I was under the impression Paradox as a business was successful and growing, if so, why the need to shut out support for the dirty peasants who don't have/want steam?
Because, as stated numerous times, the amount of sales on the non-steam platforms did not yield a return. This choice was made not out of spite for the other platforms, but based on a conclusion made by accountants: the support for other platforms does not yield a profit. Rarely any corporation will support something that yields no profit.
The point i'm making is that since their profits are, as far as I'm aware, not in any danger and they continue to grow, the rationale that any and all practices that don't yield maximum monies must be abandonned is a bit concerning. Given the direction a lot of other games companies and publishers have gone it usually means you pay more and get less.
Keyword.
Also why is it concerning?
To me at least, it seems that it's a pretty obvious business decision. Let's say you are running a company. You have one product line that is:
a.) small market share (you have a similar product that is similar and sells way better)
b.) not profitable
Also,
a.) Steam is free.
b.) You can buy Steam games from different sources. You can build up a pretty impressive Steam library without having to spend a single cent on the Steam store.
c.) With Paradox games (since I assume this is your main concern), you can launch the game without Steam. The only time you ever even need Steam is the initial download of the game, patch the game (although I think this can even be done without Steam), and to activate/download DLCs.
c.) With Paradox games you can launch the game without Steam.
If I was running a company I wouldn't mind not making a good return or even a small loss in one area in order to keep some customers happy and on board aslong as I was making a healthy profit overall.
If their PC market share decreases to 5% will they axe PC support?
My problem is that people have had their accounts closed for things they said on the forums (the Steam forums, that is). They should instead just be banned from using the forums, but have your entire Steam library blocked from you for being an idiot? That's just not cool.
You can't be serious?! Every monopoly has abused its power, every monopoly will abuse its power. Granted some tend to be more egregious than others, but that's usually a function of how able they are to protect their monopoly. Unless... did I miss some fundamental change in human nature or corporate behavior?Perhaps you should rephrase your question. Why do you think that Steam will abuse its monopoly in the long run?
I believe you will find it hard to find investors with that kind of attitude, because if this is the attitude of a company without any good reason (only valid reason is that it could potentially lead to more profits in some way) your shares will be abandoned by its holders.
Luckily and since I'm making a healthy profit and this enables me to keep doing what I love I'm not looking to sell any amount of control of my non-existant company to anymous stock market investors![]()
And apparantly neither is paradox since they aren't publically traded.
Interestingly, despite all the developper comments, I've not seen one confirming that this will be the case for EUIV yet...
My problem is that people have had their accounts closed for things they said on the forums (the Steam forums, that is). They should instead just be banned from using the forums, but have your entire Steam library blocked from you for being an idiot? That's just not cool.
This has never happened before. The steam accounts are completely separate from the forum accounts. I think it's EA and Origin you're thinking about.
I hope you are telling the truth. My source is a Steam critic, so it may not be that reliable, I admit.
As I said, cost cutting usually means customers pay more and get less. That may not be the case initially, but the list of other companies going that way is nearly endless.
If I was running a company I wouldn't mind not making a good return or even a small loss in one area in order to keep some customers happy and on board aslong as I was making a healthy profit overall.
It's not just publicly traded companies that need investors. How do you think start-ups get funding? Hence the point of kickstarters. Technically, contributing to a kickstarter makes you an investor. People turn to kickstarter because it's easier to gain investors that way instead of pitching your idea to the traditional investors.
This has never happened before. The steam accounts are completely separate from the forum accounts. I think it's EA and Origin you're thinking about.
Spending 50% of our QA time on something that stands for 5% of sales is just not very good business. And that's just QA, it adds a lot of extra work for almost everyone else as well.
That our QA department can fully focus on one release means that you get a better game for your money - not less.
As I keep explaining, business arguments aren't going to sway me when your business is no where near being in trouble.![]()