Hi everybody!
I find this very annoying, too!
I have been playing several games with the following settings:
world type: great land
worldsize: normal
maptype: cylindrical
additional worlds: 2
rival great mages: 4
Every single time my starting position was at the far north of the map (near the magic "border"), with two enemies just some hexes away to the south of my position and the the third and fourth enemy even more in the south but very near to the other two.
This almost always leads to war very early in the game. Not necessarily between me and the AI players, but they will fight non stop among each other.
When i decide not to got to war with them immediately (or to just defend, if they declare war on me) but to expand my empire with settlers, it seems to me, that the AI players build/conquer some cities but stop after some time for no reason. Therefore even later on in the game two thirds/three quarters of the map are not occupied by anyone and i can/could build a huge empire, just because the AI did not expand.
I'm not a hardcore gamer who wants to destroy an enemy as fast as possible. I enjoy a CIV-like gameplay, expanding my empire until i meet my rivals, then deciding what to do... (i don't know how i can explain this in a better way, but i think you get my point)
Since the starting positions of all players are so near to each other ( I often play 2 - 4 rounds and have already met two of my four rivals) this kind of gameplay is not possible.
The AI players start their eternal wars (which they usually can not win against each other, because the defence of their capitals is to strong for their armies) and do not expand in any way.
The last time i played, two of the four AI players had no second city at all (!), while one had his capital and two other cities and the fourth had built/conquered four or five cities. The vast rest of the map was empty. No one seemed to be interested (besides me, of course).
There is no point in playing such a map, if all the starting positions are crammed in one rather small area. Why aren't they scattered all over the map?!
Is there anything i can do to change this, this really broke the game for me...
(I know i could try a map with the island setting, but i don't want much water. I just want to play a "cylindrical" "great land" map with scattered starting positions...)
pipboy2000