I played the entire game with one lance of mechs and the four original pilots. Now I'm being told that the final mission requires two lances and accompanying pilots (all have 38 or 39 skills). This strikes me as the infamous Deus Ex: Human Revolution boss fights: you play the game how you want to play it and then BAM, game makes you do something entirely different for arbitrary reasons.
Suggestions:
If the company has 8 or more heavy mechs and 8 or more pilots, leave it the way it is. Some players might like this variety.
If the company has less than 8 heavy mechs or less than 8 pilots, don't give the message about needing two full lances and instead, repair the mechs (maybe just armor?) and heal the pilots for the second part of the mission. That way it is doable with a single lance and not forcing players like me to grind for a second full lance.
Suggestions:
If the company has 8 or more heavy mechs and 8 or more pilots, leave it the way it is. Some players might like this variety.
If the company has less than 8 heavy mechs or less than 8 pilots, don't give the message about needing two full lances and instead, repair the mechs (maybe just armor?) and heal the pilots for the second part of the mission. That way it is doable with a single lance and not forcing players like me to grind for a second full lance.
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