Hello dear console players!
I'm Aceparadox the new Community Manager for Stellaris!
We have now entered 2020 and as you might know, we announced at PDXCON last year that we have some exciting things coming out on Stellaris console this year. We are aware that it’s been a bit quiet on our side - but it doesn’t mean that things have been standing still in development and behind the scenes. The developers have been (and are still) working hard on new content that will be released this year and focus has been on implementing the huge changes we’re going to be making to the game.
Since it’s been a few months since our latest console update we wanted to provide a small sneak peek of our work in progress. The main challenge has been developing and implementing the new UI required to pilot the new version of the game coming to Stellaris: Console Edition.
Just to give you an idea of how comprehensive these changes will be, we are looking to upgrade or include features pertaining to the entire planetary system and associated economy, the introduction of the Galactic Market, a new fleet manager, updated shipyard view and new main title screen to name but a few.
Stellaris: Console Edition will jump straight into the 2.2 version of the game (‘Le Guin’) and thus a large set of core game features are being reworked. We will talk about these feature changes more in-depth further on, but for reference, the same gameplay changes happened to Stellaris on PC in December 2018.
The below screenshots will give you an idea of what to expect with the coming update. You’ll see some of the huge amounts of work that’s been going on adapting the UI for the new features to consoles, as well as how we’re looking at implementing some of the new features that are part of the 2.2 Le Guin Update. The features we are showing are all part of the next free update that will be available later in 2020 for all console players.
Please note the screenshots below are not final and features/implementations may change between now and the release later in 2020.
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Please note that the above is still a work in progress and the screenshots might not reflect or represent the finalized product. We will provide updates moving forward as we have them, leading up to the next release later this year. Thank you for your patience and for playing the Stellaris console edition.
//Aceparadox, Community Manager Stellaris
REALLY REALLY NEED TO ASK 2 THINGS. That i hope get answered
1:will the map size be raised to say a 1000 star galaxy or even 1200 stars.
2:will the multiplayer cap be raised? Cause there have been instances where a freind had to sit out due to only 4 people bein allowed to play.
So the 2 kinda ask similar but diffrently.