States - the smallest map piece?

  • We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.

ASAD

First Lieutenant
56 Badges
Apr 19, 2002
231
22
Visit site
  • Cities: Skylines - Mass Transit
  • Victoria 3 Sign Up
  • Hearts of Iron IV: By Blood Alone
  • Hearts of Iron IV: No Step Back
  • Imperator: Rome Deluxe Edition
  • Surviving Mars
  • Hearts of Iron IV: Death or Dishonor
  • Stellaris: Synthetic Dawn
  • Age of Wonders III
  • Hearts of Iron IV: Expansion Pass
  • Stellaris: Humanoids Species Pack
  • Stellaris: Apocalypse
  • Surviving Mars: Digital Deluxe Edition
  • Cities: Skylines - Parklife
  • Stellaris: Distant Stars
  • Surviving Mars: First Colony Edition
  • Stellaris: Megacorp
  • Stellaris - Path to Destruction bundle
  • Hearts of Iron IV: Expansion Pass
  • Surviving Mars: First Colony Edition
  • Stellaris: Ancient Relics
  • Stellaris: Lithoids
  • Hearts of Iron IV: La Resistance
  • Stellaris: Federations
  • Imperator: Rome - Magna Graecia
  • Crusader Kings III
  • Battle for Bosporus
  • Stellaris: Necroids
  • Stellaris: Nemesis
  • Victoria 2: Heart of Darkness
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sword of Islam
  • Europa Universalis IV
  • Europa Universalis IV: Art of War
  • Hearts of Iron III
  • Europa Universalis IV: Res Publica
  • Rome Gold
  • Sengoku
  • Victoria 2
  • Victoria 2: A House Divided
  • Crusader Kings II
  • 500k Club
  • Cities: Skylines
  • Mount & Blade: With Fire and Sword
  • Crusader Kings II: Horse Lords
  • Stellaris
  • Stellaris: Galaxy Edition
  • Hearts of Iron IV: Cadet
Is there possibility that each state is divided into smaller pieces of land, like territories in IR, or the state is base land piece?

I'm bit confused with information I could find here. In lat DD it's said that buildings are build on state basis even that which produces goods, so the are no particular smaller pieces of land in which resources/goods are farmed/gathered/mined?
 
  • 2
  • 1Like
  • 1
Reactions:

Heatth

General
71 Badges
Apr 1, 2012
2.058
3.917
  • Crusader Kings II: Charlemagne
  • Europa Universalis IV: Mare Nostrum
  • Stellaris: Leviathans Story Pack
  • Stellaris - Path to Destruction bundle
  • Europa Universalis IV: Third Rome
  • Europa Universalis IV: Pre-order
  • Stellaris: Synthetic Dawn
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Semper Fi
  • Europa Universalis IV: Res Publica
  • Hearts of Iron III Collection
  • Hearts of Iron III: Their Finest Hour
  • Hearts of Iron III
  • For the Motherland
  • Europa Universalis IV: Wealth of Nations
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Darkest Hour
  • Crusader Kings II
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Call to arms event
  • Europa Universalis IV: Cradle of Civilization
  • Hearts of Iron IV: Death or Dishonor
  • Europa Universalis IV: Mandate of Heaven
  • Crusader Kings II: Monks and Mystics
  • Hearts of Iron IV: Together for Victory
  • Hearts of Iron IV: No Step Back
  • Stellaris: Digital Anniversary Edition
  • Europa Universalis IV: Rights of Man
  • Crusader Kings II: Reapers Due
  • Hearts of Iron IV: Cadet
  • Stellaris Sign-up
  • Hearts of Iron IV Sign-up
  • Stellaris
  • Crusader Kings II: Conclave
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Common Sense
  • Pillars of Eternity
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: El Dorado
  • 500k Club
  • Victoria 2
There ought to be a better way to make clear to people that a lot of their questions have been asnwer3ed already...

Yes, states are divided into smaller pieces of land. State will be the smaler unit you can directly interact with (for pops, building, etc), but it is made of a number of provinces and, in certain circumstances, can be split into two or more smaller states.
 
  • 1
  • 1
  • 1Like
Reactions:

ASAD

First Lieutenant
56 Badges
Apr 19, 2002
231
22
Visit site
  • Cities: Skylines - Mass Transit
  • Victoria 3 Sign Up
  • Hearts of Iron IV: By Blood Alone
  • Hearts of Iron IV: No Step Back
  • Imperator: Rome Deluxe Edition
  • Surviving Mars
  • Hearts of Iron IV: Death or Dishonor
  • Stellaris: Synthetic Dawn
  • Age of Wonders III
  • Hearts of Iron IV: Expansion Pass
  • Stellaris: Humanoids Species Pack
  • Stellaris: Apocalypse
  • Surviving Mars: Digital Deluxe Edition
  • Cities: Skylines - Parklife
  • Stellaris: Distant Stars
  • Surviving Mars: First Colony Edition
  • Stellaris: Megacorp
  • Stellaris - Path to Destruction bundle
  • Hearts of Iron IV: Expansion Pass
  • Surviving Mars: First Colony Edition
  • Stellaris: Ancient Relics
  • Stellaris: Lithoids
  • Hearts of Iron IV: La Resistance
  • Stellaris: Federations
  • Imperator: Rome - Magna Graecia
  • Crusader Kings III
  • Battle for Bosporus
  • Stellaris: Necroids
  • Stellaris: Nemesis
  • Victoria 2: Heart of Darkness
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sword of Islam
  • Europa Universalis IV
  • Europa Universalis IV: Art of War
  • Hearts of Iron III
  • Europa Universalis IV: Res Publica
  • Rome Gold
  • Sengoku
  • Victoria 2
  • Victoria 2: A House Divided
  • Crusader Kings II
  • 500k Club
  • Cities: Skylines
  • Mount & Blade: With Fire and Sword
  • Crusader Kings II: Horse Lords
  • Stellaris
  • Stellaris: Galaxy Edition
  • Hearts of Iron IV: Cadet
I meant what is province/territory (smaller piece of land than state). Will be cities there (or there will several cities per state not conected with exact province)? Will provinces be places where POP's live? Or the will only a pieces of land where army can move?
 
  • 3
  • 2Like
Reactions:

Acacias

Sergeant
61 Badges
Feb 18, 2018
83
107
  • Hearts of Iron IV: Expansion Pass
  • Europa Universalis IV: Cradle of Civilization
  • Stellaris: Ancient Relics
  • Europa Universalis IV: Rights of Man
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Cities: Skylines - Natural Disasters
  • Hearts of Iron IV: Together for Victory
  • Stellaris - Path to Destruction bundle
  • Cities: Skylines - Mass Transit
  • Europa Universalis IV: Mandate of Heaven
  • Europa Universalis IV: Third Rome
  • Surviving Mars
  • Hearts of Iron IV: Death or Dishonor
  • Imperator: Rome
  • Crusader Kings II: Reapers Due
  • Hearts of Iron IV: Expansion Pass
  • Stellaris: Humanoids Species Pack
  • Stellaris: Apocalypse
  • Europa Universalis IV: Rule Britannia
  • Stellaris: Distant Stars
  • Europa Universalis IV: Dharma
  • Surviving Mars: First Colony Edition
  • Stellaris: Nemesis
  • Cities: Skylines - Campus
  • Europa Universalis IV: Golden Century
  • Crusader Kings III
  • Imperator: Rome - Magna Graecia
  • Europa Universalis 4: Emperor
  • Europa Universalis IV
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Call to arms event
  • Europa Universalis IV: Res Publica
  • Victoria 2
  • Cities: Skylines
  • Europa Universalis IV: El Dorado
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: Common Sense
  • Crusader Kings III: Royal Edition
  • Crusader Kings II: Conclave
  • Hearts of Iron IV: La Resistance
  • Stellaris: Galaxy Edition
  • Stellaris: Federations
  • Stellaris: Galaxy Edition
  • Stellaris
  • Cities: Skylines - Snowfall
  • Cities: Skylines - After Dark
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Art of War
  • Stellaris: Galaxy Edition
I meant what is province/territory (smaller piece of land than state). Will be cities there (or there will several cities per state not conected with exact province)? Will provinces be places where POP's live? Or the will only a pieces of land where army can move?
From what I understand it, it will work similar to HOI4. States are the smallest economically significat units you can interact politically and economically with. Provinces will be subdivisions of a state that are probably used almost exclusively for moving armies around. Yes some of these provinces will have cities on them, but you cannot interact with them out side the state its in. These cities will be in a province to delinieate where an army can capture the city. Like others said above however, certain treateis allow you to split a state into smaller states, like a treaty port.
 
  • 3Like
Reactions:

Heatth

General
71 Badges
Apr 1, 2012
2.058
3.917
  • Crusader Kings II: Charlemagne
  • Europa Universalis IV: Mare Nostrum
  • Stellaris: Leviathans Story Pack
  • Stellaris - Path to Destruction bundle
  • Europa Universalis IV: Third Rome
  • Europa Universalis IV: Pre-order
  • Stellaris: Synthetic Dawn
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Semper Fi
  • Europa Universalis IV: Res Publica
  • Hearts of Iron III Collection
  • Hearts of Iron III: Their Finest Hour
  • Hearts of Iron III
  • For the Motherland
  • Europa Universalis IV: Wealth of Nations
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Darkest Hour
  • Crusader Kings II
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Call to arms event
  • Europa Universalis IV: Cradle of Civilization
  • Hearts of Iron IV: Death or Dishonor
  • Europa Universalis IV: Mandate of Heaven
  • Crusader Kings II: Monks and Mystics
  • Hearts of Iron IV: Together for Victory
  • Hearts of Iron IV: No Step Back
  • Stellaris: Digital Anniversary Edition
  • Europa Universalis IV: Rights of Man
  • Crusader Kings II: Reapers Due
  • Hearts of Iron IV: Cadet
  • Stellaris Sign-up
  • Hearts of Iron IV Sign-up
  • Stellaris
  • Crusader Kings II: Conclave
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Common Sense
  • Pillars of Eternity
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: El Dorado
  • 500k Club
  • Victoria 2
I meant what is province/territory (smaller piece of land than state). Will be cities there (or there will several cities per state not conected with exact province)? Will provinces be places where POP's live? Or the will only a pieces of land where army can move?
Provinces will be more than where the army can move, buildings are in individual provinces (though you build in the state), as are cities. An state can be divided and, thus, the provinces are relevant for that. I believe it was also said colonization is per province. POPs don't seem to live in provinces, though, they live in the state (if the state is split, it is then calculated where each POP is).
 
  • 1
Reactions:

kviiri

Field Marshal
37 Badges
Jun 22, 2015
3.345
8.260
  • Crusader Kings II
  • Europa Universalis IV: Res Publica
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Hearts of Iron IV: Cadet
  • Crusader Kings II: Conclave
  • Hearts of Iron IV: Colonel
  • Crusader Kings II: Reapers Due
  • Stellaris: Leviathans Story Pack
  • Hearts of Iron IV: Together for Victory
  • Crusader Kings II: Monks and Mystics
  • Stellaris - Path to Destruction bundle
  • Steel Division: Normandy 44
  • Stellaris: Synthetic Dawn
  • Stellaris: Apocalypse
  • Stellaris: Distant Stars
  • Stellaris: Megacorp
  • Prison Architect
  • Stellaris: Ancient Relics
  • Stellaris: Federations
  • Crusader Kings III
  • Hearts of Iron IV Sign-up
  • Stellaris
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: El Dorado
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: The Republic
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: Charlemagne
From what I understand it, it will work similar to HOI4. States are the smallest economically significat units you can interact politically and economically with. Provinces will be subdivisions of a state that are probably used almost exclusively for moving armies around. Yes some of these provinces will have cities on them, but you cannot interact with them out side the state its in. These cities will be in a province to delinieate where an army can capture the city. Like others said above however, certain treateis allow you to split a state into smaller states, like a treaty port.

An important distinction from HoI 4 is indeed like you say, that Vicky 3 has been said to support splitting a single "State Area" into two states in peace treaties. This possibility was specifically mentioned as applying to treaty ports, so it remains unconfirmed how versatile this system will be.
 
  • 1
Reactions:

Sparticulous

Colonel
97 Badges
Mar 16, 2007
1.128
474
  • Europa Universalis IV: Common Sense
  • Victoria 2
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • 500k Club
  • Cities: Skylines
  • Cities: Skylines Deluxe Edition
  • Crusader Kings II: Holy Knight (pre-order)
  • Europa Universalis IV: El Dorado
  • Europa Universalis IV: Pre-order
  • Mount & Blade: Warband
  • Mount & Blade: With Fire and Sword
  • Crusader Kings II: Way of Life
  • Sword of the Stars
  • Crusader Kings II: Horse Lords
  • Cities: Skylines - After Dark
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Conclave
  • Cities: Skylines - Snowfall
  • Europa Universalis IV: Mare Nostrum
  • Stellaris
  • Stellaris: Galaxy Edition
  • Stellaris: Galaxy Edition
  • Stellaris: Galaxy Edition
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV: No Step Back
  • Europa Universalis IV: Art of War
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Deus Vult
  • Europa Universalis III Complete
  • Divine Wind
  • Europa Universalis IV
  • Crusader Kings II
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Call to arms event
  • For the Motherland
  • Hearts of Iron III
  • Hearts of Iron III: Their Finest Hour
  • Europa Universalis III Complete
  • Europa Universalis III Complete
  • Europa Universalis IV: Res Publica
  • Rome Gold
I hope the smallest piece is provinces like in imperator. And where we can take whole states or individual provinces like that game. I dont want all of random x provinces. Also hopefully the provinces follow important rivers and land marks
 
  • 4
Reactions:

JBolt

They stole my husband’s eyes
67 Badges
Jul 30, 2018
209
1.127
  • Europa Universalis IV: Mandate of Heaven
  • Stellaris: Necroids
  • Imperator: Rome - Magna Graecia
  • Hearts of Iron IV: Cadet
  • Crusader Kings II: Reapers Due
  • Europa Universalis IV: Rights of Man
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Cities: Skylines - Natural Disasters
  • Hearts of Iron IV: Together for Victory
  • Crusader Kings II: Monks and Mystics
  • Stellaris: Federations
  • Cities: Skylines - Mass Transit
  • Crusader Kings II: Conclave
  • Europa Universalis IV: Golden Century
  • Hearts of Iron IV: Death or Dishonor
  • Crusader Kings II: Holy Fury
  • Hearts of Iron IV: Expansion Pass
  • Stellaris: Humanoids Species Pack
  • Stellaris: Apocalypse
  • Europa Universalis IV: Rule Britannia
  • Cities: Skylines - Parklife
  • Stellaris: Distant Stars
  • Europa Universalis IV: Dharma
  • Cities: Skylines Industries
  • Victoria 2: A House Divided
  • Crusader Kings III
  • Prison Architect
  • Europa Universalis IV
  • Stellaris: Lithoids
  • Stellaris: Ancient Relics
  • Hearts of Iron IV: La Resistance
  • Victoria 2
  • Victoria 2: Heart of Darkness
  • Cities: Skylines
  • Europa Universalis IV: El Dorado
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Stellaris: Nemesis
  • Europa Universalis 4: Emperor
  • Europa Universalis IV: Call to arms event
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Charlemagne
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Res Publica
  • Europa Universalis IV: Cossacks
I meant what is province/territory (smaller piece of land than state). Will be cities there (or there will several cities per state not conected with exact province)? Will provinces be places where POP's live? Or the will only a pieces of land where army can move?
Sadly it looks like Victoria 3 only shows you pops at a state-wide level. You can’t see them in just Dublin or Wexford as you did in Victoria 2 (which is much more granular and close-up), now you can only see them in the state of Leinster. Whereas in Vic2 you could see population in like 10 different Irish provinces, now you only see them in a much more zoomed-out 3 states. Instead of having a pop move from Dublin to New York City, you have a pop move from Leinster to somewhere in New York State. It’s a huge step back, if I’m reading everything right.
 
  • 4
  • 1Like
Reactions:

Ottoman Master

Major
52 Badges
Aug 24, 2007
591
1.184
  • Crusader Kings II
  • Stellaris - Path to Destruction bundle
  • Stellaris
  • Cities: Skylines - Snowfall
  • Europa Universalis IV: Cossacks
  • Cities: Skylines - After Dark
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Supreme Ruler 2020
  • Victoria: Revolutions
  • Europa Universalis IV: Res Publica
  • Europa Universalis III Complete
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Conquest of Paradise
  • Crusader Kings II: The Republic
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Sons of Abraham
  • Europa Universalis IV: Art of War
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Darkest Hour
  • Europa Universalis III
  • Hearts of Iron II: Armageddon
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Crusader Kings II: Monks and Mystics
  • Stellaris: Federations
  • Cities: Skylines - Mass Transit
  • Surviving Mars
  • Crusader Kings II: Jade Dragon
  • Stellaris: Apocalypse
  • Shadowrun Returns
  • Crusader Kings II: Holy Fury
  • Imperator: Rome
  • Stellaris: Ancient Relics
  • Europa Universalis IV: Rights of Man
  • Crusader Kings II: Reapers Due
  • Hearts of Iron IV: Cadet
  • Stellaris Sign-up
  • Crusader Kings II: Conclave
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: El Dorado
  • Crusader Kings III
  • 500k Club
  • Victoria 2
Sadly it looks like Victoria 3 only shows you pops at a state-wide level. You can’t see them in just Dublin or Wexford as you did in Victoria 2 (which is much more granular and close-up), now you can only see them in the state of Leinster. Whereas in Vic2 you could see population in like 10 different Irish provinces, now you only see them in a much more zoomed-out 3 states. Instead of having a pop move from Dublin to New York City, you have a pop move from Leinster to somewhere in New York State. It’s a huge step back, if I’m reading everything right.

Yeah, it's unfortunately one of the areas they're going backwards on.
 
  • 2
Reactions:

JKComposer

First Lieutenant
57 Badges
May 18, 2013
274
1.355
  • Crusader Kings II
  • Stellaris - Path to Destruction bundle
  • Hearts of Iron IV Sign-up
  • Europa Universalis IV: Cossacks
  • Cities: Skylines - After Dark
  • Cities: Skylines Deluxe Edition
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Semper Fi
  • Victoria: Revolutions
  • Europa Universalis IV: Res Publica
  • Heir to the Throne
  • Hearts of Iron III: Their Finest Hour
  • Hearts of Iron III
  • Europa Universalis IV: Call to arms event
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: The Republic
  • Europa Universalis III
  • Europa Universalis III: Chronicles
  • Europa Universalis III Complete
  • Divine Wind
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • For the Motherland
  • Cities in Motion 2
  • Europa Universalis IV: Wealth of Nations
  • Hearts of Iron IV: Expansion Pass
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Hearts of Iron IV: No Step Back
  • Hearts of Iron IV: Death or Dishonor
  • Hearts of Iron IV: Expansion Pass
  • Stellaris: Humanoids Species Pack
  • Stellaris: Apocalypse
  • Cities: Skylines - Parklife
  • Imperator: Rome
  • Stellaris: Distant Stars
  • Stellaris: Megacorp
  • Hearts of Iron IV: Field Marshal
  • Hearts of Iron IV: Colonel
  • Hearts of Iron IV: Cadet
  • Stellaris: Galaxy Edition
  • Stellaris: Galaxy Edition
  • Stellaris
  • Europa Universalis IV: Common Sense
  • Europa Universalis IV: El Dorado
  • Cities: Skylines
  • Victoria 2
  • Europa Universalis III Complete
  • Europa Universalis III Complete
Sadly it looks like Victoria 3 only shows you pops at a state-wide level. You can’t see them in just Dublin or Wexford as you did in Victoria 2 (which is much more granular and close-up), now you can only see them in the state of Leinster. Whereas in Vic2 you could see population in like 10 different Irish provinces, now you only see them in a much more zoomed-out 3 states. Instead of having a pop move from Dublin to New York City, you have a pop move from Leinster to somewhere in New York State. It’s a huge step back, if I’m reading everything right.
A small thing, but Ireland now has 4 states in Vic3 instead of 3.
 
  • 1Like
Reactions:

ASAD

First Lieutenant
56 Badges
Apr 19, 2002
231
22
Visit site
  • Cities: Skylines - Mass Transit
  • Victoria 3 Sign Up
  • Hearts of Iron IV: By Blood Alone
  • Hearts of Iron IV: No Step Back
  • Imperator: Rome Deluxe Edition
  • Surviving Mars
  • Hearts of Iron IV: Death or Dishonor
  • Stellaris: Synthetic Dawn
  • Age of Wonders III
  • Hearts of Iron IV: Expansion Pass
  • Stellaris: Humanoids Species Pack
  • Stellaris: Apocalypse
  • Surviving Mars: Digital Deluxe Edition
  • Cities: Skylines - Parklife
  • Stellaris: Distant Stars
  • Surviving Mars: First Colony Edition
  • Stellaris: Megacorp
  • Stellaris - Path to Destruction bundle
  • Hearts of Iron IV: Expansion Pass
  • Surviving Mars: First Colony Edition
  • Stellaris: Ancient Relics
  • Stellaris: Lithoids
  • Hearts of Iron IV: La Resistance
  • Stellaris: Federations
  • Imperator: Rome - Magna Graecia
  • Crusader Kings III
  • Battle for Bosporus
  • Stellaris: Necroids
  • Stellaris: Nemesis
  • Victoria 2: Heart of Darkness
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sword of Islam
  • Europa Universalis IV
  • Europa Universalis IV: Art of War
  • Hearts of Iron III
  • Europa Universalis IV: Res Publica
  • Rome Gold
  • Sengoku
  • Victoria 2
  • Victoria 2: A House Divided
  • Crusader Kings II
  • 500k Club
  • Cities: Skylines
  • Mount & Blade: With Fire and Sword
  • Crusader Kings II: Horse Lords
  • Stellaris
  • Stellaris: Galaxy Edition
  • Hearts of Iron IV: Cadet
Sadly it looks like Victoria 3 only shows you pops at a state-wide level. You can’t see them in just Dublin or Wexford as you did in Victoria 2 (which is much more granular and close-up), now you can only see them in the state of Leinster. Whereas in Vic2 you could see population in like 10 different Irish provinces, now you only see them in a much more zoomed-out 3 states. Instead of having a pop move from Dublin to New York City, you have a pop move from Leinster to somewhere in New York State. It’s a huge step back, if I’m reading everything right.
Exactly this is my concern. But as far as I know it was only said that we could deal with POP's on state basis but not that they will "live" on state basis. At least I understand it that way.
 

Heatth

General
71 Badges
Apr 1, 2012
2.058
3.917
  • Crusader Kings II: Charlemagne
  • Europa Universalis IV: Mare Nostrum
  • Stellaris: Leviathans Story Pack
  • Stellaris - Path to Destruction bundle
  • Europa Universalis IV: Third Rome
  • Europa Universalis IV: Pre-order
  • Stellaris: Synthetic Dawn
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Semper Fi
  • Europa Universalis IV: Res Publica
  • Hearts of Iron III Collection
  • Hearts of Iron III: Their Finest Hour
  • Hearts of Iron III
  • For the Motherland
  • Europa Universalis IV: Wealth of Nations
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Darkest Hour
  • Crusader Kings II
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Call to arms event
  • Europa Universalis IV: Cradle of Civilization
  • Hearts of Iron IV: Death or Dishonor
  • Europa Universalis IV: Mandate of Heaven
  • Crusader Kings II: Monks and Mystics
  • Hearts of Iron IV: Together for Victory
  • Hearts of Iron IV: No Step Back
  • Stellaris: Digital Anniversary Edition
  • Europa Universalis IV: Rights of Man
  • Crusader Kings II: Reapers Due
  • Hearts of Iron IV: Cadet
  • Stellaris Sign-up
  • Hearts of Iron IV Sign-up
  • Stellaris
  • Crusader Kings II: Conclave
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Common Sense
  • Pillars of Eternity
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: El Dorado
  • 500k Club
  • Victoria 2
Sadly it looks like Victoria 3 only shows you pops at a state-wide level. You can’t see them in just Dublin or Wexford as you did in Victoria 2 (which is much more granular and close-up), now you can only see them in the state of Leinster. Whereas in Vic2 you could see population in like 10 different Irish provinces, now you only see them in a much more zoomed-out 3 states. Instead of having a pop move from Dublin to New York City, you have a pop move from Leinster to somewhere in New York State. It’s a huge step back, if I’m reading everything right.

In many cases it is a step back, but in these examples, it is frankly, not. Truth to be told, the distribution of population within a state in Vic 2 was kinda meaningless. For starter, you couldn't interact with it, all your tools effected state level, not province level. The main thing the population distribution did was restrict where a farmer or laborer could find a job, meaning they had to migrate internally if they wanted to change, but that isn't really necessarily a good thing or a particularly interesting mechanic, all it amount to was the coolness of having more granularity to see where your pops lived, but even that was a bit flawed; You talked about "Dublin" and "New York", but in Vic 2 these provinces didn't really represent the city (actually, maybe NY did, but not Dublin), they represented a huge area around it. A farmer in Dublin might as well be a farmer in Leinster, given they aren't from the city itself.

In Vic 3, meanwhile, altough the pop aren't distributed by province, their place of work are. You can actually see the buildings on the map, and said buildings have employees. The employees likely live in the same province and, given that provinces are smaller, in a sense Vic 3 has more granularity than Vic 2.

Which is not to say the system is perfect. I think One Proud Bavaria put it best when he was concerned about the lack of ways to represent minorities regionalisms. Having the population be able to work anywhere in the state solve some weird problems with Vic 2 system but it does sacrifice some flavor and make it harder to represent some situations. That said, I think people see this is a more radical departure from the Vic 2 system than what it is in reality. In piratical terms Vic 2 also dealt almost entirely with states, not provinces, so Vic 3 is just cleaning the system by making it more uniformly state centered, instead of state centered with a few weird exceptions.
 
  • 3
  • 1Like
Reactions:

Acacias

Sergeant
61 Badges
Feb 18, 2018
83
107
  • Hearts of Iron IV: Expansion Pass
  • Europa Universalis IV: Cradle of Civilization
  • Stellaris: Ancient Relics
  • Europa Universalis IV: Rights of Man
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Cities: Skylines - Natural Disasters
  • Hearts of Iron IV: Together for Victory
  • Stellaris - Path to Destruction bundle
  • Cities: Skylines - Mass Transit
  • Europa Universalis IV: Mandate of Heaven
  • Europa Universalis IV: Third Rome
  • Surviving Mars
  • Hearts of Iron IV: Death or Dishonor
  • Imperator: Rome
  • Crusader Kings II: Reapers Due
  • Hearts of Iron IV: Expansion Pass
  • Stellaris: Humanoids Species Pack
  • Stellaris: Apocalypse
  • Europa Universalis IV: Rule Britannia
  • Stellaris: Distant Stars
  • Europa Universalis IV: Dharma
  • Surviving Mars: First Colony Edition
  • Stellaris: Nemesis
  • Cities: Skylines - Campus
  • Europa Universalis IV: Golden Century
  • Crusader Kings III
  • Imperator: Rome - Magna Graecia
  • Europa Universalis 4: Emperor
  • Europa Universalis IV
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Call to arms event
  • Europa Universalis IV: Res Publica
  • Victoria 2
  • Cities: Skylines
  • Europa Universalis IV: El Dorado
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: Common Sense
  • Crusader Kings III: Royal Edition
  • Crusader Kings II: Conclave
  • Hearts of Iron IV: La Resistance
  • Stellaris: Galaxy Edition
  • Stellaris: Federations
  • Stellaris: Galaxy Edition
  • Stellaris
  • Cities: Skylines - Snowfall
  • Cities: Skylines - After Dark
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Art of War
  • Stellaris: Galaxy Edition
Yeah, it's unfortunately one of the areas they're going backwards on.
If I were to make a guess, ill say this was done to maximise preformance, having pops operate only on state limtis the number of calculations significantlly. Consdiergin how stellaris preformance tanked with the introduction of pops, and how vicky 3 will have pops do many more things, i can accept provinces being sacrificed. This si just my guess however
 

Thure

Chartularius Hamburgensis
54 Badges
May 13, 2009
17.056
8.809
  • Crusader Kings II
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Europa Universalis IV: Res Publica
  • Knights of Pen and Paper +1 Edition
  • Europa Universalis IV: Call to arms event
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Art of War
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: The Republic
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: Sword of Islam
  • Tyranny - Bastards Wound
  • Stellaris: Humanoids Species Pack
  • Victoria 3 Sign Up
  • Stellaris: Synthetic Dawn
  • Stellaris - Path to Destruction bundle
  • Crusader Kings II: Monks and Mystics
  • Stellaris: Leviathans Story Pack
  • Tyranny: Archon Edition
  • Crusader Kings II: Reapers Due
  • Age of Wonders III
  • Imperator: Rome Sign Up
  • Crusader Kings II: Jade Dragon
  • Stellaris: Distant Stars
  • Stellaris: Megacorp
  • Crusader Kings II: Holy Fury
  • Imperator: Rome Deluxe Edition
  • Arsenal of Democracy
  • 500k Club
  • Darkest Hour
  • East India Company Collection
  • Europa Universalis III: Chronicles
  • Europa Universalis IV
  • Rome Gold
  • Sengoku
  • Victoria 2
  • War of the Roses
  • Stellaris Sign-up
  • Crusader Kings II: Holy Knight (pre-order)
  • Europa Universalis IV: Pre-order
  • Crusader Kings II: Way of Life
  • Crusader Kings II: Horse Lords
  • Crusader Kings II: Conclave
  • Stellaris
Sadly it causes some issues like some border regions. Regions like Sleswig where it would be important in which province which ethnicity lives, can't be represented well with this system. Also Alsace Lorraine will be problematic. Historically Alsace had more Germans than Lorraine, ingame it will look way more mixed because they will put Alsace and Lorraine in the same State most likely.
 
