border changes post 1.9.1).
  • Its absurd that this has been the case for so long, scouting/information gathering should be a vital part of your strategy [and falls under the Explore in 4x],
    • yet it isnt even a consideration in the mid/late game for stellaris after you're done surveying your local uncharted systems.
      • we dont even have a (heat)map mode to view sensor range! and just have to rely on tooltips for intel levels (Low-high-Full).
That would've been a neat Dev Diary to read honestly.
 
  • 2Like
  • 1
Reactions: