In reality large battles was super risky since it could destroy both army and administatrive capacity due to the people being in the army was also often involoved in administrating the realm.
Levy recovery rate in CK2 is super Quick, it should probably be reduced to 20 years from 0% to 100% so it take a very long time if not being a straight Death sentence if the army is completely destroy. To make character Death in battle matter more, characters should like in Imperator: Rome have a statemanship level so replacement can't instantly operate at same or higher efficiency as past vassals, commanders and counselors.
This mean it would be very risky to seek large battles, a serious defeat could maybe set you back decades but this also work against enemies since a massive victory could maybe lead up to capturing the whole enemy realm later on.
Levy recovery rate in CK2 is super Quick, it should probably be reduced to 20 years from 0% to 100% so it take a very long time if not being a straight Death sentence if the army is completely destroy. To make character Death in battle matter more, characters should like in Imperator: Rome have a statemanship level so replacement can't instantly operate at same or higher efficiency as past vassals, commanders and counselors.
This mean it would be very risky to seek large battles, a serious defeat could maybe set you back decades but this also work against enemies since a massive victory could maybe lead up to capturing the whole enemy realm later on.