As requested with some comments.
UNITED STATES:
Maine - Bangor, Penobscot
New Hampshire and Vermont - Megantic
Massachusetts - Massachusetts
Connecticut - Conneticut
New York - Ticonderoga, Sebago, Adirondak, Oswego, Catskills,
Onondaga, Mohawk
New Jersey - Manhattan
Pennslyvania - Susquehanah, Tuscarora, Irondekoit
Delaware - Delaware
Virginia - Shenendoah(later West Virginia), Powhatten, Chesapeak
North Carolina - Roanoke, Catawba, Appalatchee
South Carolina - Alleghaney, Carolina, Santee
Georgia - Alabama, Savannah
Florida - Talahasse, Seminole, Everglades
Alabama - Mobile, Tuscalosa
Mississippi - Biloxi, Yazoo
Tennessee - Tennessee
Kentucky - Kentucky
Ohio - Erie
Michigan - Sault, Michili., Detroit
Indiana - Miami, Hindua, Fox
Illinois - Illinois, Milwaulkee
Wisconsin - Duluth, Oskosh
Minnesota - Wisconsin, Mesabi, Minnesota
Lousiana - Bayou
Texas - Rio Grande, Matogorda, Wichita, Concho, Pecos, El Paso
Arkansas - Arkansas, Mississippi
Missouri - Missouri
Iowa - Iowa
New Mexico - Arizona, Pinalero
Arizona - Salton, Canyon
California - San Bernadino, Sierra Madre, Monterey, Sacramento
Oregon - Nehalem
Washington - Columbia, Olympia
Alaska - Aleutes
Hawai - Kuai, Oahu
CANADA
British Columbia - Nanaimo, Sitka, Yukon, Kitimat
Ontario - Superior, Athabaska, Chino, Eskimaklt, Winisk, Nueltin,
Nipissing, Niagra, Oshawa, Huron, Hochelaga, Shawinigan, Otawa
Quebec - Attawapiskat, Laurentia, Kebec, Rimouski, Chicoutimi,
Manicougan, Chisasibi, Ungava, Mamicougan, Torngat, Anticosti,
Gaspee
New Foundland - Nain, Caniapiscau, Belle Isle, Gander, Placentia,
Wabana
New Brunswick - Micmac, Fundy
Nova Scotia - Nova Scotia
Prince Edward Island - Isle Royale
Sorry for the bad spellings but I had to switch between the game and wordpad to do this. I think the names are spelled close enough that you can match the name and area.
Problem areas for this exercise:
Manhatten - Needs to be renamed. Really is the New Jersey area.
Alleghany - Cut the eastren edge of the area off by following the natural connection of the eastern line edge of Appalatchee and Alabama. Then split the resulting area between Santee and Carolina. This would add this area to the state of Tennessee or North Carolina.
Yazoo - Move the northern area line down opposite of the river splitting Arkansas and Mississippi. Either make a new zone(which would be in the state of Tennessee) or give it to the Tennessee area.
Hindua - split the area into 2 new areas following the line between the Michi. and Detroit southwest. West part would be in Indiana and east part in Ohio.
Fox - Adjust the eastren area edge west some and give resulting areas to Miamis. Will make Indaiana a long narrow 2 area state.
Arizona - adjust the south zone edge of this area so that the area edge is between the end of the Rio Grande and the point where Eplame, Arizona and Canyon meet. I would divide the resulting area between Epalme and Chihuahua.
Canyon - I would adjust the south area edge from where it jogs south near the "C" in Canyon to be between that point and the point just below the "A" in Arizona. Give the resulting area to Altar.
Name changes:
I figure people probably posted that some of the areas have the wrong names already. I would really like to see some areas like Carolina changed to indian names which for this area would most likely be Edisto. It would make the areas more generic to the countries that colonize them.
I just want to state again that this is just an interesting exercise in joining up areas into states. I don't think state boundries should be added to the game unless the US breaks into seperate independant states or into regional countries such as a USA, CSA, Canada(not that Canada ever belonged to the US), etc type situations.
Of course it would be kinda neat if the program could take a large section of revolting areas and make random sized countries with random leaders, names and capitols.
Say for example England conquers all of the north part of South America and later 50% of the areas revolt and eventually get independence. It would be nice to have the program randomly create, say, 3 large countries with attendant leaders, name and capital out of the areas revolting rather than creating the modern South American countries with Anglicized names and Spanish leaders.
Well maybe not. You would then have to have some kind of A.I. script for each new country and you couldn't determine how to script the A.I. because of the random nature of the formation of the countries. Probably too hard to code.