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What's with all this focus on 1 gig of vram? I really think that a lot of these people don't know what they're talking about. A lot of fairly high end cards like the gtx 260 only have 768mb.

And a 9800gt/8800gt only has 512mb, yet can run HOI3 extremely well and crysis pretty well. I'd say at least 512mb, and above that is speed that matters really.
 

Snaake

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1 Gig RAM dedicated video cards have been around for a while now, and for mine I paid about US$100 or so IIRC back last autumn.

I'm fairly certain I have a 1 Gig video card (ATI Radeon HD 4800 series, can't remember which number, probably 4850 or 4870), which I bought around last september as well. I'm slightly annoyed that I bought it just before ATI released their first 5000 series graphics cards. I'm considering updating in the late summer/fall this year ;)

I'd agree with the more recent posts that it'll probably run with 500 megs of video card RAM, as long as the graphics card has PS 2.0 or higher (as has been stated as an important requirement for Clausewitz engine games time and again). More is recommended for speed and fluidity.

I'd like to ask the devs how much, if any, attention is being paid to optimisation for multicore processors?

At least dual core is becoming quite standard, but a lot of games don't take advantage of the fact that much, and only run on one core, leaving the others idle (well, Windows and various background programs likely employ the other cores a bit, but still). For example, CK (which was released before multicores were in use in consumer hardware) runs surprisingly slow on my quad-core (not helped by the fact that I tend to have the PC on power-saving mode when playing it, which restricts the GPU and/or CPU).
 

Raczynski

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What's with all this focus on 1 gig of vram? I really think that a lot of these people don't know what they're talking about. A lot of fairly high end cards like the gtx 260 only have 768mb.

And a 9800gt/8800gt only has 512mb, yet can run HOI3 extremely well and crysis pretty well. I'd say at least 512mb, and above that is speed that matters really.

+1
EU3 works just fine on my 512mb GeForce 9500m.
I think the requirement for Paradox games these days is having (at least) a mid-range card with dedicated memory instead of integrated Intel or lower end Nvidia models, which many people get because they don't know better.
 

Garuda

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The big thing really is graphics card, as I said above. Paradox games these days really do need a graphics card with 1 GIG dedicated RAM on it to make the game run smoothly.

And yet the graphics of EU2 and Vicky 1 remain superior to those of EU3.

* I feel a pang of nostalgia coming on. *
 

jdrou

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Amount of video memory is probably not the major issue. I'd expect the game to run on even 128 or 256MB; GPU speed is much more important. (And I'll second jpd's comment about 12V current availability being the important number versus total Watts from the PSU when it comes to video cards.) Once you get above a certain point the CPU will become more important than GPU but most current PCs are more GPU-limited than CPU (i.e. powerful CPUs with weak GPUs).
 

Taylor

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Yup, 12V rail ampere rate is pretty much all that matters for PSUs.

And GPU quality is the defining factor for video cards. vRAM is quite unimportant; a good GPU will always come with enough vRAM.

The computing industry always try to make us believe the wrong numbers matter. I remember well the clock speed craze in the Pentium 4 age :D. ("some more GHz's please, never mind that we have 31 (!!) stages in our pipeline":p)