- Jun 25, 2004
Have not heard anything for months now, but would like to know, whether this thing is dead or not.
Indeed.I don't know if I'd say that. The focus was always on crafting as you can't raid if you don't craft (or have someone around that does). Crafting has its limits, though, and you can only do it so long before you quit the game. Which is better: keep 4000 players around for 3 months at a time or 1000 players for a year (or more)? I realize it's not an either-or situation. Creating a balance and getting those players that only stick around for a few weeks to a few months to stay longer is a difficult problem many online game designers have struggled with for several years now.