Stewardship would still indirectly influene army size. Remember stewardship would still play the important part of increasing the revenue you can squeeze out of your population, something so vital no nation can be without.
Well see if i'm a count and i get a male, assuming i already have a good steward he's going to be my marshal. Why? He's likely the only one who can be. Even if he's an accountant.Spruce said:Jinnai,
I kinda like your proposal - seems well balanced. I'm also in favour of leaving a small bonus for max. army size with the stewardship.
however, the question still remains wether these bonusses are granted cross the board for stats - or are they only allowed for "skilled" personnel - with the trait.
like the grey eminence getting the diplomacy bonus, like the tough warrior getting a martial bonus etc, etc,
perhaps we can also argue = traits give extra bonus to stats, so that's how traits are incorporated. That's one vision,
however I would still advocate for special events linked to the traits (the positive traits that is) - only a few, but still good enough events to really make the difference,
Spruce said:however I would still advocate for special events linked to the traits (the positive traits that is) - only a few, but still good enough events to really make the difference,
Jinnai said:Stewardship would still indirectly influene army size. Remember stewardship would still play the important part of increasing the revenue you can squeeze out of your population, something so vital no nation can be without.
Spruce said:ps = to be honest - the most important point I'm trying to make is that a Misguided warrior of 9 and a Brilliant strategist of 9 basicly should not be the same here.
Patrucio said:Well, first off, they aren't. Brilliant Strategist already gives you a bonus to surviving in battle.
Or you can use the die cheat.MrT said:AFAIK the only way for a character to die is via events which either Cat Lord or I scripted (battle events were mostly Cat Lord, natural causes and such were mine). Actualy, there is one exception: a character who dies in childbirth.
It is correct. Martial value and several traits are modifiers to the 'killed in combat' event. As an example, a low martial (<5), reckless, misguided warrior has a 30 times higher chance of getting killed in battel compared to a high martial (>15), wise, brilliant strategist.Spruce said:huh, where did you get this from? In my manual - it says that those traits only give bonus or malus to stat. It's the result of education...
I know there have been modeled some new events, but only MrT, Catlord, etc. have the view on that,
? please confirm,
He's saying both actually play a part. Yea the warriro stats all raise marshall up, some more than others, but certainly you would agree a natural 5 marhsall skill misgudied warrior isn't quite up to speed as a natural 5 marshall skill brilliant strategtist.Pseudodragon said:Still on the natural ability vs. education thing:
If guys with good education are going to get bonuses for lucking out on the education event, should a guy with high natural ability get more events like "good year at fishery" stuff? Random, unrepeatable brilliant/lucky decisions should come more naturally for a guy that relies on instincts more than a guy who's relying on stuff he read in a book.