Tides Of War
Development Thread
I constantly update this thread with current information. Please post here if you have questions or comments.
Current Game Started On: March 21st 2004
Current Game Ended On: November 21st 2004
Game Day and Time : Sunday @ 1200 PST/1500 EST
Victoria May 15th v1.03c, No MODs, Option settings:
- Difficulty : Normal
- AI Agressiveness : Normal
- Game Speed : Very Slow - Slow
- Fog Of War : On
- Autosave : Once Every 5 Months
- Use Counters : Off
Details:
Host
- Traveler
- Robtimus Prime
Current Game Year January 1921
Perminent players and their countries:
- Traveler - Italy (ICQ#94746847) . . . formerly Sardinia-Piedmont
- King of Men - Scandinavia (ICQ#205752074) . . . formerly Sweden
- RCBricker - Russia (ICQ#308019389)
- Lotus Lo - Germany (ICQ#302004411) . . . formerly Prussia
- Dominus - France (ICQ#284067934)
- Robtimus Prime - Spain (ICQ#122996214)
- Thirchak - Austria (ICQ#241225077)
Interested Players and Inactive list:
- LordDrake22 - Netherlands (ICQ#315509607)
- Marco - UK (ICQ#191686868)
- Anglo-American (ICQ#7892795)
- CoolElephant (ICQ#37871647)
- GabeHimself (ICQ#340052603)
- Haden (ICQ#319757771)
- Strategist (ICQ#226481723)
- Katmai73 (ICQ#196537934)
- Habsburg (ICQ#243541409)
- HVC (ICQ#260176995)
In Game Rules Section
- If you wish to join, you must post here and get ICQ
- We will continue play for five months upon a player drop, then rehost and pick the dropped player up.
- We will start the game at the scheduled time with the players that show, if you are going to be late or can’t make it, send an ICQ or post here. We can stop the game and rehost to pick up late players.
- A player cannot conduct diplomacy with an AI'd player country. It doesn't matter if you had plans with the player prior to the session if they aren't there and their country is AI'd you'll just have to chalk it up as a diplomatic failure.
- If a war starts and allies are called, where any ally that was a player country but that player is not present and their country is AI’d, it is ok to call on them to join.
- Players are encouraged to roleplay their countries. Conduct during game play is very important. If you make a derogatory or personal attack you will be cautioned. Continued misconduct will result in the game stopping and the removal of the offending player.
- Due to the enormous load caused by AI mobilization when fighting countries, we have to announce war plans prior to attack. This will allow us to prevent several wars occurring at the same time.
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