Since someone posted an LOTR mod idea, I'll remake this, which was originally locked instantly because I didn't have the game yet:
This is going to sound like a crazy idea at first, but I've thought it over and think it could work very well with CKII mechanics. Its basically a Star Wars Expanded Universe themed mod. The backdrop is that, at some point in the Galaxy's history of an alternate timeline, a group of Jedi and Sith are sent to Earth. A catastrophe occurs which severs the planet from communication and space travel. While this may sound absurd and need some work, its just a vehicle of getting to some interesting gameplay. And also, so the map doesn't need any significant change (although this would be the perfect time to put a random map generator to use).
There are two main religions in the game: Jedi and Sith. Their views might have tempered slightly to fit more around AI designed for futile lords, with Jedi being allowed to attack one another, and Sith not having a CB on everything (but maybe they should). There would also be the sects and heresies from the expanded universe, including Krath, Revanist, Rule of Two, Malganist (Alien-Friendly with standard council of Lords), Isolationist Jedi, Gray Path, etc.
There would also be light saber forms and abilities taught and added along with traits (perhaps all upon completion of education). Not all characters are force sensitive, though.
I don't know if anyone would be interested in this, just an idea for a different scenario that keeps plaguing me. Just wanted to put it out there.
This is going to sound like a crazy idea at first, but I've thought it over and think it could work very well with CKII mechanics. Its basically a Star Wars Expanded Universe themed mod. The backdrop is that, at some point in the Galaxy's history of an alternate timeline, a group of Jedi and Sith are sent to Earth. A catastrophe occurs which severs the planet from communication and space travel. While this may sound absurd and need some work, its just a vehicle of getting to some interesting gameplay. And also, so the map doesn't need any significant change (although this would be the perfect time to put a random map generator to use).
There are two main religions in the game: Jedi and Sith. Their views might have tempered slightly to fit more around AI designed for futile lords, with Jedi being allowed to attack one another, and Sith not having a CB on everything (but maybe they should). There would also be the sects and heresies from the expanded universe, including Krath, Revanist, Rule of Two, Malganist (Alien-Friendly with standard council of Lords), Isolationist Jedi, Gray Path, etc.
There would also be light saber forms and abilities taught and added along with traits (perhaps all upon completion of education). Not all characters are force sensitive, though.
I don't know if anyone would be interested in this, just an idea for a different scenario that keeps plaguing me. Just wanted to put it out there.