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Stewardship would still indirectly influene army size. Remember stewardship would still play the important part of increasing the revenue you can squeeze out of your population, something so vital no nation can be without.
 

Spruce

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Jinnai,

I kinda like your proposal - seems well balanced. I'm also in favour of leaving a small bonus for max. army size with the stewardship.

however, the question still remains wether these bonusses are granted cross the board for stats - or are they only allowed for "skilled" personnel - with the trait.

like the grey eminence getting the diplomacy bonus, like the tough warrior getting a martial bonus etc, etc,

perhaps we can also argue = traits give extra bonus to stats, so that's how traits are incorporated. That's one vision,

however I would still advocate for special events linked to the traits (the positive traits that is) - only a few, but still good enough events to really make the difference,
 

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Spruce said:
Jinnai,

I kinda like your proposal - seems well balanced. I'm also in favour of leaving a small bonus for max. army size with the stewardship.

however, the question still remains wether these bonusses are granted cross the board for stats - or are they only allowed for "skilled" personnel - with the trait.

like the grey eminence getting the diplomacy bonus, like the tough warrior getting a martial bonus etc, etc,

perhaps we can also argue = traits give extra bonus to stats, so that's how traits are incorporated. That's one vision,

however I would still advocate for special events linked to the traits (the positive traits that is) - only a few, but still good enough events to really make the difference,
Well see if i'm a count and i get a male, assuming i already have a good steward he's going to be my marshal. Why? He's likely the only one who can be. Even if he's an accountant.

Plus the problem comes specifically in the ecclectical paths are suppose to be made to be placed anywhere without major fuss.
 

Pseudodragon

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Spruce said:
however I would still advocate for special events linked to the traits (the positive traits that is) - only a few, but still good enough events to really make the difference,

I think the net effect should be what counts, not the educational trait, especially at this high level of abstraction.

I don't think there should be much difference between the results you get from a man who's naturally brilliant, but coasted through school or focused on other areas and a guy who's kinda dumb, but has studied hard and has memorized every single theory and historical precedent on the subject.
 

Spruce

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hehe,

funny discussion - it's just another point of vue honestly.

We have a guy here (blue collar working) that did a Human resources test - he proved to be a genius in all his testing. Unfortunately he was never really ambitous, never finished university and finally didn't graduate...

So basicly - effects or events - how do you link them - with stats or with traits - or a combination of both.

just another point of vue :).

ps = to be honest - the most important point I'm trying to make is that a Misguided warrior of 9 and a Brilliant strategist of 9 basicly should not be the same here.
 

unmerged(27106)

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Jinnai said:
Stewardship would still indirectly influene army size. Remember stewardship would still play the important part of increasing the revenue you can squeeze out of your population, something so vital no nation can be without.

Well, unless you take army size away from the province income, which I wouldn't support, it would be difficult to replace Martial with Stewardship as the trait that determines army size. However, if you somehow did so, I don't think simply affecting income would be a valuable enough of a contribution to a state's military. A state is perfectly capable of running huge deficits to fight it's campaigns, and the over-supply of currency is noted as a problem.
 

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Spruce said:
ps = to be honest - the most important point I'm trying to make is that a Misguided warrior of 9 and a Brilliant strategist of 9 basicly should not be the same here.

Well, first off, they aren't. Brilliant Strategist already gives you a bonus to surviving in battle. I don't see why any more of an advantage is needed. One guy relies on talent. The other relies on his education. The guy who relies on his education is less likely to get killed. I think that is a reasonable enough of an advantage. Natural talent should carry you far.
 

Spruce

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Patrucio said:
Well, first off, they aren't. Brilliant Strategist already gives you a bonus to surviving in battle.

huh, where did you get this from? In my manual - it says that those traits only give bonus or malus to stat. It's the result of education...

I know there have been modeled some new events, but only MrT, Catlord, etc. have the view on that,

? please confirm,
 

unmerged(6777)

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AFAIK the only way for a character to die is via events which either Cat Lord or I scripted (battle events were mostly Cat Lord, natural causes and such were mine). Actualy, there is one exception: a character who dies in childbirth.
 

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MrT said:
AFAIK the only way for a character to die is via events which either Cat Lord or I scripted (battle events were mostly Cat Lord, natural causes and such were mine). Actualy, there is one exception: a character who dies in childbirth.
Or you can use the die cheat. :p
 

Havard

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Spruce said:
huh, where did you get this from? In my manual - it says that those traits only give bonus or malus to stat. It's the result of education...

I know there have been modeled some new events, but only MrT, Catlord, etc. have the view on that,

? please confirm,
It is correct. Martial value and several traits are modifiers to the 'killed in combat' event. As an example, a low martial (<5), reckless, misguided warrior has a 30 times higher chance of getting killed in battel compared to a high martial (>15), wise, brilliant strategist.
 

Pseudodragon

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Still on the natural ability vs. education thing:

If guys with good education are going to get bonuses for lucking out on the education event, should a guy with high natural ability get more events like "good year at fishery" stuff? Random, unrepeatable brilliant/lucky decisions should come more naturally for a guy that relies on instincts more than a guy who's relying on stuff he read in a book.
 

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Pseudodragon said:
Still on the natural ability vs. education thing:

If guys with good education are going to get bonuses for lucking out on the education event, should a guy with high natural ability get more events like "good year at fishery" stuff? Random, unrepeatable brilliant/lucky decisions should come more naturally for a guy that relies on instincts more than a guy who's relying on stuff he read in a book.
He's saying both actually play a part. Yea the warriro stats all raise marshall up, some more than others, but certainly you would agree a natural 5 marhsall skill misgudied warrior isn't quite up to speed as a natural 5 marshall skill brilliant strategtist.

The problem would come then would come only if the totals equalled the same. Then from what i gather its based on the better education.