• We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.

ArcandSpark

First Lieutenant
30 Badges
Jan 30, 2016
283
291
  • Crusader Kings II
  • Semper Fi
  • Rome Gold
  • Victoria: Revolutions
  • Europa Universalis IV: Res Publica
  • Heir to the Throne
  • Hearts of Iron III: Their Finest Hour
  • Hearts of Iron III
  • For the Motherland
  • For The Glory
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Call to arms event
  • Divine Wind
  • Europa Universalis III
  • Darkest Hour
  • Arsenal of Democracy
  • Hearts of Iron IV: La Resistance
  • Prison Architect
  • Hearts of Iron IV: Expansion Pass
  • Hearts of Iron IV: Expansion Pass
  • Hearts of Iron IV: Death or Dishonor
  • Crusader Kings Complete
  • Hearts of Iron IV: Field Marshal
  • Hearts of Iron IV: Colonel
  • Hearts of Iron IV: Cadet
  • Rome: Vae Victis
  • Victoria 2
  • Europa Universalis IV
The way things are looking, HoI4 will be easy to mod and there will be potentially some great mods out there and naturally people will want to play MP games with them. The problem is if the host wants to use let's say 6 mods in his game then everyone who wants to play has to figure out which mods he is using ten go find them, install and restart hoping that the host hasn't left or started the game.

My solution would be that once a player joins a game waiting to be started he can see which mods are being used, they can be clicked on and viewed through steam. There will also be a button to download and install all of the mods that the host is using. It will save your spot in the game while the mods install and the game reboots then you will auto join back into the game.

There also needs to be a filing system so you don't end up with 250 random mods that you don't recognize and have to sift through to see the ones that you picked yourself. So you could separate the ones you picked from the others and have a rating system (2 out of 5 stars for one while you give 5 out of 5 stars for your favourite mods) which could work as a sorting feature.
 

LordOfWar16

General
78 Badges
Feb 23, 2011
2.066
3.298
  • Hearts of Iron IV: Expansion Pass
  • Naval War: Arctic Circle
  • Europa Universalis IV: Res Publica
  • Victoria: Revolutions
  • Semper Fi
  • Cities in Motion
  • Supreme Ruler 2020
  • Victoria 2
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Sword of the Stars II
  • Cities: Skylines Deluxe Edition
  • Cities: Skylines - After Dark
  • Europa Universalis IV: Cossacks
  • Cities: Skylines - Snowfall
  • Stellaris
  • Stellaris: Galaxy Edition
  • Europa Universalis IV: Third Rome
  • Stellaris - Path to Destruction bundle
  • Cities in Motion 2
  • Darkest Hour
  • Dungeonland
  • Europa Universalis III
  • Europa Universalis III Complete
  • Europa Universalis IV
  • Magicka
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Call to arms event
  • For the Motherland
  • Gettysburg
  • Hearts of Iron III
  • Hearts of Iron III: Their Finest Hour
  • Hearts of Iron III Collection
  • Leviathan: Warships
  • Hearts of Iron IV: Colonel
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV: Field Marshal
  • Crusader Kings II
  • Europa Universalis IV: Rights of Man
  • Hearts of Iron IV Sign-up
  • Europa Universalis IV: El Dorado
  • Stellaris: Galaxy Edition
  • Europa Universalis IV: Mare Nostrum
  • Europa Universalis IV: Common Sense
  • War of the Roses
  • Warlock: Master of the Arcane
  • Europa Universalis 4: Emperor
  • Europa Universalis III Complete
Since the game has steam workshop support it wont be much trouble to get the mods. The host could simply make a collection and send the link to his friends for example. If you play with randoms in multiplayer that is of course another story. In that case the game would surely tell you what mods are missing and you could load them. There wont be too many mods that affect the checksum active at the same time, so a mass download probably wont be nessesary, but nice to have.
 
  • 1
Reactions: