Are dev team on vacations? Because I don't see any activity on forum/blog/youtube and twitch channels. In the same time game slowly dying without any help from dev team.
Are you being sarcastic or are they actually away? I don't know when the frogs have holidays.You'll have to wait until they finish their holidays before you'll get a response
Are you being sarcastic or are they actually away? I don't know when the frogs have holidays.
No it isn't. The bleeding has just slowed.The playerbase is pretty much stable now.
And a new Wargame title isn't the answer given that each new title sold worse than the one before.
Here are some suggestions to keeping this game growing and interesting for those who love the game type.
1) Allow for ranked 10v10 play. I know this will get a lot of people frustrated and angry, but this game mode is the closest thing to a simulated combat environment in any RTS. Combat was never 1v1 or tactical during this time period, during the dates given. The scope and size of the offensive needs to be emphasized and this game has done it. I can understand the frustration from those who call it a spam fest or whatever, but to deny this is a viable game option that serves at least half the population at any given time is kind of elitist.
2) Allow for maps to be created and hosted on custom servers, take the best fan maps and allow them to be hosted on EUGEN servers 1 through 39. Company of Heroes 2 does the same thing, user created maps are put into rotation for a few months and new ones replace them later on. Map creation and thematic scenarios will keep the player base interested, having us fight over the same hedge rows or cities, even when turned 90* gets stale.
3) Show stats for groups who play together all the time as part of the ranked tracking, just like Company of Heroes 2 has leader boards for individuals and teams. Showing who plays well together, what battle-groups they play, can help counter what people consider team stacking.
I am a huge fan of this game and want to support it as much as I can. Never got into RUSE because Close Combat, Company of Heroes, World War 2 Online and the Men of War series kept my attention; Steel Division has bridged the gap for all of these games. You have an amazing title series in the making with : Market Garden, : Citadel, : Battle of the Bulge - just to guess ahead some.
WW2Online is about to become a game on Steam, check it out. They might even make it a bit more modern.
Cornered Rat Software had a hard time with the crash of 2007 and 2008. The grapevine says, they lost funding and team members due to money issues and those who loved the game stayed on for the last 10 years. They had special builder packs where you could be immortalized in game for your donations and support, I had my subscription active even when I didn't play it just to keep it alive. I'm actually happy they're making it to steam and have some F2P account options to get the population up. My guess is, they have a good plan to modernize the game and just need the time and resources to do so, if anything, we already know they are committed at this point after working basically for free the last decade. Anyways, that was one of the best games ever made and still will be in my opinion.
This will be the last Eugen game that I purchase unless they do something drastic to save this game soon. Act of Aggression was a flop and now this; I'd be worried if I was them.Yeah I'm not part of team "lol dead game", but at this point it really does look like the game is dying.
Eugen is 2 for 2 on flops with new titles. At this point they need to seriously consider shaking up their design team and leadership because whatever they are doing is clearly not working. People love the overall ideas they pitch, but once players (especially new players) experience the actual gameplay they nope the f out and never come back. And a new Wargame title isn't the answer given that each new title sold worse than the one before.
I hope Eugen turns things around and fast because I actually like their products and want them to succeed, but I'm not exactly holding out much hope after this experience.
This will be the last Eugen game that I purchase unless they do something drastic to save this game soon. Act of Aggression was a flop and now this; I'd be worried if I was them.
They might as well not bother with SD2. No one will buy it. What's the point in buying a mainly online multiplayer game if the online multiplayer dies within a couple months.Highly doubt there will be any drastic changes. I think we'll see a normal game cycle for SD: we'll get a few balancing/small feature patches, perhaps a DLC or two, with couple of new divisions, maps, maybe a new setting (still western front related, to maximize upon what's already done).
I believe that a core game design is fine, but all the "around" components need a major rework and I don't think it's worth investing from Eugen's business perspective. I guess we'll have to wait for SD2 to see those things brought in line with the XXIst century (hopefully).