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Secret Master

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Playing as Spain in the big campaign, I get the "Give Malta to the Knights of St. John" event. My choices are give them Malta, or not. I choose no, because I am playing a very mean Spain.

As a result, I get 3 groups of 650,000 ships in my ports. (Thats a round number. I cant tell exactly how many it because it is to hard to remember.) This is incredibly amusing, because the support cost for a fleet like that is higher than the entire economy of the world can support! Of course, I pause the game before the end of the month, saving me from bankruptcy, and disband myself down to a more reasonable, and afordable, 100 warships.

This HAS to be a bug! Further, it is a nasty exploit in the game engine, since it is essentially a free "Armada" event for Spain, giving them a whole new fleet. For the AI, it is economic suicide if the AI chooses this option 15% of the time, because I dont think the AI is fast enough to disband the ships before it bankrupts several times in a row.

Comments?
 
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Shadowstrike

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This has something to do with the number of warships to gain being set to "-5", "-4", and "-3" respectively...... Event typo, I guess.
 

Grunthex

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It's not a typo, Spain is supposed to lose warships. No one thought to make sure the number doesn't negative overflow though. It was pointed out before, don't know if Paradox has ever looked at it.

And yes, it is suicide the 15% of the time the AI chooses that event. If I see them choose it, I ALWAYS reload an autosave until they get that one right.

Or for a short term solution, back up the major_spa.txt file, and edit the warship removal out of the event.