Mostly because of the skill overhaul the status icons for Cover, Guarded and Bulwark are now confusing and inconsistent.
See the picture below:
Clearly this should be fixed, but... how, exactly?
An obvious solution would be to have three separate icons for all three. The downside of this is that the UI gets polluted with icons: you might have Forest, Cover, Guarded, Bulwark, Entrenched and Evasive hovering over multiple mechs. I think that's a bit much.
Another possible solution might be having three separate icons for three possible damage reduction totals: 20%, 40% and 60% damage reduction. Then Cover, Guarded and Bulwark could be all replaced with just one of these icons in those hovering markers, while we'd still get to see the full details if we right-click on a mech to open that enemy information box.
Any thoughts or ideas - or am I the only one who's semi-permanently confused?
See the picture below:
Clearly this should be fixed, but... how, exactly?
An obvious solution would be to have three separate icons for all three. The downside of this is that the UI gets polluted with icons: you might have Forest, Cover, Guarded, Bulwark, Entrenched and Evasive hovering over multiple mechs. I think that's a bit much.
Another possible solution might be having three separate icons for three possible damage reduction totals: 20%, 40% and 60% damage reduction. Then Cover, Guarded and Bulwark could be all replaced with just one of these icons in those hovering markers, while we'd still get to see the full details if we right-click on a mech to open that enemy information box.
Any thoughts or ideas - or am I the only one who's semi-permanently confused?