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Cooldoode27

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Hi, first off just wanted to say that I’m really enjoying Age of wonders planetfall and that both Paradox and Triumph studios are doing a great job on managing and updating the game.

The main thing that I wanted to talk about was the reward from completing the star kings dlc campaign. The imperial throne, a relic that allows for the construction of the paragon elites in your colonies in the new empire system.

I was super happy to see that we could train the paragon elites. However, while I was playing today, I travelled past a Paragon dwelling and saw that it had both an Imperial behemoth and Imperial Walker.
I remember asking myself the first time I saw them “how do make those units?” But was disappointed to find out that you couldn’t.
So when I fist heard of the throne allowing you to train elites, I also thought that meant the walker and behemoth.
So what I’m trying to say is that I hope at one point we will be able to make these two as units and not as hero items. Perhaps the throne could be updated to allow that or perhaps it could be made into a rare relic.

I only say this as in the new empire system, you can make abyssians and sentinels and Valkyries and all of the summons from tactical combat as trainable units but you can’t make the behemoth or walker.
Other than that. Thank you and have a nice day
5E8EBD99-C9A5-4014-AB42-F081F1ABCC83.png
 

DragonZee

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I belive you can get Imperial Walkers and Behemoths, either as vehicles and units, as a prize from completing quests/locations (although those are rare). As most neutral units probably. I've seen them a few times. It was this way since day one.

On the other hand I don't belive the Elite units were aquireable in any way before (maybe from Anomalus sites via Mind Control like the Blue Hoppers?). Plus they make sense as you can get them for 150 Renown which makes them actually useful as a "perk" to take on a mission. Getting a Tier III-IV units probably takes a lot of Renown on the other hand...
 

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On the other hand I don't belive the Elite units were aquireable in any way before (maybe from Anomalus sites via Mind Control like the Blue Hoppers?). Plus they make sense as you can get them for 150 Renown which makes them actually useful as a "perk" to take on a mission. Getting a Tier III-IV units probably takes a lot of Renown on the other hand...
T3's are 200-250, T4's are 400 renown. T3 hero gear is 300 renown. IIRC you could get Paragon Elites for the Time Anomaly Anomalous Site by supporting the Paragon.
 

Cooldoode27

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I belive you can get Imperial Walkers and Behemoths, either as vehicles and units, as a prize from completing quests/locations (although those are rare).
On the other hand I don't belive the Elite units were aquireable in any way before (maybe from Anomalus sites via Mind Control like the Blue Hoppers?).

I recall you can acquire walkers and behemoths as hero items from heavy factories. But not as a unit. The unit is exclusive to the npc’s (Autonom and Paragon).
And elites where acquired by completing the tholian’s transport anomalous site with support from the Paragon and completing the lost legion anomalous site.
 

Draxynnic

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The logic might be that the Paragon Elite are a unit intended for roles where vehicles might not be much use, such as bodyguard duties (I think this is implied in the anomalous site?), palace guards, and special forces work. When you claim the Throne, the remaining Paragon Elite swear loyalty to you, but they don't bring vehicles with them because they didn't have them to begin with.
 
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Cooldoode27

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The logic might be that the Paragon Elite are a unit intended for roles where vehicles might not be much use, such as bodyguard duties (I think this is implied in the anomalous site?), palace guards, and special forces work. When you claim the Throne, the remaining Paragon Elite swear loyalty to you, but they don't bring vehicles with them because they didn't have them to begin with.
Makes sense, but in the star kings dlc.
[Spoiler alert]


You fight on union prime, a very wealthy union colony (can’t remember if it’s the capital). The planet itself has not been damaged by time as it has been in the void and only recently been pulled out. So factories in the planet may still be running and able to produce these vehicles for later use.

Going back to what you said about bodyguard duty, that is true in the anomalous sites Tholian Crashed Vessel and The Lost Legion. Both times they had bodyguard roles, one group was protecting a black box on a ship while the others protected the owner of an estate from a synthesis program.

What you said makes sense about the elite not having these vehicles with them. But if the ending of the campaign is to be taken into account, then union prime and the merging of the oathbound and Paragon would lead to the reactivation of the planets factories, research centres, relay factories, and the grail of power.

So even if the elite don’t have the vehicles, then union prime could eventually create vehicles of the past instructed either by the new empress or the paragon.

Last thing I wanted to say is that you made some vpoints about the duties that they elite would’ve been assigned
 

Draxynnic

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I've played the campaign, so you don't need to worry about spoilers in my case (although it might be worth putting stuff in a spoiler box for other readers).

