In the Byzantium thread, we kicked over an interesting discussion about what effects stats should have on the game. I'd like to make this a seperate discussion and see if everyone agrees with me or thinks I'm a blithering idiot.
Martial
The martial stat should increase (or decrease for low stat) the recruitment rate. It should also increase and decrease the size of armies in the demense of the ruler. Brilliant Strategists should receive a large recruitment speed increase while knowledgable tacticians should receive the size-of-army increase. Tough Soldiers should receive a small bonus to each. Misguided Warriors should receive a penalty to both.
Martial should also be significantly impaired by the traits: "leper", "wounded"
Diplomacy
This stat effects are already readily apparant.
Intrigue
I love the idea of intrigue affecting demense size allowance. I also think there should be an event serious of vassal plotting affecting people with low effective intrigue and a small series of events of loyalty boosts for high intrigue lieges.
Illusive Shadow should receive a loyalty bonus to their vassals, Grey Imminence should have a reduced chance of vassal intrigue events, naive wirepuller should have an increased chance of intrigue events, intricate webweaver should have an increased chance of BOTH intrigue events and a loyalty boost to vassals.
Stewardship
Remove demense bonus from stewardship. Stewardship would then affect ONLY income derived from provinces, which makes excellent sense. This reduces the effects of stewardship, which is a positive since, in-game, you should (currently) breed your children for either inheritance of other stuff or stewardship to the exclusion of everything else. By 1453 your line should average 22 stewardship and 0, 0, 0 in everything else.
Income should be affected by fortune builder/midas touched and negatively impacted by hole-in-pocket.
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Comments and thoughts?
Martial
The martial stat should increase (or decrease for low stat) the recruitment rate. It should also increase and decrease the size of armies in the demense of the ruler. Brilliant Strategists should receive a large recruitment speed increase while knowledgable tacticians should receive the size-of-army increase. Tough Soldiers should receive a small bonus to each. Misguided Warriors should receive a penalty to both.
Martial should also be significantly impaired by the traits: "leper", "wounded"
Diplomacy
This stat effects are already readily apparant.
Intrigue
I love the idea of intrigue affecting demense size allowance. I also think there should be an event serious of vassal plotting affecting people with low effective intrigue and a small series of events of loyalty boosts for high intrigue lieges.
Illusive Shadow should receive a loyalty bonus to their vassals, Grey Imminence should have a reduced chance of vassal intrigue events, naive wirepuller should have an increased chance of intrigue events, intricate webweaver should have an increased chance of BOTH intrigue events and a loyalty boost to vassals.
Stewardship
Remove demense bonus from stewardship. Stewardship would then affect ONLY income derived from provinces, which makes excellent sense. This reduces the effects of stewardship, which is a positive since, in-game, you should (currently) breed your children for either inheritance of other stuff or stewardship to the exclusion of everything else. By 1453 your line should average 22 stewardship and 0, 0, 0 in everything else.
Income should be affected by fortune builder/midas touched and negatively impacted by hole-in-pocket.
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Comments and thoughts?