Stellaris - [3.6.0][0028] OpenGL crash to desktop when using PDX mesh

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Description
[3.6.0][0028] OpenGL crash to desktop when using PDX mesh

Game Version
3.6.0 ("Orion")

What version do you use?
Steam

What expansions do you have installed?
All of them.

Do you have mods enabled?
Yes

atpeyn4eaut81.jpeg


Please explain your issue is in as much detail as possible.
When starting a game with the Gigastructures mod enabled, one of the PDX mesh elements used by that mod seems to trigger an OpenGL error which crashes the game to the desktop.

Steps to reproduce the issue.
1 - Install Gigastructures mod
2 - Launch launcher on M1 mac which uses OpenGL
3 - Create playset with mod enabled in launcher
4 - Ensure your new playset is enabled
5 - Launch game from launcher

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