Description
Criminal Planetary Modifiers Persist Under Rogue Servitors [Lee 2.4.1] [73ad]
Game Version
2.4.1
What version do you use?
Steam
What expansions do you have installed?
All of the above
Do you have mods enabled?
Yes
Please explain your issue is in as much detail as possible.
I play a Rogue Servitor in this game. I've just integrated one of my protectorates, and they have worlds with the "Criminal Underworld" and "Mob Boss" modifier. I receive alerts that these mods should disappear thanks to low deviancy rates. When I check on the planets though, the modifiers are still there. These alerts pop up once in a while, and they keep periodically reappearing
*The only mod I have on this game is a UI mod called "Tiny Outliner v2." I have disabled the mod, but the issue persists.
Steps to reproduce the issue.
1. Start a game as a Rogue Servitor.
2. Vassalize and integrate a rival empire's planet with the "Criminal Underworld" or "Mob Boss" modifier.
3. Lower deviancy level on that planet to zero by giving all organics jobs as bio-trophies and assigning hunter-seeker drones.
4. Wait until you receive an alert stating that deviancy modifiers on a planet have been cleared out.
5. Check the planet and see that it still possesses a criminal modifier.
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Criminal Planetary Modifiers Persist Under Rogue Servitors [Lee 2.4.1] [73ad]
Game Version
2.4.1
What version do you use?
Steam
What expansions do you have installed?
All of the above
Do you have mods enabled?
Yes
Please explain your issue is in as much detail as possible.
I play a Rogue Servitor in this game. I've just integrated one of my protectorates, and they have worlds with the "Criminal Underworld" and "Mob Boss" modifier. I receive alerts that these mods should disappear thanks to low deviancy rates. When I check on the planets though, the modifiers are still there. These alerts pop up once in a while, and they keep periodically reappearing
*The only mod I have on this game is a UI mod called "Tiny Outliner v2." I have disabled the mod, but the issue persists.
Steps to reproduce the issue.
1. Start a game as a Rogue Servitor.
2. Vassalize and integrate a rival empire's planet with the "Criminal Underworld" or "Mob Boss" modifier.
3. Lower deviancy level on that planet to zero by giving all organics jobs as bio-trophies and assigning hunter-seeker drones.
4. Wait until you receive an alert stating that deviancy modifiers on a planet have been cleared out.
5. Check the planet and see that it still possesses a criminal modifier.
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