• We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.
Status
Not open for further replies.

dskod1

Field Marshal
137 Badges
Apr 14, 2009
3.281
1.085
  • Crusader Kings II: Way of Life
  • Imperator: Rome Sign Up
  • Warlock: Master of the Arcane
  • 500k Club
  • VtM - Bloodlines 2 Blood Moon Edition
  • Europa Universalis IV: Mandate of Heaven
  • Stellaris: Humanoids Species Pack
  • Europa Universalis IV: El Dorado
  • Europa Universalis IV: Pre-order
  • Hearts of Iron: The Card Game
  • Pride of Nations
  • Mount & Blade: Warband
  • Mount & Blade: With Fire and Sword
  • Age of Wonders: Planetfall
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Hearts of Iron IV: Expansion Pass
  • Tyranny - Bastards Wound
  • Crusader Kings II: Conclave
  • Cities: Skylines - Mass Transit
  • Stellaris: Digital Anniversary Edition
  • BATTLETECH - Digital Deluxe Edition
  • Stellaris: Galaxy Edition
  • Europa Universalis IV: Rule Britannia
  • Stellaris: Apocalypse
  • Crusader Kings II: Reapers Due
  • Shadowrun Returns
  • Stellaris: Distant Stars
  • BATTLETECH
  • Steel Division: Normandy 44
  • Europa Universalis IV: Golden Century
  • Surviving Mars: First Colony Edition
  • Crusader Kings II: Monks and Mystics
  • Steel Division: Normand 44 Sign-up
  • Hearts of Iron IV: Together for Victory
  • Cities: Skylines - Parklife
  • Europa Universalis IV
  • Prison Architect
  • Imperator: Rome Deluxe Edition
  • Crusader Kings II
  • Cities: Skylines - Natural Disasters
  • Hearts of Iron IV: Death or Dishonor
  • Cities: Skylines - Green Cities
  • Europa Universalis III Complete
  • Hearts of Iron IV: No Step Back
  • Surviving Mars
  • Stellaris: Leviathans Story Pack
  • Europa Universalis III Complete
  • Crusader Kings II: Holy Fury
  • Europa Universalis IV: Dharma
@goodguy2k2k
That spreadsheet is very helpful, thank you.
 

LlewellynX

Corporal
31 Badges
Apr 20, 2016
37
26
  • Europa Universalis IV
  • Stellaris - Path to Destruction bundle
  • Age of Wonders III
  • Stellaris
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Europa Universalis IV: Res Publica
  • Europa Universalis IV: Call to arms event
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Conquest of Paradise
  • Cities: Skylines Industries
  • Cities: Skylines - Parklife
  • Cities: Skylines - Parklife Pre-Order
  • Hearts of Iron IV: Expansion Pass
  • Cities: Skylines - Green Cities
  • Hearts of Iron IV: Death or Dishonor
  • Europa Universalis IV: Mandate of Heaven
  • Cities: Skylines - Mass Transit
  • Cities: Skylines - Campus
  • Hearts of Iron IV: Together for Victory
  • Cities: Skylines - Natural Disasters
  • Stellaris: Leviathans Story Pack
  • Stellaris: Digital Anniversary Edition
  • Hearts of Iron IV: Colonel
  • Hearts of Iron IV: Cadet
  • Cities: Skylines - Snowfall
  • Europa Universalis IV: Common Sense
  • Cities: Skylines
  • Victoria 2
  • Cities: Skylines - After Dark
  • Darkest Hour
I got bored and watched all 12 episodes to the Blorg game played on youTube (remarkably interesting) and I'm curious about a few things after reading most of this thread and had some observations I would be interested in hearing comments on.

So, Stellaris doesn't have fighters. Is that even a problem? Your own empire can develop multiple factions and even revolt and become independent. Federations give a lot of weight to taking actions which all its members agree on and players may not control all the empires in a federation. Characters appear to be expanded off of EU. A lot of appointing characters and using them to improve them though gaining experience, Don't remember them being renewable but since you can rename every ship and world in game I don't think it will be a problem. Can't imagine how the lightsaber post in the thread would be used in game as there are no individual combatants. You can find primitive species and infiltrate them and other similar things. Didn't see any espionage. Time appeared to be in years and characters remained around forever. You can play a fungus race, but no artificial intelligence (i.e. cylon/droid) races.

All and all I think Stellaris is going to be the new benchmark for this kind of game. Beats everything else hands down.
 

aruon

UwU?
81 Badges
Mar 21, 2012
6.028
3.787
  • Hearts of Iron IV: Cadet
  • Crusader Kings II
  • Stellaris: Galaxy Edition
  • Hearts of Iron III
  • Leviathan: Warships
  • Supreme Ruler: Cold War
  • Steel Division: Normand 44 Sign-up
  • Tyranny: Archon Edition
  • Tyranny: Archon Edition
  • Tyranny: Gold Edition
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Hearts of Iron IV: Together for Victory
  • Stellaris - Path to Destruction bundle
  • Europa Universalis IV: Mandate of Heaven
  • Europa Universalis IV: Third Rome
  • BATTLETECH
  • Surviving Mars
  • Hearts of Iron IV Sign-up
  • Hearts of Iron IV: Death or Dishonor
  • Stellaris: Synthetic Dawn
  • Tyranny - Tales from the Tiers
  • Tyranny - Bastards Wound
  • Age of Wonders III
  • Europa Universalis IV: Cradle of Civilization
  • Hearts of Iron IV: Expansion Pass
  • Stellaris: Humanoids Species Pack
  • Stellaris: Apocalypse
  • Europa Universalis IV: Rule Britannia
  • 500k Club
  • Hearts of Iron IV: No Step Back
  • Europa Universalis IV
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Call to arms event
  • Europa Universalis IV: Res Publica
  • Victoria 2
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Europa Universalis IV: Rights of Man
  • Europa Universalis IV: El Dorado
  • Magicka: Wizard Wars Founder Wizard
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Cossacks
  • Europa Universalis IV: Mare Nostrum
  • Stellaris
  • Stellaris: Galaxy Edition
  • Stellaris: Galaxy Edition
So, Stellaris doesn't have fighters. Is that even a problem?

actually it does. you just need a ship equipped with a carrier section.

Your own empire can develop multiple factions and even revolt and become independent.

now this is definitely going to depend on the scale of the empire in question. under the galactic republic, each system that represented itself (naboo, ryloth, kashyyyk, etc.) are pretty much equivalent to IRL Swiss Cantons, which work much like states in the USA... except ones can legally just flat out leave the country at any time they damn well please. meaning that ingame, they are entities capable of being played. and since they are generally single-system governments or are at least limited to a few systems (and 1 or maybe 2 species) at most, it'll be very unlikely if smaller or even medium-size empires suffer from revolts.

and while sith style empires on the other hand are like the Republic in how they are also totally sector-based in how they'd run ingame, their sectors are far larger and much more likely to have clashing ethos.

Federations give a lot of weight to taking actions which all its members agree on and players may not control all the empires in a federation.

agreed, this is what worries me the most about the limitations present in adapting stellaris to the SWU. sith empires are all about heavy handed direct control, non-jedi/sith nations are much more like vanilla, and the Republic looks at face value to simply be unfeasible. though i suppose if worst comes to worst, there could be some laws and modifiers abstracting "membership" as it were.

Characters appear to be expanded off of EU. A lot of appointing characters and using them to improve them though gaining experience, Don't remember them being renewable but since you can rename every ship and world in game I don't think it will be a problem.

the fortunate thing with this system is that the mod devs don't have to add in every character of importance. and thank god for that otherwise we'd never get to play this mod.

Can't imagine how the lightsaber post in the thread would be used in game as there are no individual combatants.

that's what i wondered. fortunately modifiers follow CK2 by using a picture to represent what they are. and using those lightsaber pictures for example, they could represent a surprising amount of things: replace the 5 stars in skills or the color showing some different modifier (i.e. red lightsaber = dark side character).

You can find primitive species and infiltrate them and other similar things.

unless you want to uplift the noghri, there really aren't many species worth bothering with that. well, maybe the gungans so you can try and create Darth Jar Jar Binks.
X4azK4P.png

Didn't see any espionage.

espionage was specifically omitted from the game because they just didn't have time to put something good together.. it's a guaranteed DLC eventually.

Time appeared to be in years and characters remained around forever.

that one is all modifiers. most likely the "hardy" modifier will get nerfed eventually. and more modifiers can be made which have more or less extreme effects on lifespan.

You can play a fungus race, but no artificial intelligence (i.e. cylon/droid) races.

that one's going to straight-to-DLC. though let's face it- modders will have droid races to an art form a week after launch.[/QUOTE]
 
  • 2
Reactions:

varetta

Major
86 Badges
Dec 11, 2010
570
135
  • Hearts of Iron III
  • Europa Universalis IV: Cossacks
  • Crusader Kings II
  • Victoria 2: A House Divided
  • Semper Fi
  • Stellaris: Leviathans Story Pack
  • Stellaris - Path to Destruction bundle
  • Stellaris: Digital Anniversary Edition
  • Cities: Skylines - Green Cities
  • Stellaris: Lithoids
  • Hearts of Iron IV: Expansion Pass
  • Stellaris: Distant Stars
  • Stellaris: Humanoids Species Pack
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV: Colonel
  • Crusader Kings II: Reapers Due
  • Europa Universalis IV: Rights of Man
  • Imperator: Rome Deluxe Edition
  • Cities: Skylines - Campus
  • Hearts of Iron IV: Death or Dishonor
  • Surviving Mars
  • Crusader Kings II: Horse Lords
  • Cities: Skylines - Natural Disasters
  • Hearts of Iron IV: Together for Victory
  • Crusader Kings II: Monks and Mystics
  • BATTLETECH
  • Cities: Skylines - Mass Transit
  • Europa Universalis IV: Mandate of Heaven
  • Hearts of Iron IV: La Resistance
  • BATTLETECH: Heavy Metal
  • Europa Universalis IV: Golden Century
  • Cities: Skylines - Parklife
  • Europa Universalis 4: Emperor
  • Crusader Kings III
  • BATTLETECH - Digital Deluxe Edition
  • Europa Universalis IV: Dharma
  • Europa Universalis IV: Rule Britannia
  • Europa Universalis IV
  • Stellaris: Federations
  • Victoria 3 Sign Up
  • Crusader Kings II: Conclave
  • Crusader Kings II: Holy Fury
  • Surviving Mars: First Colony Edition
  • Victoria 2
  • 500k Club
  • Stellaris: Apocalypse
  • Europa Universalis IV: El Dorado
  • Stellaris: Necroids
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: Common Sense
Thanks for the input. Where would you suggest I go to learn more about how mods are made for Stellaris?

Next two DD will be about this topic so go there
 

TheAnguishedOne

Field Marshal
38 Badges
May 2, 2014
5.057
1.106
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Reapers Due
  • Stellaris: Galaxy Edition
  • Europa Universalis IV: Mare Nostrum
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Victoria: Revolutions
  • Europa Universalis IV: Res Publica
  • Magicka
  • Europa Universalis IV: Call to arms event
  • Europa Universalis IV: Wealth of Nations
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Art of War
  • Crusader Kings II: Holy Fury
  • Imperator: Rome Sign Up
  • Crusader Kings II: Jade Dragon
  • Crusader Kings II: Monks and Mystics
  • Stellaris: Digital Anniversary Edition
  • Stellaris Sign-up
  • Hearts of Iron IV Sign-up
  • Stellaris: Galaxy Edition
  • Stellaris
  • Crusader Kings II: Conclave
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: El Dorado
  • Victoria 2
  • Europa Universalis IV
Nice to have another dev diary for the mod. The initial release is already sounds splendid.
 

