As Designed Stellaris - [3.0.3] [d281] Blowing up a star does not affect shielded worlds (possibly intended?)

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MilesBHuff

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Aug 5, 2013
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Description
[3.0.3] [d281] Blowing up a star does not affect shielded worlds (possibly intended?)

Game Version
3.0.3

What version do you use?
Steam

What expansions do you have installed?
All

Do you have mods enabled?
Yes

Please explain your issue is in as much detail as possible.
It turns out that shielded worlds are able to survive the simultaneous supernovae of every star in the galaxy from the Aetherophasic engine. This *might* actually be intentional. But I want to bring it up in case it wasn't.

Steps to reproduce the issue.
1. Have a shielded world somewhere in the galaxy
2. Activate the Aetherophasic engine (or eat the star that the shielded world revolves around)
3. Watch as the shielded world withstands the tidal wave of destruction

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