Stellaris - default_endgame_early_start_triggers always false

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relytor

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Description
default_endgame_early_start_triggers always false

Game Version
3.2.2

What version do you use?
Steam

What expansions do you have installed?


Do you have mods enabled?
No

Please explain your issue is in as much detail as possible.
The crisis_trigger.1 event uses the scripted_trigger default_endgame_early_start_triggers, which is supposed to return yes if there are no Fallen Empires, the no_war_in_heaven global flag has been set, or the War in Heaven has already ended or been going on for over 15 years. BUT, the three trigger conditions aren't in an OR, so use the default AND, and all three of those things can never be true, so it always returns NO. The entire trigger contents just needs to be put in an OR block

Steps to reproduce the issue.
Start a game with no Fallen empires. At the End Game year, open the console and run `trigger default_endgame_early_start_triggers = yes` It will return false, even though it's intent is to allow the crisis to trigger now.

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The entire crisis trigger system should be submitted as one giant bug report in its current state.

Every game has at least an 86% chance of having Unbidden as the crisis, because someone will always have researched Jump Drives by the endgame start year even if you move that year forward significantly. And this gives the Unbidden 10 chances to be rolled as the crisis with no competition, six times with a 16/136 chance and then four times with a 32/152 chance. And then even after that they have almost 1/3 chance of rolling anyway.

There was nothing wrong with the old crisis weighting system - I got each crisis about evenly, with the added perk of being able to actually influence which one I'd get. That nuance needs to be added back into the game and preferably expanded on. Where's the "Ban Jump Drives" Galactic Community resolution? It would be an actually interesting decision.

I do like the "early crisis" thing, especially in the sense of making dangerous technology more dangerous, but it needs to be less likely than it is now, more nuanced (higher chance the more Jump Drives there are rather than a binary yes/no), and the other crises need early triggers too. The Aetherophasic Engine could be one, for example.
 
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relytor

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The entire crisis trigger system should be submitted as one giant bug report in its current state.

Every game has at least an 86% chance of having Unbidden as the crisis, because someone will always have researched Jump Drives by the endgame start year even if you move that year forward significantly. And this gives the Unbidden 10 chances to be rolled as the crisis with no competition, six times with a 16/136 chance and then four times with a 32/152 chance. And then even after that they have almost 1/3 chance of rolling anyway.

There was nothing wrong with the old crisis weighting system - I got each crisis about evenly, with the added perk of being able to actually influence which one I'd get. That nuance needs to be added back into the game and preferably expanded on. Where's the "Ban Jump Drives" Galactic Community resolution? It would be an actually interesting decision.

I do like the "early crisis" thing, especially in the sense of making dangerous technology more dangerous, but it needs to be less likely than it is now, more nuanced (higher chance the more Jump Drives there are rather than a binary yes/no), and the other crises need early triggers too. The Aetherophasic Engine could be one, for example.
This trigger is part of that problem. The Unbidden can trigger early if anyone has Jump Drives tech, and the other two only if this trigger succeeds. But it never succeeds, so the other two can never trigger early. Which means that the first 50 years of end game, Unbidden is the only one with a chance.
 
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Pillage

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The entire crisis trigger system should be submitted as one giant bug report in its current state.

Every game has at least an 86% chance of having Unbidden as the crisis, because someone will always have researched Jump Drives by the endgame start year even if you move that year forward significantly. And this gives the Unbidden 10 chances to be rolled as the crisis with no competition, six times with a 16/136 chance and then four times with a 32/152 chance. And then even after that they have almost 1/3 chance of rolling anyway.

There was nothing wrong with the old crisis weighting system - I got each crisis about evenly, with the added perk of being able to actually influence which one I'd get. That nuance needs to be added back into the game and preferably expanded on. Where's the "Ban Jump Drives" Galactic Community resolution? It would be an actually interesting decision.

I do like the "early crisis" thing, especially in the sense of making dangerous technology more dangerous, but it needs to be less likely than it is now, more nuanced (higher chance the more Jump Drives there are rather than a binary yes/no), and the other crises need early triggers too. The Aetherophasic Engine could be one, for example.
For all intents and purposes, the Aetherophasic Engine is an early crisis trigger, but its for the Unbidden. This is because Level 5 Crises get tons of ship tech, including Dark Matter components and Jump Drives, and with how fast you can rush becoming the Crisis, this just means that no galaxy is safe from eternal Unbidden