Detjen

EX-Space Delivery Guy
66 Badges
Apr 14, 2007
49
31
  • Crusader Kings II: Monks and Mystics
  • Cities: Skylines - Snowfall
  • Stellaris
  • Stellaris: Galaxy Edition
  • Stellaris: Galaxy Edition
  • Stellaris Sign-up
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV: Colonel
  • Crusader Kings II: Reapers Due
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Cities: Skylines - Natural Disasters
  • Hearts of Iron IV: Together for Victory
  • Crusader Kings II: Conclave
  • Stellaris - Path to Destruction bundle
  • Cities: Skylines - Mass Transit
  • Knights of Honor
  • Surviving Mars
  • Hearts of Iron IV: Death or Dishonor
  • Stellaris: Synthetic Dawn
  • Cities: Skylines - Green Cities
  • Crusader Kings II: Jade Dragon
  • Hearts of Iron IV: Expansion Pass
  • Stellaris: Humanoids Species Pack
  • Stellaris: Apocalypse
  • Island Bound
  • Hearts of Iron III: Their Finest Hour
  • Cities in Motion 2
  • Crusader Kings II
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sword of Islam
  • Europa Universalis III
  • For the Motherland
  • Hearts of Iron III
  • Cities in Motion
  • Semper Fi
  • Sengoku
  • Victoria 2
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • 500k Club
  • Cities: Skylines
  • Crusader Kings II: Holy Knight (pre-order)
  • Crusader Kings II: Way of Life
  • Crusader Kings II: Horse Lords
I wonder if you seen some of the talk about Psioncis and Zro Dust, oriented around a Psionic trait characters can get. Could this lead to a rare force sensitive trait for characters that naturally gives them bonuses, maybe a training event line for knight hood and so on? I feel as though the force would work best if kept to characters and maybe some rare builting like the Temple or smaller training facilities for some sort of bonus.
 

Fekkit

Private
59 Badges
Feb 12, 2015
14
36
  • For the Motherland
  • Crusader Kings II: Jade Dragon
  • Stellaris: Synthetic Dawn
  • Crusader Kings II
  • Semper Fi
  • Hearts of Iron III Collection
  • Hearts of Iron III: Their Finest Hour
  • Hearts of Iron III
  • Europa Universalis IV: Call to arms event
  • Stellaris - Path to Destruction bundle
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Art of War
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Holy Fury
  • Crusader Kings II: Monks and Mystics
  • Hearts of Iron IV: Together for Victory
  • Stellaris: Leviathans Story Pack
  • Europa Universalis IV: Mandate of Heaven
  • Europa Universalis IV: Cradle of Civilization
  • Stellaris: Digital Anniversary Edition
  • Hearts of Iron IV: Expansion Pass
  • Stellaris: Humanoids Species Pack
  • Stellaris: Apocalypse
  • Stellaris: Distant Stars
  • Hearts of Iron IV: La Resistance
  • Stellaris: Galaxy Edition
  • Stellaris: Lithoids
  • Prison Architect
  • Stellaris: Ancient Relics
  • Age of Wonders: Planetfall
  • Age of Wonders: Planetfall Sign Up
  • Europa Universalis IV: El Dorado
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: Sword of Islam
  • Europa Universalis IV
  • Europa Universalis IV: Wealth of Nations
  • Victoria 2
  • Hearts of Iron IV: No Step Back
  • Victoria 2: Heart of Darkness
  • War of the Vikings
  • Europa Universalis IV: Rights of Man
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Cossacks
  • Stellaris
  • Stellaris: Galaxy Edition
  • Hearts of Iron IV Sign-up
  • Stellaris Sign-up
Wow this is awesome to run into. Now I'm over hyped for 2 things, Stellaris, and then this. Will I never be able to quench my thirst for awesome games?
 

DetCord

Sergeant
35 Badges
Jul 20, 2011
91
29
  • Darkest Hour
  • Stellaris - Path to Destruction bundle
  • Victoria 2: A House Divided
  • Sword of the Stars II
  • Semper Fi
  • Victoria: Revolutions
  • March of the Eagles
  • Heir to the Throne
  • Hearts of Iron III: Their Finest Hour
  • Hearts of Iron III
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Conquest of Paradise
  • For the Motherland
  • Divine Wind
  • Europa Universalis III Complete
  • Europa Universalis III: Chronicles
  • Europa Universalis III
  • Crusader Kings II
  • Island Bound
  • Crusader Kings III: Royal Edition
  • Crusader Kings III
  • Prison Architect: Psych Ward
  • Prison Architect
  • Stellaris: Apocalypse
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV Sign-up
  • Stellaris
  • Europa Universalis IV: El Dorado
  • 500k Club
  • Victoria 2
  • Europa Universalis III Complete
  • Europa Universalis IV
  • Europa Universalis III Complete
  • Cities: Skylines
  • Victoria 2: Heart of Darkness
I think Stellaris will fit the SW world really well. Really looking forward to it.

