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Mar 31, 2017
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Hello there,
I'm currently trying to make a starting system mod that hosts a variety of primitive civilization worlds with preset species on each in addition to the starting planet
currently the system appears on the custom empire creation list but when initialized, neither the system's star nor the planets that are supposed to house primitive civilizations appear, the system itself is dark, and the planets that do appear have a pinkish texture to them
previously i successfully made such a system using the rl_star class specification for the star and rl_habitable_normal planet specification for the primitive worlds with random species created on each
now, however, I am trying to make the system more predetermined and it doesn't seem to be working, any thoughts?
 

Mitchz95

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Ah okay, I'm afraid I misspoke above. The system class at the top should be "sc_a" (or "rl_standard_stars" if you want it random), and the star itself should just be "star". The rest looks good to me, so try that.

Code:
mara_system = {
   name = “Mara”
    class = "sc_a"
   
    usage = custom_empire
   
    planet = {
        name = “Mara”
        class = star
        orbit_distance = 0
        orbit_angle = 1
        size = 40
        has_ring = no
    }
 
Last edited:
Mar 31, 2017
5
0
unfortunately this didn't work
any other ideas?
 

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dskod1

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