Stellaris - AI Not Rebuilding Destroyed Capital Starbase

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llamaTic

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Description
AI Not Rebuilding Destroyed Capital Starbase

Game Version
3.4.5 (a361)

What version do you use?
Steam

What expansions do you have installed?
Synthetic Dawn, Utopia, Leviathans Story Pack, Apocalypse, Megacorp, Distant Stars, Ancient Relics, Lithoids, Federations, Nemesis, Aquatics

Do you have mods enabled?
Yes

Please explain your issue is in as much detail as possible.
After observing a long AI-only game, I noticed something odd during the crisis. An AI empire that was only using 1/2 of its naval capacity. They obviously had the alloys, constantly bouncing off of the cap, but due to an energy deficit, they wouldn't be able to pay for the fleets, and thus, didn't build any. Now, I can understand not building ships they can't pay upkeep on. But why couldn't they afford the upkeep? Apparently, if any of the entities that can DESTROY starbases, takes out their capital starbase, they will never upgrade it again, unless they go back under their starbase capacity.

Understandably, that can cause some issues. Trade routes, must route not only to the capital, but specifically, an UPGRADED starbase at the capital.

This means that all trade value the empire is producing, just ceases to exist, the moment that capital starbase falls, and if the AI never upgrades it again, then they will be wasting every last bit of trade, until the end of time. It seems that a special "upgrade at all costs" clause is needed specifically for those empires that collect trade value, to make sure that their capital starbase is ALWAYS upgraded to a Starhold, or higher.

Otherwise, these poor empires will keep on wasting away!

I have included the steps along the way of forcing them to upgrade, showing the newly restored economy, and then, of course, the effects of its destruction, once more.

Steps to reproduce the issue.


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Last edited:

llamaTic

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Even making another AI empire give them the energy to move out of the monthly deficit, isn't enough to force them to upgrade their capital starbase, again.

1657761344038.png


Nor is deleting several of their starbases so that they have starbase capacity. They still picked other starbases to upgrade, instead of their capital.

1657761478371.png
 

hart30

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Thats not all. Awakened fallen empires do not even have the ability to upgrade or retrofit any starbases. This means if the crisis killed all the starbases of an FE and it awakens later, it is unable to build any ships. Same goes for if the crisis destroys them after awakening.

So the crisis can basically completely annihilate an AFEs military capabilities by just moving a single crisis fleet through their territory on its way to some ai empire.

Similar goes for wars against AFE or the war in heaven. If the AFE lost all systems, where the starbase had a shipyard during war, it cannot build any ships anymore. AFEs should be at least allowed to upgrade one starbase and equip it with a shipyard, if it has none avaiable. Else it is incredibly weird seeing an incredibly advanced spacefaring empire suddenly losing the ability to move through space.