As we can see in this screenshot of the latest monthly update, the state of Lombardy geta a % malus to infrastructure because of Alps hugging it's northen border. While this makes sense for goods/people moving from one valley to another and from germany to italy, it is completely nonsensincal for the other 50% of the terrritory that is part of the Po Valley, literally the perfect territory for infrastructure! (well it's a bit of an exaggeration, but you get the idea)
State of italian railways in 1861, notice how they're positioned right under the alps, because why would they go through them and "suffer infrascture penalties"?
Why must I be penalized for connecting Milan to Venice or Bologna? There is no big mountain range between those cities, so why a 15% malus?
Also I must acknowledge the presence of a Po river modifier, which might counteract the malus, but given that in the past we've seen rivers giving a static +X to infrastructure instead of a % one, I'm not sure what the balance would be. To be clear, I'm not against the way the modifiers work, it makes sense for difficoult terrain to give problems to railways, while it wouldn't make much sense for rivers helping them, I'm just sad that the homogenization of geographic features to a state level will result in some nonsensical situations all over the world.
I feel like this is part of a bigger problem, related to the state being the de facto minumum level of administration, with provinces being used for... I don't know, army movement? This is the same problem HoI4 has, but it's a smaller issue there because the game is focused on combat and not on internal administration, while the opposite seems to be the case for Vicky3.
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