Playing with the latest version from workshop.
Everytime I start a game as United Earth to form the Federation, Vulcan and Andoria rival each other before I can even leave the Sol System.
The NX events seem to appear if and when they want to, and seemingly in whatever order they wish. I have yet to have that event chain play out the same. In some attempts it hasn't even fired, in other attempts I've gotten the Enterprise less than three years in game.
The Attack on the Vulcan Embassy comes and goes whenever it pleases as well. Rivalries still aren't ended between Vulcan and the Andorians upon the event completion and the other Vulcan "country" is formed.
Playing on the largest static map. Only the base mod, sub mod + music installed. Captain difficulty, scale on, Primatives off. I've noticed turning Primatives "on" to any degree tends to break the mod. Didn't know this for multiple attempts at playing. One of the reasons why I don't like Steamworkshop is I can't download the mod, install the mod, and read a freakin' read me so that I can see what I can, and can't do. But that isn't the mod makers fault.
This mod is literally the only reason I bought Stellaris the other day when it was 54% off. I played 20 minutes worth of the new "expansion", noticed how basic parts of the game were broken (Observation Post no longer giving research. Administration Mandates for Bonus Unity not matching the Situation log *AGAIN*), and that was simply from 20 minutes worth of game play. They clearly didn't even test this. Backed out of the game, told Steam to download 2.1.3, then told the launcher to install STNH. Haven't looked back.
I know I'm new to the mod, but I love it already. I'd just like to get past 2160. Any ideas on what I'm doing wrong would be really helpful. I usually just get Tellerite and Andorian info from Vulcan right of the bat. Start Research, Active Sensor, Migration, Non Aggression with them. Then wait till I get the Diplomacy or Slavery tech so I can form a Coalition, and still expand at a some what limited rate. On my first playthrough I managed to blunder my way into forming the UFP, but because Vulcan and the Andorians had rival'd each other 5 seconds from booting into game, I couldn't include them. So, I back out to try again. Now every time I try again things seem to get worse. I had all three founders ready to form a coalition. I paused and sent them all at the same time. Only the Tellerites accepted, well, more accurately speaking, the Tellerites joined first, then refused to vote to include Vulcan and the Andorians. Fine, I'll wait till I get them both over +75, then try again. I'll offer them association status while I wait. The Andorian Holy Grail Book Thingy Event (I didn't care enough about ENT to devote it to memory like I did TOS, TMPERA, TNG, DS9, TNGMPERA)(Yes I also didn't mention Star Trek: Lost in the Woods) fires and naturally being the peaceful trying like hell to form the Federation so I can play the next 300 years of far better Star Trek lore player that I am (hehehe) I offer my assistance. I should note here that this event seems to fire if and when it pleases as well. The Tellerites refuse and the Andorians try and fail to take it by force. One time I tried they agreed to share it. I'm really not a big fan of RNG events being hidden behind event pop ups in the way. In the future it would be nice if the expierence would be more streamlined so players can get into the game, rather than having to back out and start over from scratch because the RNG didn't spit out the right number and the event chain failed, destroying your playthrough. No problem, though, the relations still seem manageable. The embassy event fires and I send off the Franklin to check it out. Then the P'Jem event chain ends, making the other two mad at Vulcan. Well, more waiting then. Finally, after the embassy event chain ends, and the new Vulcan country forms, the relations are all +75, none of them would join because "'x' doesn't want to work with 'y'".
I'm clearly doing something wrong. Thanks for the read, and the help.
EDIT: Said all of that, and never once said "thank you." Thank you for all the hard work you guys have done building a great mod!