Stellaris - Ascension Theory Technology never becomes an option.

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P4DD4V1S

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Description
Ascension Theory Technology never becomes an option.

Game Version
3.5 Fornax

What version do you use?
Steam

What expansions do you have installed?
Synthetic Dawn, Utopia, Leviathans Story Pack, Apocalypse, Megacorp, Distant Stars, Ancient Relics, Lithoids, Federations, Nemesis, Aquatics

Do you have mods enabled?
No

Please explain your issue is in as much detail as possible.
The game is 11 years short of the start of the end game and the society tech "Ascension Theory" which grants a final ascension perk has not even once been a research option. I have seen others in the discord mention having trouble getting this tech lately.

Steps to reproduce the issue.
Doubled Tech and Tradition cost while setting up the game, also modified end game crisis strength and mid-game/end-game start dates a bit. Using the Teachers of the Shroud origin. I doubt these could affect the tech. Mostly just played the game and never got to use ambitions or pick a final ascension perk.

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Mcgan

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From what I'm seeing, the tech is not blocked in any way. But it is a very rare tech (same rarity as repeatables), and it becomes 10 times less likely to appear if you don't have either:
- your society researcher with "Expertise: Statecraft" trait
- your society researcher with "Curator" trait
- "Curator Insight" modifier from making a deal with Curators