That said:

Union Prime (which I'm pretty sure was called the capital) might have factories, but would the Oathbound necessarily use them to make the old Paragon designs when they've developed their own unique style of warfare? And are the Paragon vehicles actually an upgrade to Vanguard vehicles? Statistically, they're generally not, apart from perhaps the Imperial Buggy, although they do offer different mod availabilities. Technically speaking, this is probably because the Marauder vehicles haven't received the buffs that racial T3s received over the past year or so, but there's a certain degree to which it might be entirely fitting that the Paragon vehicles, while awesome centuries ago, have now fallen behind the times and are now a bit obsolete for front-line use after having been mainly used for quelling civilian populations during the Union days.

Of course, part of the point of Galactic Empires is that you're in charge and you could choose to make the decision to produce these units even if they are obsolete, but I could see Aliuna deciding to stick to Oathbound tech, and that being part of the reason why the campaign is worth five Oathbound levels. Union Prime's factories have now been retooled for producing Oathbound battlesuits.
 

Cooldoode27

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I've played the campaign, so you don't need to worry about spoilers in my case (although it might be worth putting stuff in a spoiler box for other readers).

That said:

Union Prime (which I'm pretty sure was called the capital) might have factories, but would the Oathbound necessarily use them to make the old Paragon designs when they've developed their own unique style of warfare? And are the Paragon vehicles actually an upgrade to Vanguard vehicles? Statistically, they're generally not, apart from perhaps the Imperial Buggy, although they do offer different mod availabilities. Technically speaking, this is probably because the Marauder vehicles haven't received the buffs that racial T3s received over the past year or so, but there's a certain degree to which it might be entirely fitting that the Paragon vehicles, while awesome centuries ago, have now fallen behind the times and are now a bit obsolete for front-line use after having been mainly used for quelling civilian populations during the Union days.

Of course, part of the point of Galactic Empires is that you're in charge and you could choose to make the decision to produce these units even if they are obsolete, but I could see Aliuna deciding to stick to Oathbound tech, and that being part of the reason why the campaign is worth five Oathbound levels. Union Prime's factories have now been retooled for producing Oathbound battlesuits.

Alright then. Now I see what you’re saying. I think I now understand from a story perspective why they wouldn’t make the old vehicles. I remember now that the commander stated they will combine both ideals of oathbound and Paragon together and use their battle suits to form a new order.

Something I just thought about as a cool design concept was what if an oathbound battle suit was designed with paragon colours and appearance. So its appearance was that of a protecter but it has a ornament like the paragon guards and uses an axe instead of a lance. Now that I think about it, that very similar to the oathbound warlord Suit.

alright. When thanks for explaining it to me. It makes a lot more sense from a story perspective now.
 

DragonZee

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Something I just thought about as a cool design concept was what if an oathbound battle suit was designed with paragon colours and appearance. So its appearance was that of a protecter but it has a ornament like the paragon guards and uses an axe instead of a lance. Now that I think about it, that very similar to the oathbound warlord Suit.

I think you can at least create an Oathbound Commander with such a color theme (+Heritor cosmetics). His units will also have it :) (I might even actually try it at some point).

On a technical level, the Elite Snipers are devastating, and with the pace you get Renown, you can field whole armies of them really easily (only 50 points for a Tier II unit that does 30 dmg?). It's even faster then bringing out NPC armies with Influence. That's exactly it when they said GE is not a balanced mode :p
 

Ericridge

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Well, imperial behemoths and imperial walkers used to be exactly the same to faction t3s. Then players complained that they was too slow on strategy map etc. Thus cumbersome traits got changed to not affect the strategy map but stays in tactical map which reflects the general lack of skill via online pvp players.

Walkers and such was intended to be slow because they deliver such a massive alpha strike when they are delivered to their target. T1s and t2s is alot more weaker but had strategy mobility to make up for it.

However imperial behemoth as hero vehicle if I recall correctly I got it from a failed spacer raid reward exactly once and it was more slower on strategy map than laser tanks.. like a year ago. The difference was 1-2 hexes on strategy map.

Online players just didn't have the patience required for powerful but slow vehicles. They might not recognize that their view has bias.

Vanguard walkers used to behave the same as imperial walkers if you wanted to know how quite bad they used to be, just drive the imperial walker and you'll see. XD

They had to choose between shooting their missiles or machine gun. A single indentured getting behind my walker usually meant instant death for my walker back then. Still applies even now. It's just alot more harder for them to flank my walkers now that they're not so defenseless.