Stellaris - [2.2.7][b1a8] Building Main Species after Synthetically Ascended Still Broken

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FiddleSticks96

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Sep 28, 2017
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Description
[2.2.7][b1a8] Building Main Species after Synthetically Ascended Still Broken

Game Version
Le Guin

What version do you use?

Steam

What expansions do you have installed?
All of the above

Do you have mods enabled?
No

Please explain your issue is in as much detail as possible.
7 patches later and it is still a game of roll the dice when I try to build my main species after synthetically ascending. Even when I tell the planet to only build my main species, their picture does not get the little checkbox and a random robot species is selected, which may or may not be my main species. When the current pop is built, I get to do it all over again because the game still thinks I'm not force building a specific species.

Steps to reproduce the issue.
Be a Synthetically Ascended empire.

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FiddleSticks96

Colonel
19 Badges
Sep 28, 2017
1.156
340
  • Stellaris: Humanoids Species Pack
  • Stellaris: Nemesis
  • Stellaris: Necroids
  • Crusader Kings III
  • Stellaris: Federations
  • Stellaris: Lithoids
  • Stellaris: Ancient Relics
  • Stellaris: Megacorp
  • Stellaris: Distant Stars
  • Stellaris: Apocalypse
  • BATTLETECH
  • Stellaris: Leviathans Story Pack
  • Stellaris: Digital Anniversary Edition
  • Tyranny: Archon Edition
  • Hearts of Iron IV: Cadet
  • Stellaris
  • Sword of the Stars
  • Stellaris: Synthetic Dawn
  • Stellaris - Path to Destruction bundle
Nothing? This is a seriously crippling bug, especially for xenophobe empires, who cannot grant full rights to their non-main robot species. Given how central pop are to the game, especially since 2.2, this is unacceptable.