Mght i make a recommendation? look into some form of crisis upgrade mod.whenever someone does an aar it almost always ends one of two ways. they steamroll the crisis and its really anticlimactic. or they pretend to be having a much tougher time than they are to drag out the story. with the way the crisis works at the moment those really are the only option unless you get mods to make the crisis less of a paper tiger.
it's your aar and i'm sure it'll be awesome no matter how it ends. these are just my two cents on how to make the end a bit more exciting.
That's not a bad idea, though I should say that in my last Stellaris AAR the crisis gave me a serious run for my money. I'll certainly see how things go.
The Yldars and their allies have been doing well so far, but it sounds like there's yet another grueling planetary campaign ahead of them before the end. Hopefully the War Guilds have been able to apply the lessons learned in the bloody struggle for Shi'Pator; an attack on the enemy's homeworld will almost certainly be a brutal slog even with the benefit of experience.
Of course, this newfound awakening could also make a useful force multiplier if the Yldars can find a way to deploy some "special talents" alongside the main fighting force.
A little early to invoke 'special talents' I fear, though I strongly suspect the harsh climate of the war has helped trigger some of those gifts in an uncontrolled way!
Nice going so far. Lucky for you your enemies are either far behind in tech, or their AI is too dumb to upgrade it's ships. You would have been in real trouble then. Now comes the long and tedious occupation campaign to get the Rothak to the peace table, while not getting surprised by the Kazam. Looking forward to part 2!
I am slightly ahead in tech, though not so much much i don't loose ships in every battle. If I hadn't adopted the Rothak 'eggs in one basket' approach to fleets I'd definitely have suffered at least one defeat by now!
One has to put in the hard graft to get the job done.
It appears though this communal effort has an unanticipated consequences ... one wonders what might come of it for the Yldar.
Indeed1 A long term trend or 'merely' an unusual quirk?
Finally found a bit of time to plug away at a couple more updates and, predictably, this continues to be really excellent @RossN! Just finished the update with the Pseudo-Yldars, and between that and the ancient lost species who killed themselves en masse I am enjoying the fact that this AAR seems to be developing a sort of philosophical side narrative about cosmology and one's place in the universe. Genuinely captivating stuff.
Thanks, really glad you are enjoying this!
As I've said before I like the feeling that this galaxy has historical heft to it, with a sense of what has come before. I really must write up an in-universe timeline at some point!
So as the war trots on, peculiar things happen in Yldar space. The gods, divine or not, are visiting.
Very interesting thoughts!
Nothing is as majestic as a fleet readied for battle, or engaged in battle!
I entirely agree! I love the design of the humanoid ships (especially the destroyers and cruisers), though the reptiles also have a great aethetic.
Going for the psychic path? Curious being materialist.
It all depends on how you look at these powers.