[Steam] "blight parasite" hits above, Poison excretion does not hit below

[Steam] "blight parasite" hits above, Poison excretion does not hit below

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K_raider_NL

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Jun 26, 2020
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This may be entirely intentional but I noticed an inconsistency with certain mods that cause units to burst out with poison at the end of a turn.
I tried to use the Kir'ko Poison excretion mods on flying units but was disappointed to see that it would not affect ground units.
I didn't think it was a bug at first, but that same game a similar effect on a Hopperhound affected an Unleashed.
In the attached screenshot the Hopperhound Blademaw has a mod that infects adjacent units with Blighted Plague. (Second slot, I forgot the name) It damaged and infected the Unleashed hovering over the adjacent hex.
It might not techinally be a bug, but I think it is a very inconsistent interaction. The mods might not be identical but they do use the same graphic. Active abilities have clear descriptions about what targets are affected but for these passive effects it is not always as clear.20200716225502_1.jpg
 

Jordi Engel

General
Feb 18, 2019
1.872
98
Hey Raider, I asked around as to why this is the case. The assumption is that Explosions only apply on the dead unit's layer, the Marauder Mod 'Plague Carrier' is a exception here as it's largely equipped on Flying Marauders so to keep the mod worthwhile on those units it was changed, for that mod, to apply to both layers.