That said, I came across this the other day. Looks absolutely brilliant and might fill the niche until this mod gets off the ground. I've been considering picking it up just for the mod itself as it really has that Rebellion vibe to it.
 

aruon

UwU?
81 Badges
Mar 21, 2012
6.028
3.787
  • Hearts of Iron IV: Cadet
  • Crusader Kings II
  • Stellaris: Galaxy Edition
  • Hearts of Iron III
  • Leviathan: Warships
  • Supreme Ruler: Cold War
  • Steel Division: Normand 44 Sign-up
  • Tyranny: Archon Edition
  • Tyranny: Archon Edition
  • Tyranny: Gold Edition
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Hearts of Iron IV: Together for Victory
  • Stellaris - Path to Destruction bundle
  • Europa Universalis IV: Mandate of Heaven
  • Europa Universalis IV: Third Rome
  • BATTLETECH
  • Surviving Mars
  • Hearts of Iron IV Sign-up
  • Hearts of Iron IV: Death or Dishonor
  • Stellaris: Synthetic Dawn
  • Tyranny - Tales from the Tiers
  • Tyranny - Bastards Wound
  • Age of Wonders III
  • Europa Universalis IV: Cradle of Civilization
  • Hearts of Iron IV: Expansion Pass
  • Stellaris: Humanoids Species Pack
  • Stellaris: Apocalypse
  • Europa Universalis IV: Rule Britannia
  • 500k Club
  • Hearts of Iron IV: No Step Back
  • Europa Universalis IV
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Call to arms event
  • Europa Universalis IV: Res Publica
  • Victoria 2
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Europa Universalis IV: Rights of Man
  • Europa Universalis IV: El Dorado
  • Magicka: Wizard Wars Founder Wizard
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Cossacks
  • Europa Universalis IV: Mare Nostrum
  • Stellaris
  • Stellaris: Galaxy Edition
  • Stellaris: Galaxy Edition
I think Stellaris will fit the SW world really well. Really looking forward to it.

That said, I came across this the other day. Looks absolutely brilliant and might fill the niche until this mod gets off the ground. I've been considering picking it up just for the mod itself as it really has that Rebellion vibe to it.

damn. another brand new 4X? polaris sector looks pretty cool, it's x-ray/topdown view of a ship looks exactly like how FTL does it, and i love that game! also i love how the publisher (Slitherine Ltd.) are the same people who did the simulations for deadliest warrior years ago.

damn i wish i wan't broke!
 

LlewellynX

Corporal
31 Badges
Apr 20, 2016
37
26
  • Europa Universalis IV
  • Stellaris - Path to Destruction bundle
  • Age of Wonders III
  • Stellaris
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Europa Universalis IV: Res Publica
  • Europa Universalis IV: Call to arms event
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Conquest of Paradise
  • Cities: Skylines Industries
  • Cities: Skylines - Parklife
  • Cities: Skylines - Parklife Pre-Order
  • Hearts of Iron IV: Expansion Pass
  • Cities: Skylines - Green Cities
  • Hearts of Iron IV: Death or Dishonor
  • Europa Universalis IV: Mandate of Heaven
  • Cities: Skylines - Mass Transit
  • Cities: Skylines - Campus
  • Hearts of Iron IV: Together for Victory
  • Cities: Skylines - Natural Disasters
  • Stellaris: Leviathans Story Pack
  • Stellaris: Digital Anniversary Edition
  • Hearts of Iron IV: Colonel
  • Hearts of Iron IV: Cadet
  • Cities: Skylines - Snowfall
  • Europa Universalis IV: Common Sense
  • Cities: Skylines
  • Victoria 2
  • Cities: Skylines - After Dark
  • Darkest Hour
damn. another brand new 4X? polaris sector looks pretty cool, it's x-ray/topdown view of a ship looks exactly like how FTL does it, and i love that game! also i love how the publisher (Slitherine Ltd.) are the same people who did the simulations for deadliest warrior years ago.

damn i wish i wan't broke!
I had an opportunity to give Polaris Sector a try with a friend. Its interesting, but found it difficult to get the hang of. Being able to design your own ships is a good idea, but I didn't find it very relevant. I did like that player control their own fleets during combat, though I sucked at it. All and all I think Stellaris will be better.
 