  • 1
Reactions:

Sbrubbles

Colonel
17 Badges
Jan 6, 2014
1.032
2.374
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Stellaris
  • Hearts of Iron IV: No Step Back
  • Hearts of Iron IV: La Resistance
  • Age of Wonders: Planetfall
  • Hearts of Iron IV: Expansion Pass
  • Hearts of Iron IV: Expansion Pass
  • Hearts of Iron IV: Death or Dishonor
  • Hearts of Iron IV: Together for Victory
  • Hearts of Iron IV: Cadet
  • Europa Universalis IV
  • Pillars of Eternity
  • Victoria 2
  • Victoria: Revolutions
  • Europa Universalis IV: Res Publica
  • Europa Universalis IV: Wealth of Nations
Sadly it looks like Victoria 3 only shows you pops at a state-wide level. You can’t see them in just Dublin or Wexford as you did in Victoria 2 (which is much more granular and close-up), now you can only see them in the state of Leinster. Whereas in Vic2 you could see population in like 10 different Irish provinces, now you only see them in a much more zoomed-out 3 states. Instead of having a pop move from Dublin to New York City, you have a pop move from Leinster to somewhere in New York State. It’s a huge step back, if I’m reading everything right.
Wasn't that pretty much a cosmetic thing in Vic2? I don't recall many instances where it actually mattered, except for building infrastructure in the province with highest income first (which didn't matter much because you would eventually build everywhere in the state), and, of course, in terms of troop movement.
 
  • 1
Reactions:

JBolt

They stole my husband’s eyes
67 Badges
Jul 30, 2018
209
1.127
  • Europa Universalis IV: Mandate of Heaven
  • Stellaris: Necroids
  • Imperator: Rome - Magna Graecia
  • Hearts of Iron IV: Cadet
  • Crusader Kings II: Reapers Due
  • Europa Universalis IV: Rights of Man
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Cities: Skylines - Natural Disasters
  • Hearts of Iron IV: Together for Victory
  • Crusader Kings II: Monks and Mystics
  • Stellaris: Federations
  • Cities: Skylines - Mass Transit
  • Crusader Kings II: Conclave
  • Europa Universalis IV: Golden Century
  • Hearts of Iron IV: Death or Dishonor
  • Crusader Kings II: Holy Fury
  • Hearts of Iron IV: Expansion Pass
  • Stellaris: Humanoids Species Pack
  • Stellaris: Apocalypse
  • Europa Universalis IV: Rule Britannia
  • Cities: Skylines - Parklife
  • Stellaris: Distant Stars
  • Europa Universalis IV: Dharma
  • Cities: Skylines Industries
  • Victoria 2: A House Divided
  • Crusader Kings III
  • Prison Architect
  • Europa Universalis IV
  • Stellaris: Lithoids
  • Stellaris: Ancient Relics
  • Hearts of Iron IV: La Resistance
  • Victoria 2
  • Victoria 2: Heart of Darkness
  • Cities: Skylines
  • Europa Universalis IV: El Dorado
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Stellaris: Nemesis
  • Europa Universalis 4: Emperor
  • Europa Universalis IV: Call to arms event
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Charlemagne
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Res Publica
  • Europa Universalis IV: Cossacks
Wasn't that pretty much a cosmetic thing in Vic2? I don't recall many instances where it actually mattered, except for building infrastructure in the province with highest income first (which didn't matter much because you would eventually build everywhere in the state), and, of course, in terms of troop movement.
Province-level modifiers, railroads and naval bases, occupation in one province at a time, RGO employment in one province at a time, and just in general losing complexity and game depth, as well as losing cultural regions and majority minority regions.
 

Sbrubbles

Colonel
17 Badges
Jan 6, 2014
1.032
2.374
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Stellaris
  • Hearts of Iron IV: No Step Back
  • Hearts of Iron IV: La Resistance
  • Age of Wonders: Planetfall
  • Hearts of Iron IV: Expansion Pass
  • Hearts of Iron IV: Expansion Pass
  • Hearts of Iron IV: Death or Dishonor
  • Hearts of Iron IV: Together for Victory
  • Hearts of Iron IV: Cadet
  • Europa Universalis IV
  • Pillars of Eternity
  • Victoria 2
  • Victoria: Revolutions
  • Europa Universalis IV: Res Publica
  • Europa Universalis IV: Wealth of Nations
Province-level modifiers, railroads and naval bases, occupation in one province at a time, RGO employment in one province at a time, and just in general losing complexity and game depth, as well as losing cultural regions and majority minority regions.
Those were things that existed, but they didn´t really affect gameplay (aside from moving troops and building infrastructure in the highest income province before the others), hence, cosmetic.

I mean, sure, I don't mind more cosmetic things in the game. Flavor really makes a good experience into a great one.