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I was playing as Moscowy-Russia today and get a couple of events that increased my Stability. The problem or lack there of was I was already at +3 stability. I was just thinking that these events would be made more fun if there were some small bonus to going above in stability like there is for going below -3 which triggers revolt events if it happens.
Some ideas I had for good events were:
A. Enthusiasm for the army or navy event triggered.
B. Good govt policies Triggered
C. Gain Manufactory.
These could also be triggered by how high above +3 your event brings you. IE +1 get the enthusiasm for Army\navy go +2 you get the good policys event or +3 Gain manufactory.
Anyway just a thought. Any response - idea is appreciated even if you think the idea sucks.
:)
Cheers
 

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They need to implement this idea as soon as possible
 

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Maybe lower inflation, that would be a useful thing!
 

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Nah, I say no bonus. I figure, if you are playing well enough to be at +3 stability that often, you dont really need any extra help. Besides, if your at +3 stability all the time, it means you are not in enough wars that require you to raise war taxes.

For shame, for shame! Your playing Russia for Pete's sake!
(Or is it Peter was playing Russia? I get confused.)
 

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Originally posted by Skullcrusher
I was playing as Moscowy-Russia today and get a couple of events that increased my Stability. The problem or lack there of was I was already at +3 stability. I was just thinking that these events would be made more fun if there were some small bonus to going above in stability like there is for going below -3 which triggers revolt events if it happens.
Some ideas I had for good events were:
A. Enthusiasm for the army or navy event triggered.
B. Good govt policies Triggered
C. Gain Manufactory.
These could also be triggered by how high above +3 your event brings you. IE +1 get the enthusiasm for Army\navy go +2 you get the good policys event or +3 Gain manufactory.
Anyway just a thought. Any response - idea is appreciated even if you think the idea sucks.
:)
Cheers

The idea of a reward for > +3 stab is good, but all of these are too sizeable. Dropping a single point of inflation would be good, for example, or perhaps another sort of brief economic boost (+1% to that month's income or something). It should be minor, but it'd be nice to have something.

Not a big deal though, one way or the other...
 

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I would like to see some bonus attached to a positive stability event when I am already at +3. I particularly like the idea of decreased inflation or enthusiasm for the armed services. I would only ask that you increase the odds of favorable events as an extra stability bonus, not that you automatically get these favorable events.
 

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I think if you are that stable they should build a statue of you in the town square :)
 

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Originally posted by Secret Master
Nah, I say no bonus. I figure, if you are playing well enough to be at +3 stability that often, you dont really need any extra help. Besides, if your at +3 stability all the time, it means you are not in enough wars that require you to raise war taxes.

For shame, for shame! Your playing Russia for Pete's sake!
(Or is it Peter was playing Russia? I get confused.)

Yeah but the problem is when your at -3 for like 5years then work really hard to gain it back to +3, then the very next month get 4 stability raising events...

How about just disable those +1 Stab events when your at +3 Stab.?
 

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Having a -1 to inflation would be nice. Especially since you never seem to get "Exceptional Years" except AFTER you've upgraded governors to get your infation back to 0.

Duuk
 

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Given that the penalty for "bouncing" off -3 stab is so severe, I don't think a small bonus for bouncing off the +3 end would be out of line. Say maybe a -1% inflation or a 12 month -1 to revolt risk or something.

Lets face it, +3 stab is the "normal" state. I suspect the vast majority of players spend most of there time there. I certainly do - its a rare set of calamities that force me lower. (Of course this might be more relevant once they fix the serfdom slider;-)
 

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No kidding, My outward expanding China, that ruled all of Asia, was a real pain to keep at +3. Most of the time, I stayed around 0, precisly so I wouldnt waste research money on stability when events might come along to raise it.

Then again, as Russia, I had no real problem keeping stability up. That max narrow-minded and max serfdom made it a real breeze.
 

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Maybe make sure that if you lose 1 stability you don't lose it... :D
 

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The only thing that makes me sick is that you can't do anything while the event is on the screen. What would be nice is if you had the chance to make those reforms or that trade embargo or raise wartaxes just because you know that the event would kick you back to +3 again. So it is just a lost opportunity.

Anyway, it disbalances the +1/-1 stability options like Border Conflict and Imprison Thinker. Where it should be a difference in 2 stability levels between the 2 options it is only one in reality.
 

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Hmmm, Interesting responses and ideas. Welp, while I was playing today I realized that my bonus ideas were a bit {lot} too extreme. I wasn't really looking for extra help in winning the game. I was just trying to make some of these events that you get +++ stability more fun and meaningful when they happen. I like the inflation reduction idea but after you get Lvl 5 infra and build a bunch of Mayors it would be meaningless too. I had another idea I had today which was to script an event where you gain negative revolt risk for 12 months when this happens. Not to big a bonus but something that might make you feel a bit Happier when you get a good event. It also makes the positive stability choice, when there is a coice for that in an event, more appealing. Ok what do you think about this revised bonus idea. :)
 

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Originally posted by Skullcrusher
Hmmm, Interesting responses and ideas. Welp, while I was playing today I realized that my bonus ideas were a bit {lot} too extreme. I wasn't really looking for extra help in winning the game. I was just trying to make some of these events that you get +++ stability more fun and meaningful when they happen. I like the inflation reduction idea but after you get Lvl 5 infra and build a bunch of Mayors it would be meaningless too. I had another idea I had today which was to script an event where you gain negative revolt risk for 12 months when this happens. Not to big a bonus but something that might make you feel a bit Happier when you get a good event. It also makes the positive stability choice, when there is a coice for that in an event, more appealing. Ok what do you think about this revised bonus idea. :)

Oh, even once you can promote governors -1 inflation isn't exactly useless. It saves you the 50 ducats you'd use to promote a governor after all. And for smaller countries, who eventually run out of provinces to promote in, it could be very handy...

The negative revolt risk would work too, though it seems somewhat less gratifying to me.

But i do have to agree with some of the others that this isn't a vital it-must-be-changed kind of thing, it'd just be a pleasant little addition.