  • 2
Reactions:

varetta

Major
86 Badges
Dec 11, 2010
570
135
  • Hearts of Iron III
  • Europa Universalis IV: Cossacks
  • Crusader Kings II
  • Victoria 2: A House Divided
  • Semper Fi
  • Stellaris: Leviathans Story Pack
  • Stellaris - Path to Destruction bundle
  • Stellaris: Digital Anniversary Edition
  • Cities: Skylines - Green Cities
  • Stellaris: Lithoids
  • Hearts of Iron IV: Expansion Pass
  • Stellaris: Distant Stars
  • Stellaris: Humanoids Species Pack
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV: Colonel
  • Crusader Kings II: Reapers Due
  • Europa Universalis IV: Rights of Man
  • Imperator: Rome Deluxe Edition
  • Cities: Skylines - Campus
  • Hearts of Iron IV: Death or Dishonor
  • Surviving Mars
  • Crusader Kings II: Horse Lords
  • Cities: Skylines - Natural Disasters
  • Hearts of Iron IV: Together for Victory
  • Crusader Kings II: Monks and Mystics
  • BATTLETECH
  • Cities: Skylines - Mass Transit
  • Europa Universalis IV: Mandate of Heaven
  • Hearts of Iron IV: La Resistance
  • BATTLETECH: Heavy Metal
  • Europa Universalis IV: Golden Century
  • Cities: Skylines - Parklife
  • Europa Universalis 4: Emperor
  • Crusader Kings III
  • BATTLETECH - Digital Deluxe Edition
  • Europa Universalis IV: Dharma
  • Europa Universalis IV: Rule Britannia
  • Europa Universalis IV
  • Stellaris: Federations
  • Victoria 3 Sign Up
  • Crusader Kings II: Conclave
  • Crusader Kings II: Holy Fury
  • Surviving Mars: First Colony Edition
  • Victoria 2
  • 500k Club
  • Stellaris: Apocalypse
  • Europa Universalis IV: El Dorado
  • Stellaris: Necroids
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: Common Sense
From today´s DD:

That’s all for now, planet-dwellers. Next week, art director Aerie will explain how to get your own art into the game. Exporters! Graphics! Spaceships!

So there won´t be any problem bring SW species to the mod.
 
  • 2
Reactions:

Lord Rommel

HoI II DH TRP Developer
44 Badges
Sep 21, 2009
870
201
  • Cities: Skylines Industries
  • Cities: Skylines - Mass Transit
  • Surviving Mars
  • Hearts of Iron IV: Death or Dishonor
  • Stellaris: Synthetic Dawn
  • Cities: Skylines - Green Cities
  • Hearts of Iron IV: Expansion Pass
  • Stellaris: Apocalypse
  • Surviving Mars: Digital Deluxe Edition
  • Cities: Skylines - Parklife
  • Stellaris: Distant Stars
  • Steel Division: Normandy 44
  • Stellaris: Megacorp
  • Hearts of Iron IV: Expansion Pass
  • Cities: Skylines - Campus
  • Stellaris: Ancient Relics
  • Hearts of Iron IV: La Resistance
  • Stellaris: Federations
  • Battle for Bosporus
  • Stellaris: Nemesis
  • Hearts of Iron IV: By Blood Alone
  • Hearts of Iron IV: No Step Back
  • Arsenal of Democracy
  • Hearts of Iron IV: Together for Victory
  • Stellaris: Leviathans Story Pack
  • Hearts of Iron IV: Colonel
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV Sign-up
  • Cities: Skylines - Snowfall
  • Cities: Skylines - After Dark
  • 500k Club
  • War of the Roses
  • Cities: Skylines - Natural Disasters
  • Darkest Hour
  • Hearts of Iron III
  • Stellaris
  • Cities: Skylines
  • Stellaris - Path to Destruction bundle
  • Semper Fi
  • Hearts of Iron III Collection
  • Hearts of Iron III: Their Finest Hour
  • For the Motherland
  • Cities in Motion
Jeah. It was one of the most important regions of the SW universe. In the old EU the Emperor send Thrawn to conquer the unknown region. In the new EU the hole "First Order" was reformed, reequipped and reorganised in the unknown region (beside the fact that they were able to build a superweapon at the unknown region). But unfortunately the unknown regions are still unknown because the EU material is limited.
 
Status
Not open for further replies.